/*
* Copyright (c) 2018 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
using System;
using System.Globalization;
using Tizen.NUI.Binding;
namespace Tizen.NUI
{
///
/// Position2D is a two-dimensional vector.
///
/// 3
[Tizen.NUI.Binding.TypeConverter(typeof(Position2DTypeConverter))]
public class Position2D : Disposable
{
///
/// swigCMemOwn
///
/// 3
protected bool swigCMemOwn;
private global::System.Runtime.InteropServices.HandleRef swigCPtr;
private Position2DChangedCallback callback = null;
///
/// The constructor.
///
/// 3
public Position2D() : this(Interop.Vector2.new_Vector2__SWIG_0(), true)
{
if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
}
///
/// The constructor.
///
/// Position to create this vector from
/// 3
public Position2D(Position position) : this(Interop.Vector2.new_Vector2__SWIG_3(Position.getCPtr(position)), true)
{
if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
}
///
/// The constructor.
///
/// x component
/// y component
/// 3
public Position2D(int x, int y) : this(Interop.Vector2.new_Vector2__SWIG_1((float)x, (float)y), true)
{
if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
}
internal Position2D(global::System.IntPtr cPtr, bool cMemoryOwn)
{
swigCMemOwn = cMemoryOwn;
swigCPtr = new global::System.Runtime.InteropServices.HandleRef(this, cPtr);
}
internal Position2D(Position2DChangedCallback cb, int x, int y) : this(Interop.Vector2.new_Vector2__SWIG_1((float)x, (float)y), true)
{
callback = cb;
if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
}
internal delegate void Position2DChangedCallback(int x, int y);
///
/// The x component.
///
/// 3
public int X
{
set
{
Interop.Vector2.Vector2_X_set(swigCPtr, (float)value);
if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
callback?.Invoke(X, Y);
}
get
{
float ret = Interop.Vector2.Vector2_X_get(swigCPtr);
if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
return (int)ret;
}
}
///
/// The y component.
///
/// 3
public int Y
{
set
{
Interop.Vector2.Vector2_Y_set(swigCPtr, (float)value);
if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
callback?.Invoke(X, Y);
}
get
{
float ret = Interop.Vector2.Vector2_Y_get(swigCPtr);
if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
return (int)ret;
}
}
///
/// The const array subscript operator overload. Should be 0, or 1.
///
/// The subscript index.
/// The float at the given index.
/// 3
public float this[uint index]
{
get
{
return ValueOfIndex(index);
}
}
///
/// Convert a string to Position2D.
///
/// The string to convert.
/// The converted value.
static public Position2D ConvertFromString(System.String value)
{
if (value != null)
{
string[] parts = value.Split(',');
if (parts.Length == 2)
{
int x = (int)GraphicsTypeManager.Instance.ConvertScriptToPixel(parts[0].Trim());
int y = (int)GraphicsTypeManager.Instance.ConvertScriptToPixel(parts[1].Trim());
return new Position2D(x, y);
}
}
throw new InvalidOperationException($"Cannot convert \"{value}\" into {typeof(Position2D)}");
}
///
/// Constructor a Position2D from a stirng.
///
public static implicit operator Position2D(System.String value)
{
return ConvertFromString(value);
}
///
/// The addition operator.
///
/// The vector to add.
/// The vector to add.
/// The vector containing the result of the addition.
/// 3
public static Position2D operator +(Position2D arg1, Position2D arg2)
{
return arg1.Add(arg2);
}
///
/// The subtraction operator.
///
/// The vector to subtract.
/// The vector to subtract.
/// The vector containing the result of the subtraction.
/// 3
public static Position2D operator -(Position2D arg1, Position2D arg2)
{
return arg1.Subtract(arg2);
}
///
/// The unary negation operator.
///
/// The vector to negate.
/// The vector containing the negation.
/// 3
public static Position2D operator -(Position2D arg1)
{
return arg1.Subtract();
}
///
/// The multiplication operator.
///
/// The vector to multiply.
/// The vector to multiply.
/// The vector containing the result of the multiplication.
/// 3
public static Position2D operator *(Position2D arg1, Position2D arg2)
{
return arg1.Multiply(arg2);
}
///
/// The multiplication operator.
///
/// The vector to multiply.
/// The integer value to scale the vector.
/// The vector containing the result of the multiplication.
/// 3
public static Position2D operator *(Position2D arg1, int arg2)
{
return arg1.Multiply(arg2);
}
///
/// The division operator.
///
/// The vector to divide.
/// The vector to divide.
/// The vector containing the result of the division.
/// 3
public static Position2D operator /(Position2D arg1, Position2D arg2)
{
return arg1.Divide(arg2);
}
///
/// The division operator.
///
/// The vector to divide.
/// The integer value to scale the vector by.
/// The vector containing the result of the division.
/// 3
public static Position2D operator /(Position2D arg1, int arg2)
{
return arg1.Divide(arg2);
}
///
/// Determines whether the specified object is equal to the current object.
///
/// The object to compare with the current object.
/// true if the specified object is equal to the current object; otherwise, false.
public override bool Equals(System.Object obj)
{
Position2D position2D = obj as Position2D;
bool equal = false;
if (X == position2D?.X && Y == position2D?.Y)
{
equal = true;
}
return equal;
}
///
/// Gets the the hash code of this Position2D.
///
/// The Hash Code.
/// 6
public override int GetHashCode()
{
return swigCPtr.Handle.GetHashCode();
}
///
/// Compares if the rhs is equal to.
///
/// The vector to compare
/// Returns true if the two vectors are equal, otherwise false
/// 3
public bool EqualTo(Position2D rhs)
{
bool ret = Interop.Vector2.Vector2_EqualTo(swigCPtr, Position2D.getCPtr(rhs));
if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
return ret;
}
///
/// Compares if the rhs is not equal to.
///
/// The vector to compare.
/// Returns true if the two vectors are not equal, otherwise false.
/// 3
public bool NotEqualTo(Position2D rhs)
{
bool ret = Interop.Vector2.Vector2_NotEqualTo(swigCPtr, Position2D.getCPtr(rhs));
if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
return ret;
}
///
/// Converts a Position2D instance to a Vector2 instance.
///
/// An object of the Position2D type.
/// return an object of the Vector2 type
/// 3
public static implicit operator Vector2(Position2D position2d)
{
return new Vector2((float)position2d.X, (float)position2d.Y);
}
///
/// Converts a Vector2 instance to a Position2D instance.
///
/// An object of the Vector2 type.
/// return an object of the Position2D type
/// 3
public static implicit operator Position2D(Vector2 vec)
{
return new Position2D((int)vec.X, (int)vec.Y);
}
internal static Position2D GetPosition2DFromPtr(global::System.IntPtr cPtr)
{
Position2D ret = new Position2D(cPtr, false);
if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
return ret;
}
internal static global::System.Runtime.InteropServices.HandleRef getCPtr(Position2D obj)
{
return (obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr;
}
///
/// Dispose.
///
/// The dispose type.
/// 3
protected override void Dispose(DisposeTypes type)
{
if (disposed)
{
return;
}
//Release your own unmanaged resources here.
//You should not access any managed member here except static instance.
//because the execution order of Finalizes is non-deterministic.
if (swigCPtr.Handle != global::System.IntPtr.Zero)
{
if (swigCMemOwn)
{
swigCMemOwn = false;
Interop.Vector2.delete_Vector2(swigCPtr);
}
swigCPtr = new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero);
}
base.Dispose(type);
}
private Position2D Add(Position2D rhs)
{
Position2D ret = new Position2D(Interop.Vector2.Vector2_Add(swigCPtr, Position2D.getCPtr(rhs)), true);
if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
return ret;
}
private Position2D Subtract(Position2D rhs)
{
Position2D ret = new Position2D(Interop.Vector2.Vector2_Subtract__SWIG_0(swigCPtr, Position2D.getCPtr(rhs)), true);
if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
return ret;
}
private Position2D Multiply(Position2D rhs)
{
Position2D ret = new Position2D(Interop.Vector2.Vector2_Multiply__SWIG_0(swigCPtr, Position2D.getCPtr(rhs)), true);
if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
return ret;
}
private Position2D Multiply(int rhs)
{
Position2D ret = new Position2D(Interop.Vector2.Vector2_Multiply__SWIG_1(swigCPtr, (float)rhs), true);
if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
return ret;
}
private Position2D Divide(Position2D rhs)
{
Position2D ret = new Position2D(Interop.Vector2.Vector2_Divide__SWIG_0(swigCPtr, Position2D.getCPtr(rhs)), true);
if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
return ret;
}
private Position2D Divide(int rhs)
{
Position2D ret = new Position2D(Interop.Vector2.Vector2_Divide__SWIG_1(swigCPtr, (float)rhs), true);
if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
return ret;
}
private Position2D Subtract()
{
Position2D ret = new Position2D(Interop.Vector2.Vector2_Subtract__SWIG_1(swigCPtr), true);
if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
return ret;
}
private int ValueOfIndex(uint index)
{
int ret = (int)Interop.Vector2.Vector2_ValueOfIndex__SWIG_0(swigCPtr, index);
if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
return ret;
}
}
}