/* * Copyright(c) 2017 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ using System; using System.ComponentModel; namespace Tizen.NUI { /// /// The PixelData object holds a pixel buffer.
/// The PixelData takes over the ownership of the pixel buffer.
/// The buffer memory must NOT be released outside of this class, instead, /// the PixelData object will release it automatically when the reference count falls to zero. ///
/// Please DO NOT use! This will be deprecated! /// PixelData class requires externally allocated pixel memory buffer and this buffer loses its ownershop by native DALi. /// And this would make some problem, because dotnet runtime would change the address of memory allocated. /// So this is required to be removed. /// currently no use. will be added later /// 3 [EditorBrowsable(EditorBrowsableState.Never)] public class PixelData : BaseHandle { private global::System.Runtime.InteropServices.HandleRef swigCPtr; internal PixelData(global::System.IntPtr cPtr, bool cMemoryOwn) : base(NDalicPINVOKE.PixelData_SWIGUpcast(cPtr), cMemoryOwn) { swigCPtr = new global::System.Runtime.InteropServices.HandleRef(this, cPtr); } internal static global::System.Runtime.InteropServices.HandleRef getCPtr(PixelData obj) { return (obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr; } /// /// Dispose. /// /// 3 protected override void Dispose(DisposeTypes type) { if (disposed) { return; } if (type == DisposeTypes.Explicit) { //Called by User //Release your own managed resources here. //You should release all of your own disposable objects here. } //Release your own unmanaged resources here. //You should not access any managed member here except static instance. //because the execution order of Finalizes is non-deterministic. if (swigCPtr.Handle != global::System.IntPtr.Zero) { if (swigCMemOwn) { swigCMemOwn = false; NDalicPINVOKE.delete_PixelData(swigCPtr); } swigCPtr = new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero); } base.Dispose(type); } /// /// Creates a PixelData object. /// /// The raw pixel data. /// The size of the buffer in bytes. /// Buffer width in pixels. /// Buffer height in pixels. /// The pixel format. /// The function used to release the memory. /// 3 public PixelData(byte[] buffer, uint bufferSize, uint width, uint height, PixelFormat pixelFormat, PixelData.ReleaseFunction releaseFunction) : this(NDalicPINVOKE.PixelData_New(buffer, bufferSize, width, height, (int)pixelFormat, (int)releaseFunction), true) { if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } /// /// Gets the width of the buffer in pixels. /// /// The width of the buffer in pixels. /// 3 public uint GetWidth() { uint ret = NDalicPINVOKE.PixelData_GetWidth(swigCPtr); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } /// /// Gets the height of the buffer in pixels. /// /// The height of the buffer in pixels. /// 3 public uint GetHeight() { uint ret = NDalicPINVOKE.PixelData_GetHeight(swigCPtr); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } /// /// Gets the pixel format. /// /// The pixel format. /// 3 public PixelFormat GetPixelFormat() { PixelFormat ret = (PixelFormat)NDalicPINVOKE.PixelData_GetPixelFormat(swigCPtr); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } /// /// Enumeration for Function to release the pixel buffer. /// /// 3 public enum ReleaseFunction { /// /// Use free function to release the pixel buffer. /// FREE, /// /// Use delete[] operator to release the pixel buffer. /// DELETE_ARRAY } } }