/* * Copyright (c) 2021 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ using System; using System.ComponentModel; using Tizen.NUI.Binding; namespace Tizen.NUI { /// /// RelativeVector4 is a four-dimensional vector. /// All values (x, y, and z) should be between [0, 1]. /// /// 3 [Binding.TypeConverter(typeof(RelativeVector4TypeConverter))] public class RelativeVector4 : Disposable { /// /// The constructor. /// /// 3 public RelativeVector4() : this(Interop.Vector4.NewVector4(), true) { if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } /// /// The constructor. /// /// The x component. /// The y component. /// The z component. /// The w component. /// 3 public RelativeVector4(float x, float y, float z, float w) : this(Interop.Vector4.NewVector4(x, y, z, w), true) { if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } /// /// The constructor. /// /// The RelativeVector2 to create this vector from. /// 3 public RelativeVector4(RelativeVector2 relativeVector2) : this(Interop.Vector4.NewVector4WithVector2(RelativeVector2.getCPtr(relativeVector2)), true) { if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } /// /// The constructor. /// /// The RelativeVector3 to create this vector from. /// 3 public RelativeVector4(RelativeVector3 relativeVector3) : this(Interop.Vector4.NewVector4WithVector3(RelativeVector3.getCPtr(relativeVector3)), true) { if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } internal RelativeVector4(RelativeVector4ChangedCallback cb, float x, float y, float z, float w) : this(Interop.Vector4.NewVector4(x, y, z, w), true) { callback = cb; if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } internal delegate void RelativeVector4ChangedCallback(float x, float y, float z, float w); private RelativeVector4ChangedCallback callback = null; /// /// The x component. /// /// /// The setter is deprecated in API8 and will be removed in API10. Use new RelativeVector4(...) constructor. /// /// /// // DO NOT use like the followings! /// RelativeVector4 relativeVector4 = new RelativeVector4(); /// relativeVector4.X = 0.1f; /// // USE like this /// float x = 0.1f, y = 0.5f, z = 0.9f, w = 1.0f; /// RelativeVector4 relativeVector4 = new RelativeVector4(x, y, z, w); /// /// 3 public float X { [Obsolete("Do not use this setter, that is deprecated in API8 and will be removed in API10. Use new RelativeVector4(...) constructor")] set { Interop.Vector4.XSet(SwigCPtr, value); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); callback?.Invoke(X, Y, Z, W); } get { float ret = Interop.Vector4.XGet(SwigCPtr); if (NDalicPINVOKE.SWIGPendingException.Pending) throw new InvalidOperationException("FATAL: get Exception", NDalicPINVOKE.SWIGPendingException.Retrieve()); return ret; } } /// /// The y component. /// /// /// The setter is deprecated in API8 and will be removed in API10. Use new RelativeVector4(...) constructor. /// /// /// // DO NOT use like the followings! /// RelativeVector4 relativeVector4 = new RelativeVector4(); /// relativeVector4.Y = 0.5f; /// // USE like this /// float x = 0.1f, y = 0.5f, z = 0.9f, w = 1.0f; /// RelativeVector4 relativeVector4 = new RelativeVector4(x, y, z, w); /// /// 3 public float Y { [Obsolete("Do not use this setter, that is deprecated in API8 and will be removed in API10. Use new RelativeVector4(...) constructor")] set { Interop.Vector4.YSet(SwigCPtr, value); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); callback?.Invoke(X, Y, Z, W); } get { float ret = Interop.Vector4.YGet(SwigCPtr); if (NDalicPINVOKE.SWIGPendingException.Pending) throw new InvalidOperationException("FATAL: get Exception", NDalicPINVOKE.SWIGPendingException.Retrieve()); return ret; } } /// /// The z component. /// /// /// The setter is deprecated in API8 and will be removed in API10. Use new RelativeVector4(...) constructor. /// /// /// // DO NOT use like the followings! /// RelativeVector4 relativeVector4 = new RelativeVector4(); /// relativeVector4.Z = 0.9f; /// // USE like this /// float x = 0.1f, y = 0.5f, z = 0.9f, w = 1.0f; /// RelativeVector4 relativeVector4 = new RelativeVector4(x, y, z, w); /// /// 3 public float Z { [Obsolete("Do not use this setter, that is deprecated in API8 and will be removed in API10. Use new RelativeVector4(...) constructor")] set { Interop.Vector4.ZSet(SwigCPtr, value); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); callback?.Invoke(X, Y, Z, W); } get { float ret = Interop.Vector4.ZGet(SwigCPtr); if (NDalicPINVOKE.SWIGPendingException.Pending) throw new InvalidOperationException("FATAL: get Exception", NDalicPINVOKE.SWIGPendingException.Retrieve()); return ret; } } /// /// The w component. /// /// /// The setter is deprecated in API8 and will be removed in API10. Use new RelativeVector4(...) constructor. /// /// /// // DO NOT use like the followings! /// RelativeVector4 relativeVector4 = new RelativeVector4(); /// relativeVector4.W = 1.0f; /// // USE like this /// float x = 0.1f, y = 0.5f, z = 0.9f, w = 1.0f; /// RelativeVector4 relativeVector4 = new RelativeVector4(x, y, z, w); /// /// 3 public float W { [Obsolete("Do not use this setter, that is deprecated in API8 and will be removed in API10. Use new RelativeVector4(...) constructor")] set { Interop.Vector4.WSet(SwigCPtr, value); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); callback?.Invoke(X, Y, Z, W); } get { float ret = Interop.Vector4.WGet(SwigCPtr); if (NDalicPINVOKE.SWIGPendingException.Pending) throw new InvalidOperationException("FATAL: get Exception", NDalicPINVOKE.SWIGPendingException.Retrieve()); return ret; } } /// /// The addition operator. /// /// The vector to add. /// The vector to add. /// The vector containing the result of the addition. /// 3 public static RelativeVector4 operator +(RelativeVector4 arg1, RelativeVector4 arg2) { RelativeVector4 result = arg1?.Add(arg2); return result; } /// /// The subtraction operator. /// /// The vector to subtract. /// The vector to subtract. /// The vector containing the result of the subtraction. /// 3 public static RelativeVector4 operator -(RelativeVector4 arg1, RelativeVector4 arg2) { RelativeVector4 result = arg1?.Subtract(arg2); return result; } /// /// The multiplication operator. /// /// The vector to multiply. /// The vector to multiply. /// The vector containing the result of the multiplication. /// 3 public static RelativeVector4 operator *(RelativeVector4 arg1, RelativeVector4 arg2) { RelativeVector4 result = arg1?.Multiply(arg2); return result; } /// /// The multiplication operator. /// /// The vector to multiply. /// The float value to scale the vector. /// The vector containing the result of the scaling. /// 3 public static RelativeVector4 operator *(RelativeVector4 arg1, float arg2) { RelativeVector4 result = arg1?.Multiply(arg2); return result; } /// /// The division operator. /// /// The vector to divide. /// The vector to divide. /// The vector containing the result of the division. /// 3 public static RelativeVector4 operator /(RelativeVector4 arg1, RelativeVector4 arg2) { RelativeVector4 result = arg1?.Divide(arg2); return result; } /// /// The division operator. /// /// The vector to divide. /// The float value to scale the vector by. /// The vector containing the result of the scaling. /// 3 public static RelativeVector4 operator /(RelativeVector4 arg1, float arg2) { RelativeVector4 result = arg1?.Divide(arg2); return result; } /// /// /// 3 public static implicit operator Vector4(RelativeVector4 relativeVector4) { if (relativeVector4 == null) { return null; } return new Vector4(relativeVector4.X, relativeVector4.Y, relativeVector4.Z, relativeVector4.W); } /// /// /// 3 public static implicit operator RelativeVector4(Vector4 vec) { if (vec == null) { return null; } return new RelativeVector4(vec.X, vec.Y, vec.Z, vec.W); } /// /// The const array subscript operator overload. Should be 0, 1 3 or 3. /// /// The subscript index. /// The float at the given index. /// 3 public float this[uint index] { get { return ValueOfIndex(index); } } /// /// Determines whether the specified object is equal to the current object. /// /// The object to compare with the current object. /// true if the specified object is equal to the current object; otherwise, false. public override bool Equals(System.Object obj) { RelativeVector4 relativeVector4 = obj as RelativeVector4; bool equal = false; if (X == relativeVector4?.X && Y == relativeVector4?.Y && Z == relativeVector4?.Z && W == relativeVector4?.W) { equal = true; } return equal; } /// /// Gets the hash code of this RelativeVector4. /// /// The Hash Code. /// 6 public override int GetHashCode() { return SwigCPtr.Handle.GetHashCode(); } /// /// Compares if the rhs is equal to. /// /// The vector to compare. /// Returns true if the two vectors are equal, otherwise false. /// 3 public bool EqualTo(RelativeVector4 rhs) { bool ret = Interop.Vector4.EqualTo(SwigCPtr, RelativeVector4.getCPtr(rhs)); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } /// /// Compares if the rhs is not equal to. /// /// The vector to compare. /// Returns true if the two vectors are not equal, otherwise false. /// 3 public bool NotEqualTo(RelativeVector4 rhs) { bool ret = Interop.Vector4.NotEqualTo(SwigCPtr, RelativeVector4.getCPtr(rhs)); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } /// /// internal static RelativeVector4 GetRelativeVector4FromPtr(global::System.IntPtr cPtr) { RelativeVector4 ret = new RelativeVector4(cPtr, false); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } internal RelativeVector4(global::System.IntPtr cPtr, bool cMemoryOwn) : base(cPtr, cMemoryOwn) { } /// This will not be public opened. [EditorBrowsable(EditorBrowsableState.Never)] protected override void ReleaseSwigCPtr(System.Runtime.InteropServices.HandleRef swigCPtr) { Interop.Vector4.DeleteVector4(swigCPtr); } private RelativeVector4 Add(RelativeVector4 rhs) { RelativeVector4 ret = new RelativeVector4(Interop.Vector4.Add(SwigCPtr, RelativeVector4.getCPtr(rhs)), true); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } private RelativeVector4 Subtract(RelativeVector4 rhs) { RelativeVector4 ret = new RelativeVector4(Interop.Vector4.Subtract(SwigCPtr, RelativeVector4.getCPtr(rhs)), true); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } private RelativeVector4 Multiply(RelativeVector4 rhs) { RelativeVector4 ret = new RelativeVector4(Interop.Vector4.Multiply(SwigCPtr, RelativeVector4.getCPtr(rhs)), true); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } private RelativeVector4 Multiply(float rhs) { RelativeVector4 ret = new RelativeVector4(Interop.Vector4.Multiply(SwigCPtr, rhs), true); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } private RelativeVector4 Divide(RelativeVector4 rhs) { RelativeVector4 ret = new RelativeVector4(Interop.Vector4.Divide(SwigCPtr, RelativeVector4.getCPtr(rhs)), true); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } private RelativeVector4 Divide(float rhs) { RelativeVector4 ret = new RelativeVector4(Interop.Vector4.Divide(SwigCPtr, rhs), true); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } private float ValueOfIndex(uint index) { float ret = Interop.Vector4.ValueOfIndex(SwigCPtr, index); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } } }