/* * Copyright(c) 2021 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ using System.ComponentModel; namespace Tizen.NUI { /// /// A long press gesture is emitted when the user holds the screen with the stated number of fingers.
/// A long press gesture finishes when all touches have been released.
///
/// 3 public class LongPressGesture : Gesture { /// /// The constructor. /// /// The state of the gesture /// 3 public LongPressGesture(Gesture.StateType state) : this(Interop.LongPressGesture.New((int)state), true) { if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } internal LongPressGesture(global::System.IntPtr cPtr, bool cMemoryOwn) : base(cPtr, cMemoryOwn) { } /// /// The number of touch points in this long press gesture, i.e., the number of fingers the user had /// on the screen to generate the long press gesture.
///
/// 3 public uint NumberOfTouches { get { return numberOfTouches; } } /// /// This is the point, in screen coordinates, where the long press occurred.
/// If a multi-touch long press, then this is the centroid of all the touch points.
///
/// 3 public Vector2 ScreenPoint { get { return screenPoint; } } /// /// This is the point, in local actor coordinates, where the long press occurred.
/// If a multi-touch long press, then this is the centroid of all the touch points.
///
/// 3 public Vector2 LocalPoint { get { return localPoint; } } private uint numberOfTouches { set { Interop.LongPressGesture.NumberOfTouchesSet(SwigCPtr, value); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } get { uint ret = Interop.LongPressGesture.NumberOfTouchesGet(SwigCPtr); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } } private Vector2 screenPoint { set { Interop.LongPressGesture.ScreenPointSet(SwigCPtr, Vector2.getCPtr(value)); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } get { global::System.IntPtr cPtr = Interop.LongPressGesture.ScreenPointGet(SwigCPtr); Vector2 ret = (cPtr == global::System.IntPtr.Zero) ? null : new Vector2(cPtr, false); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } } private Vector2 localPoint { set { Interop.LongPressGesture.LocalPointSet(SwigCPtr, Vector2.getCPtr(value)); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } get { global::System.IntPtr cPtr = Interop.LongPressGesture.LocalPointGet(SwigCPtr); Vector2 ret = (cPtr == global::System.IntPtr.Zero) ? null : new Vector2(cPtr, false); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } } internal static LongPressGesture GetLongPressGestureFromPtr(global::System.IntPtr cPtr) { LongPressGesture ret = new LongPressGesture(cPtr, false); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } /// This will not be public opened. [EditorBrowsable(EditorBrowsableState.Never)] protected override void ReleaseSwigCPtr(System.Runtime.InteropServices.HandleRef swigCPtr) { Interop.LongPressGesture.DeleteLongPressGesture(swigCPtr); } } }