/* * Copyright(c) 2017 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ namespace Tizen.NUI { /// /// Shader. /// /// 3 public class Shader : Animatable { private global::System.Runtime.InteropServices.HandleRef swigCPtr; /// /// Creates Shader object. /// /// The vertex shader code for the effect. /// The fragment Shader code for the effect. /// The hints to define the geometry of the rendered object. /// 3 public Shader(string vertexShader, string fragmentShader, Shader.Hint.Value hints) : this(NDalicPINVOKE.Shader_New__SWIG_0(vertexShader, fragmentShader, (int)hints), true) { if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } /// /// Creates Shader object. /// /// The vertex shader code for the effect. /// The fragment Shader code for the effect. /// 3 public Shader(string vertexShader, string fragmentShader) : this(NDalicPINVOKE.Shader_New__SWIG_1(vertexShader, fragmentShader), true) { if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } /// /// Gets and Sets the program property. /// /// 3 public Tizen.NUI.PropertyMap Program { get { Tizen.NUI.PropertyMap temp = new Tizen.NUI.PropertyMap(); Tizen.NUI.Object.GetProperty(swigCPtr, Shader.Property.PROGRAM).Get(temp); return temp; } set { Tizen.NUI.Object.SetProperty(swigCPtr, Shader.Property.PROGRAM, new Tizen.NUI.PropertyValue(value)); } } internal static global::System.Runtime.InteropServices.HandleRef getCPtr(Shader obj) { return (obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr; } internal Shader(global::System.IntPtr cPtr, bool cMemoryOwn) : base(NDalicPINVOKE.Shader_SWIGUpcast(cPtr), cMemoryOwn) { swigCPtr = new global::System.Runtime.InteropServices.HandleRef(this, cPtr); } /// /// Dispose. /// /// 3 protected override void Dispose(DisposeTypes type) { if (disposed) { return; } if (type == DisposeTypes.Explicit) { //Called by User //Release your own managed resources here. //You should release all of your own disposable objects here. } //Release your own unmanaged resources here. //You should not access any managed member here except static instance. //because the execution order of Finalizes is non-deterministic. if (swigCPtr.Handle != global::System.IntPtr.Zero) { if (swigCMemOwn) { swigCMemOwn = false; NDalicPINVOKE.delete_Shader(swigCPtr); } swigCPtr = new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero); } base.Dispose(type); } /// /// Hint. /// /// 3 public class Hint { /// /// Enumeration for the hint value. /// /// 3 public enum Value { /// /// No hints. /// /// 3 NONE = 0x00, /// /// Might generate transparent alpha from opaque inputs /// /// 3 OUTPUT_IS_TRANSPARENT = 0x01, /// /// Might change position of vertices, this option disables any culling optimizations /// /// 3 MODIFIES_GEOMETRY = 0x02 } } /// /// Enumeration for instances of properties belonging to the Shader class. /// /// 3 public class Property { /// /// The default value is empty. /// Format: {"vertex":"","fragment":"",hints:"","vertexPrefix":"","fragmentPrefix":""} /// /// 3 public static readonly int PROGRAM = NDalicPINVOKE.Shader_Property_PROGRAM_get(); } } }