/*
* Copyright(c) 2019 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
using System.ComponentModel;
namespace Tizen.NUI
{
/// This will be released at Tizen.NET API Level 6, so currently this would be used as inhouse API.
[EditorBrowsable(EditorBrowsableState.Never)]
public class FrameBuffer : BaseHandle
{
internal FrameBuffer(global::System.IntPtr cPtr, bool cMemoryOwn) : base(cPtr, cMemoryOwn)
{
}
protected override void ReleaseSwigCPtr(System.Runtime.InteropServices.HandleRef swigCPtr)
{
Interop.FrameBuffer.DeleteFrameBuffer(swigCPtr);
}
/// 3
public sealed class Attachment
{
/// 3
public enum Mask
{
NONE = 0,
DEPTH = 1 << 0,
STENCIL = 1 << 1,
DEPTH_STENCIL = DEPTH | STENCIL
}
}
public FrameBuffer(uint width, uint height, uint attachments) : this(Interop.FrameBuffer.New(width, height, attachments), true)
{
if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
}
public void AttachColorTexture(Texture texture)
{
Interop.FrameBuffer.AttachColorTexture(SwigCPtr, Texture.getCPtr(texture));
if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
}
public void AttachColorTexture(Texture texture, uint mipmapLevel, uint layer)
{
Interop.FrameBuffer.AttachColorTexture(SwigCPtr, Texture.getCPtr(texture), mipmapLevel, layer);
if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
}
public Texture GetColorTexture()
{
//to fix memory leak issue, match the handle count with native side.
global::System.IntPtr cPtr = Interop.FrameBuffer.GetColorTexture(SwigCPtr);
Texture ret = this.GetInstanceSafely(cPtr);
if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
return ret;
}
///
/// Generate URI from current buffer.
///
/// The pixel format for this frame buffer
/// The width for this frame buffer
/// The height for this frame buffer
public ImageUrl GenerateUrl(PixelFormat pixelFormat, int width, int height)
{
return new ImageUrl(Interop.FrameBuffer.GenerateUrl(this.SwigCPtr.Handle, (int)pixelFormat, width, height), true);
}
}
}