/* * Copyright (c) 2018 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ using System; using Tizen.NUI.Binding; namespace Tizen.NUI { /// /// RelativeVector3 is a three-dimensional vector. /// All values (x, y, z and w) should be between [0, 1]. /// /// 3 [TypeConverter(typeof(RelativeVector3TypeConverter))] public class RelativeVector3 : Disposable { /// /// swigCMemOwn /// /// 3 protected bool swigCMemOwn; private global::System.Runtime.InteropServices.HandleRef swigCPtr; /// /// The constructor. /// /// 3 public RelativeVector3() : this(Interop.Vector3.new_Vector3__SWIG_0(), true) { if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } /// /// The constructor. /// /// The x component. /// The y component. /// The z component. /// 3 public RelativeVector3(float x, float y, float z) : this(Interop.Vector3.new_Vector3__SWIG_1(ValueCheck(x), ValueCheck(y), ValueCheck(z)), true) { if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } /// /// The constructor. /// /// The RelativeVector2 to create this vector from. /// 3 public RelativeVector3(RelativeVector2 relativeVector2) : this(Interop.Vector3.new_Vector3__SWIG_3(RelativeVector2.getCPtr(relativeVector2)), true) { if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } /// /// The constructor. /// /// The RelativeVector4 to create this vector from. /// 3 public RelativeVector3(RelativeVector4 relativeVector4) : this(Interop.Vector3.new_Vector3__SWIG_4(RelativeVector4.getCPtr(relativeVector4)), true) { if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } /// /// The x component. /// /// 3 public float X { set { Interop.Vector3.Vector3_X_set(swigCPtr, ValueCheck(value)); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } get { float ret = Interop.Vector3.Vector3_X_get(swigCPtr); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } } /// /// The y component. /// /// 3 public float Y { set { Interop.Vector3.Vector3_Y_set(swigCPtr, ValueCheck(value)); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } get { float ret = Interop.Vector3.Vector3_Y_get(swigCPtr); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } } /// /// The z component. /// /// 3 public float Z { set { Interop.Vector3.Vector3_Z_set(swigCPtr, ValueCheck(value)); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } get { float ret = Interop.Vector3.Vector3_Z_get(swigCPtr); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } } /// /// The addition operator. /// /// The vector to add. /// Th vector to add. /// The vector containing the result of the addition. /// 3 public static RelativeVector3 operator +(RelativeVector3 arg1, RelativeVector3 arg2) { RelativeVector3 result = arg1.Add(arg2); return ValueCheck(result); } /// /// The subtraction operator. /// /// The vector to subtract. /// The vector to subtract. /// The vector containing the result of the subtraction. /// 3 public static RelativeVector3 operator -(RelativeVector3 arg1, RelativeVector3 arg2) { RelativeVector3 result = arg1.Subtract(arg2); return ValueCheck(result); } /// /// The multiplication operator. /// /// The vector to multiply. /// The vector to multiply. /// The vector containing the result of the multiplication. /// 3 public static RelativeVector3 operator *(RelativeVector3 arg1, RelativeVector3 arg2) { RelativeVector3 result = arg1.Multiply(arg2); return ValueCheck(result); } /// /// The multiplication operator. /// /// The vector to multiply. /// The float value to scale the vector. /// The vector containing the result of the scaling. /// 3 public static RelativeVector3 operator *(RelativeVector3 arg1, float arg2) { RelativeVector3 result = arg1.Multiply(arg2); return ValueCheck(result); } /// /// The division operator. /// /// The vector to divide. /// The vector to divide. /// The vector containing the result of the division. /// 3 public static RelativeVector3 operator /(RelativeVector3 arg1, RelativeVector3 arg2) { RelativeVector3 result = arg1.Divide(arg2); return ValueCheck(result); } /// /// The division operator. /// /// The vector to divide. /// The float value to scale the vector by. /// The vector containing the result of the scaling. /// 3 public static RelativeVector3 operator /(RelativeVector3 arg1, float arg2) { RelativeVector3 result = arg1.Divide(arg2); return ValueCheck(result); } /// /// /// 3 public static implicit operator Vector3(RelativeVector3 relativeVector3) { return new Vector3(relativeVector3.X, relativeVector3.Y, relativeVector3.Z); } /// /// /// 3 public static implicit operator RelativeVector3(Vector3 vec) { return new RelativeVector3(ValueCheck(vec.X), ValueCheck(vec.Y), ValueCheck(vec.Z)); } /// /// The const array subscript operator overload. Should be 0, 1 or 2. /// /// The subscript index. /// The float at the given index. /// 3 public float this[uint index] { get { return ValueOfIndex(index); } } /// /// Determines whether the specified object is equal to the current object. /// /// The object to compare with the current object. /// true if the specified object is equal to the current object; otherwise, false. public override bool Equals(System.Object obj) { RelativeVector3 relativeVector3 = obj as RelativeVector3; bool equal = false; if (X == relativeVector3?.X && Y == relativeVector3?.Y && Z == relativeVector3?.Z) { equal = true; } return equal; } /// /// Gets the the hash code of this RelativeVector3. /// /// The Hash Code. /// 6 public override int GetHashCode() { return swigCPtr.Handle.GetHashCode(); } /// /// Compares if the rhs is equal to. /// /// The vector to compare. /// Returns true if the two vectors are equal, otherwise false. /// 3 public bool EqualTo(RelativeVector3 rhs) { bool ret = Interop.Vector3.Vector3_EqualTo(swigCPtr, RelativeVector3.getCPtr(rhs)); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } /// /// Compares if the rhs is not equal to. /// /// The vector to compare. /// Returns true if the two vectors are not equal, otherwise false. /// 3 public bool NotEqualTo(RelativeVector3 rhs) { bool ret = Interop.Vector3.Vector3_NotEqualTo(swigCPtr, RelativeVector3.getCPtr(rhs)); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } internal static RelativeVector3 ValueCheck(RelativeVector3 relativeVector3) { if (relativeVector3.X < 0.0f) { relativeVector3.X = 0.0f; NUILog.Error("The value of Result is invalid! Should be between [0, 1]."); } else if (relativeVector3.X > 1.0f) { relativeVector3.X = 1.0f; NUILog.Error("The value of Result is invalid! Should be between [0, 1]."); } if (relativeVector3.Y < 0.0f) { relativeVector3.Y = 0.0f; NUILog.Error("The value of Result is invalid! Should be between [0, 1]."); } else if (relativeVector3.Y > 1.0f) { relativeVector3.Y = 1.0f; NUILog.Error("The value of Result is invalid! Should be between [0, 1]."); } if (relativeVector3.Z < 0.0f) { relativeVector3.Z = 0.0f; NUILog.Error("The value of Result is invalid! Should be between [0, 1]."); } else if (relativeVector3.Z > 1.0f) { relativeVector3.Z = 1.0f; NUILog.Error("The value of Result is invalid! Should be between [0, 1]."); } return relativeVector3; } internal static float ValueCheck(float value) { if (value < 0.0f) { value = 0.0f; NUILog.Error("The value of Parameters is invalid! Should be between [0, 1]."); } else if (value > 1.0f) { value = 1.0f; NUILog.Error("The value of Parameters is invalid! Should be between [0, 1]."); } return value; } /// /// internal static RelativeVector3 GetRelativeVector3FromPtr(global::System.IntPtr cPtr) { RelativeVector3 ret = new RelativeVector3(cPtr, false); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } internal static global::System.Runtime.InteropServices.HandleRef getCPtr(RelativeVector3 obj) { return (obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr; } internal RelativeVector3(global::System.IntPtr cPtr, bool cMemoryOwn) { swigCMemOwn = cMemoryOwn; swigCPtr = new global::System.Runtime.InteropServices.HandleRef(this, cPtr); } /// /// Dispose. /// /// 3 protected override void Dispose(DisposeTypes type) { if (disposed) { return; } //Release your own unmanaged resources here. //You should not access any managed member here except static instance. //because the execution order of Finalizes is non-deterministic. if (swigCPtr.Handle != global::System.IntPtr.Zero) { if (swigCMemOwn) { swigCMemOwn = false; Interop.Vector3.delete_Vector3(swigCPtr); } swigCPtr = new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero); } base.Dispose(type); } private RelativeVector3 Add(RelativeVector3 rhs) { RelativeVector3 ret = new RelativeVector3(Interop.Vector3.Vector3_Add(swigCPtr, RelativeVector3.getCPtr(rhs)), true); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } private RelativeVector3 Subtract(RelativeVector3 rhs) { RelativeVector3 ret = new RelativeVector3(Interop.Vector3.Vector3_Subtract__SWIG_0(swigCPtr, RelativeVector3.getCPtr(rhs)), true); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } private RelativeVector3 Multiply(RelativeVector3 rhs) { RelativeVector3 ret = new RelativeVector3(Interop.Vector3.Vector3_Multiply__SWIG_0(swigCPtr, RelativeVector3.getCPtr(rhs)), true); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } private RelativeVector3 Multiply(float rhs) { RelativeVector3 ret = new RelativeVector3(Interop.Vector3.Vector3_Multiply__SWIG_1(swigCPtr, rhs), true); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } private RelativeVector3 Divide(RelativeVector3 rhs) { RelativeVector3 ret = new RelativeVector3(Interop.Vector3.Vector3_Divide__SWIG_0(swigCPtr, RelativeVector3.getCPtr(rhs)), true); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } private RelativeVector3 Divide(float rhs) { RelativeVector3 ret = new RelativeVector3(Interop.Vector3.Vector3_Divide__SWIG_1(swigCPtr, rhs), true); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } private float ValueOfIndex(uint index) { float ret = Interop.Vector3.Vector3_ValueOfIndex__SWIG_0(swigCPtr, index); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } } }