/* * Copyright (c) 2017 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ using System; namespace Tizen.NUI { /// /// RelativeVector4 is a four-dimensional vector. /// All values (x, y, and z) should be between [0, 1]. /// public class RelativeVector4 : global::System.IDisposable { private global::System.Runtime.InteropServices.HandleRef swigCPtr; /// /// swigCMemOwn /// /// 3 protected bool swigCMemOwn; internal RelativeVector4(global::System.IntPtr cPtr, bool cMemoryOwn) { swigCMemOwn = cMemoryOwn; swigCPtr = new global::System.Runtime.InteropServices.HandleRef(this, cPtr); } internal static global::System.Runtime.InteropServices.HandleRef getCPtr(RelativeVector4 obj) { return (obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr; } //A Flag to check who called Dispose(). (By User or DisposeQueue) private bool isDisposeQueued = false; /// /// A Flat to check if it is already disposed. /// /// 3 protected bool disposed = false; /// /// Dispose. /// /// 3 ~RelativeVector4() { if(!isDisposeQueued) { isDisposeQueued = true; DisposeQueue.Instance.Add(this); } } /// /// Dispose. /// /// 3 public void Dispose() { //Throw excpetion if Dispose() is called in separate thread. if (!Window.IsInstalled()) { throw new System.InvalidOperationException("This API called from separate thread. This API must be called from MainThread."); } if (isDisposeQueued) { Dispose(DisposeTypes.Implicit); } else { Dispose(DisposeTypes.Explicit); System.GC.SuppressFinalize(this); } } /// /// Dispose. /// /// 3 protected virtual void Dispose(DisposeTypes type) { if (disposed) { return; } if(type == DisposeTypes.Explicit) { //Called by User //Release your own managed resources here. //You should release all of your own disposable objects here. } //Release your own unmanaged resources here. //You should not access any managed member here except static instance. //because the execution order of Finalizes is non-deterministic. if (swigCPtr.Handle != global::System.IntPtr.Zero) { if (swigCMemOwn) { swigCMemOwn = false; NDalicPINVOKE.delete_Vector4(swigCPtr); } swigCPtr = new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero); } disposed = true; } /// /// The addition operator. /// /// The vector to add. /// The vector to add. /// The vector containing the result of the addition. /// 3 public static RelativeVector4 operator +(RelativeVector4 arg1, RelativeVector4 arg2) { RelativeVector4 result = arg1.Add(arg2); return ValueCheck(result); } /// /// The subtraction operator. /// /// The vector to subtract. /// The vector to subtract. /// The vector containing the result of the subtraction. /// 3 public static RelativeVector4 operator -(RelativeVector4 arg1, RelativeVector4 arg2) { RelativeVector4 result = arg1.Subtract(arg2); return ValueCheck(result); } /// /// The multiplication operator. /// /// The vector to multiply. /// The vector to multiply. /// The vector containing the result of the multiplication. /// 3 public static RelativeVector4 operator *(RelativeVector4 arg1, RelativeVector4 arg2) { RelativeVector4 result = arg1.Multiply(arg2); return ValueCheck(result); } /// /// The multiplication operator. /// /// The vector to multiply. /// The float value to scale the vector. /// The vector containing the result of the scaling. /// 3 public static RelativeVector4 operator *(RelativeVector4 arg1, float arg2) { RelativeVector4 result = arg1.Multiply(arg2); return ValueCheck(result); } /// /// The division operator. /// /// The vector to divide. /// The vector to divide. /// The vector containing the result of the division. /// 3 public static RelativeVector4 operator /(RelativeVector4 arg1, RelativeVector4 arg2) { RelativeVector4 result = arg1.Divide(arg2); return ValueCheck(result); } /// /// The division operator. /// /// The vector to divide. /// The float value to scale the vector by. /// The vector containing the result of the scaling. /// 3 public static RelativeVector4 operator /(RelativeVector4 arg1, float arg2) { RelativeVector4 result = arg1.Divide(arg2); return ValueCheck(result); } /// /// The const array subscript operator overload. Should be 0, 1 3 or 3. /// /// The subscript index. /// The float at the given index. /// 3 public float this[uint index] { get { return ValueOfIndex(index); } } /// /// internal static RelativeVector4 GetRelativeVector4FromPtr(global::System.IntPtr cPtr) { RelativeVector4 ret = new RelativeVector4(cPtr, false); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } /// /// The constructor. /// /// 3 public RelativeVector4() : this(NDalicPINVOKE.new_Vector4__SWIG_0(), true) { if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } /// /// The constructor. /// /// The x component. /// The y component. /// The z component. /// The w component. /// 3 public RelativeVector4(float x, float y, float z, float w) : this(NDalicPINVOKE.new_Vector4__SWIG_1(ValueCheck(x), ValueCheck(y),ValueCheck(z), ValueCheck(w)), true) { if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } /// /// The constructor. /// /// The RelativeVector2 to create this vector from. /// 3 public RelativeVector4(RelativeVector2 relativeVector2) : this(NDalicPINVOKE.new_Vector4__SWIG_3(RelativeVector2.getCPtr(relativeVector2)), true) { if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } /// /// The constructor. /// /// The RelativeVector3 to create this vector from. /// 3 public RelativeVector4(RelativeVector3 relativeVector3) : this(NDalicPINVOKE.new_Vector4__SWIG_4(RelativeVector3.getCPtr(relativeVector3)), true) { if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } private RelativeVector4 Add(RelativeVector4 rhs) { RelativeVector4 ret = new RelativeVector4(NDalicPINVOKE.Vector4_Add(swigCPtr, RelativeVector4.getCPtr(rhs)), true); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } private RelativeVector4 Subtract(RelativeVector4 rhs) { RelativeVector4 ret = new RelativeVector4(NDalicPINVOKE.Vector4_Subtract__SWIG_0(swigCPtr, RelativeVector4.getCPtr(rhs)), true); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } private RelativeVector4 Multiply(RelativeVector4 rhs) { RelativeVector4 ret = new RelativeVector4(NDalicPINVOKE.Vector4_Multiply__SWIG_0(swigCPtr, RelativeVector4.getCPtr(rhs)), true); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } private RelativeVector4 Multiply(float rhs) { RelativeVector4 ret = new RelativeVector4(NDalicPINVOKE.Vector4_Multiply__SWIG_1(swigCPtr, rhs), true); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } private RelativeVector4 Divide(RelativeVector4 rhs) { RelativeVector4 ret = new RelativeVector4(NDalicPINVOKE.Vector4_Divide__SWIG_0(swigCPtr, RelativeVector4.getCPtr(rhs)), true); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } private RelativeVector4 Divide(float rhs) { RelativeVector4 ret = new RelativeVector4(NDalicPINVOKE.Vector4_Divide__SWIG_1(swigCPtr, rhs), true); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } private float ValueOfIndex(uint index) { float ret = NDalicPINVOKE.Vector4_ValueOfIndex__SWIG_0(swigCPtr, index); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } /// /// Compares if the rhs is equal to. /// /// The vector to compare. /// Returns true if the two vectors are equal, otherwise false. /// 3 public bool EqualTo(RelativeVector4 rhs) { bool ret = NDalicPINVOKE.Vector4_EqualTo(swigCPtr, RelativeVector4.getCPtr(rhs)); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } /// /// Compares if the rhs is not equal to. /// /// The vector to compare. /// Returns true if the two vectors are not equal, otherwise false. /// 3 public bool NotEqualTo(RelativeVector4 rhs) { bool ret = NDalicPINVOKE.Vector4_NotEqualTo(swigCPtr, RelativeVector4.getCPtr(rhs)); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } /// /// The x component. /// /// 3 public float X { set { NDalicPINVOKE.Vector4_X_set(swigCPtr, ValueCheck(value)); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } get { float ret = NDalicPINVOKE.Vector4_X_get(swigCPtr); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } } /// /// The y component. /// /// 3 public float Y { set { NDalicPINVOKE.Vector4_Y_set(swigCPtr, ValueCheck(value)); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } get { float ret = NDalicPINVOKE.Vector4_Y_get(swigCPtr); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } } /// /// The z component. /// /// 3 public float Z { set { NDalicPINVOKE.Vector4_Z_set(swigCPtr, ValueCheck(value)); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } get { float ret = NDalicPINVOKE.Vector4_Z_get(swigCPtr); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } } /// /// The w component. /// /// 3 public float W { set { NDalicPINVOKE.Vector4_W_set(swigCPtr, ValueCheck(value)); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } get { float ret = NDalicPINVOKE.Vector4_W_get(swigCPtr); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } } /// /// /// 3 public static implicit operator Vector4(RelativeVector4 relativeVector4) { return new Vector4(relativeVector4.X, relativeVector4.Y, relativeVector4.Z, relativeVector4.W); } /// /// /// 3 public static implicit operator RelativeVector4(Vector4 vec) { return new RelativeVector4(ValueCheck(vec.X), ValueCheck(vec.Y), ValueCheck(vec.Z), ValueCheck(vec.W)); } internal static RelativeVector4 ValueCheck(RelativeVector4 relativeVector4) { if(relativeVector4.X < 0.0f) { relativeVector4.X = 0.0f; NUILog.Error( "The value of Result is invalid! Should be between [0, 1]."); } else if(relativeVector4.X > 1.0f) { relativeVector4.X = 1.0f; NUILog.Error( "The value of Result is invalid! Should be between [0, 1]."); } if(relativeVector4.Y < 0.0f) { relativeVector4.Y = 0.0f; NUILog.Error( "The value of Result is invalid! Should be between [0, 1]."); } else if(relativeVector4.Y > 1.0f) { relativeVector4.Y = 1.0f; NUILog.Error( "The value of Result is invalid! Should be between [0, 1]."); } if(relativeVector4.Z < 0.0f) { relativeVector4.Z = 0.0f; NUILog.Error( "The value of Result is invalid! Should be between [0, 1]."); } else if(relativeVector4.Z > 1.0f) { relativeVector4.Z = 1.0f; NUILog.Error( "The value of Result is invalid! Should be between [0, 1]."); } if(relativeVector4.W < 0.0f) { relativeVector4.W = 0.0f; NUILog.Error( "The value of Result is invalid! Should be between [0, 1]."); } else if(relativeVector4.W > 1.0f) { relativeVector4.W = 1.0f; NUILog.Error( "The value of Result is invalid! Should be between [0, 1]."); } return relativeVector4; } internal static float ValueCheck(float value) { if(value < 0.0f) { value = 0.0f; NUILog.Error( "The value of Parameters is invalid! Should be between [0, 1]."); } else if(value > 1.0f) { value = 1.0f; NUILog.Error( "The value of Parameters is invalid! Should be between [0, 1]."); } return value; } } }