/* * Copyright(c) 2021 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ using System.ComponentModel; namespace Tizen.NUI { /// /// A RotationGesture is emitted when the user moves two fingers in a circular motion.
/// A rotation gesture will continue to be sent to the actor under the center point of the rotation until the rotation ends.
///
/// This will be made public in the next tizen release after an ACR is done. Till then, it needs to be hidden as an inhouse API. [EditorBrowsable(EditorBrowsableState.Never)] public class RotationGesture : Gesture { internal RotationGesture(global::System.IntPtr cPtr, bool cMemoryOwn) : base(cPtr, cMemoryOwn) { } /// /// The overall rotation (in radians) from the start of the rotation gesture till the latest rotation gesture. /// /// This will be made public in the next tizen release after an ACR is done. Till then, it needs to be hidden as an inhouse API. [EditorBrowsable(EditorBrowsableState.Never)] public float Rotation { get { return rotation; } } /// /// The center point of the two points that caused the rotation gesture in screen coordinates. /// /// This will be made public in the next tizen release after an ACR is done. Till then, it needs to be hidden as an inhouse API. [EditorBrowsable(EditorBrowsableState.Never)] public Vector2 ScreenCenterPoint { get { return screenCenterPoint; } } /// /// The center point of the two points that caused the rotation gesture in local view coordinates. /// /// This will be made public in the next tizen release after an ACR is done. Till then, it needs to be hidden as an inhouse API. [EditorBrowsable(EditorBrowsableState.Never)] public Vector2 LocalCenterPoint { get { return localCenterPoint; } } /// /// The default constructor. /// /// The state of the gesture. /// This will be made public in the next tizen release after an ACR is done. Till then, it needs to be hidden as an inhouse API. [EditorBrowsable(EditorBrowsableState.Never)] public RotationGesture(Gesture.StateType state) : this(Interop.RotationGesture.New((int)state), true) { if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } private float rotation { set { Interop.RotationGesture.RotationSet(SwigCPtr, value); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } get { float ret = Interop.RotationGesture.RotationGet(SwigCPtr); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } } private Vector2 screenCenterPoint { set { Interop.RotationGesture.ScreenCenterPointSet(SwigCPtr, Vector2.getCPtr(value)); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } get { global::System.IntPtr cPtr = Interop.RotationGesture.ScreenCenterPointGet(SwigCPtr); Vector2 ret = (cPtr == global::System.IntPtr.Zero) ? null : new Vector2(cPtr, false); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } } private Vector2 localCenterPoint { set { Interop.RotationGesture.LocalCenterPointSet(SwigCPtr, Vector2.getCPtr(value)); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } get { global::System.IntPtr cPtr = Interop.RotationGesture.LocalCenterPointGet(SwigCPtr); Vector2 ret = (cPtr == global::System.IntPtr.Zero) ? null : new Vector2(cPtr, false); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } } internal static RotationGesture GetRotationGestureFromPtr(global::System.IntPtr cPtr) { RotationGesture ret = new RotationGesture(cPtr, false); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } /// This will not be public opened. [EditorBrowsable(EditorBrowsableState.Never)] protected override void ReleaseSwigCPtr(System.Runtime.InteropServices.HandleRef swigCPtr) { Interop.RotationGesture.DeleteRotationGesture(swigCPtr); } } }