/*
* Copyright(c) 2017 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
namespace Tizen.NUI
{
///
/// Shader.
///
/// 3
public class Shader : Animatable
{
private global::System.Runtime.InteropServices.HandleRef swigCPtr;
///
/// Creates Shader object.
///
/// The vertex shader code for the effect.
/// The fragment Shader code for the effect.
/// The hints to define the geometry of the rendered object.
/// 3
public Shader(string vertexShader, string fragmentShader, Shader.Hint.Value hints) : this(NDalicPINVOKE.Shader_New__SWIG_0(vertexShader, fragmentShader, (int)hints), true)
{
if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
}
///
/// Creates Shader object.
///
/// The vertex shader code for the effect.
/// The fragment Shader code for the effect.
/// 3
public Shader(string vertexShader, string fragmentShader) : this(NDalicPINVOKE.Shader_New__SWIG_1(vertexShader, fragmentShader), true)
{
if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
}
///
/// Gets and Sets the program property.
///
/// 3
public Tizen.NUI.PropertyMap Program
{
get
{
Tizen.NUI.PropertyMap temp = new Tizen.NUI.PropertyMap();
Tizen.NUI.Object.GetProperty(swigCPtr, Shader.Property.PROGRAM).Get(temp);
return temp;
}
set
{
Tizen.NUI.Object.SetProperty(swigCPtr, Shader.Property.PROGRAM, new Tizen.NUI.PropertyValue(value));
}
}
internal static global::System.Runtime.InteropServices.HandleRef getCPtr(Shader obj)
{
return (obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr;
}
internal Shader(global::System.IntPtr cPtr, bool cMemoryOwn) : base(NDalicPINVOKE.Shader_SWIGUpcast(cPtr), cMemoryOwn)
{
swigCPtr = new global::System.Runtime.InteropServices.HandleRef(this, cPtr);
}
///
/// Dispose.
///
/// 3
protected override void Dispose(DisposeTypes type)
{
if (disposed)
{
return;
}
if (type == DisposeTypes.Explicit)
{
//Called by User
//Release your own managed resources here.
//You should release all of your own disposable objects here.
}
//Release your own unmanaged resources here.
//You should not access any managed member here except static instance.
//because the execution order of Finalizes is non-deterministic.
if (swigCPtr.Handle != global::System.IntPtr.Zero)
{
if (swigCMemOwn)
{
swigCMemOwn = false;
NDalicPINVOKE.delete_Shader(swigCPtr);
}
swigCPtr = new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero);
}
base.Dispose(type);
}
///
/// Hint.
///
/// 3
public class Hint
{
///
/// Enumeration for the hint value.
///
/// 3
public enum Value
{
///
/// No hints.
///
/// 3
NONE = 0x00,
///
/// Might generate transparent alpha from opaque inputs
///
/// 3
OUTPUT_IS_TRANSPARENT = 0x01,
///
/// Might change position of vertices, this option disables any culling optimizations
///
/// 3
MODIFIES_GEOMETRY = 0x02
}
}
///
/// Enumeration for instances of properties belonging to the Shader class.
///
/// 3
public class Property
{
///
/// The default value is empty.
/// Format: {"vertex":"","fragment":"",hints:"","vertexPrefix":"","fragmentPrefix":""}
///
/// 3
public static readonly int PROGRAM = NDalicPINVOKE.Shader_Property_PROGRAM_get();
}
}
}