/* * Copyright (c) 2016 Samsung Electronics Co., Ltd All Rights Reserved * * Licensed under the Apache License, Version 2.0 (the License); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an AS IS BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ using System; using System.Runtime.InteropServices; internal static partial class Interop { internal static partial class Elementary { [DllImport(Libraries.Elementary)] internal static extern IntPtr elm_animation_view_add(IntPtr obj); [DllImport(Libraries.Elementary)] internal static extern bool elm_animation_view_auto_play_get(IntPtr obj); [DllImport(Libraries.Elementary)] internal static extern void elm_animation_view_auto_play_set(IntPtr obj, bool auto_play); [DllImport(Libraries.Elementary)] internal static extern bool elm_animation_view_auto_repeat_get(IntPtr obj); [DllImport(Libraries.Elementary)] internal static extern void elm_animation_view_auto_repeat_set(IntPtr obj, bool auto_repeat); [DllImport(Libraries.Elementary)] internal static extern double elm_animation_view_speed_get(IntPtr obj); [DllImport(Libraries.Elementary)] internal static extern bool elm_animation_view_speed_set(IntPtr obj, double speed); [DllImport(Libraries.Elementary)] internal static extern double elm_animation_view_duration_time_get(IntPtr obj); [DllImport(Libraries.Elementary)] internal static extern double elm_animation_view_progress_get(IntPtr obj); [DllImport(Libraries.Elementary)] internal static extern void elm_animation_view_progress_set(IntPtr obj, double progress); [DllImport(Libraries.Elementary)] internal static extern int elm_animation_view_frame_get(IntPtr obj); [DllImport(Libraries.Elementary)] internal static extern void elm_animation_view_frame_set(IntPtr obj, int frame_num); [DllImport(Libraries.Elementary)] internal static extern bool elm_animation_view_play(IntPtr obj); [DllImport(Libraries.Elementary)] internal static extern bool elm_animation_view_play_back(IntPtr obj); [DllImport(Libraries.Elementary)] internal static extern bool elm_animation_view_pause(IntPtr obj); [DllImport(Libraries.Elementary)] internal static extern bool elm_animation_view_resume(IntPtr obj); [DllImport(Libraries.Elementary)] internal static extern bool elm_animation_view_stop(IntPtr obj); [DllImport(Libraries.Elementary, EntryPoint = "elm_animation_view_default_size_get")] internal static extern Eina.Size2D _elm_animation_view_default_size_get(IntPtr obj); internal static void elm_animation_view_default_size_get(IntPtr obj, out int w, out int h) { var info = _elm_animation_view_default_size_get(obj); w = info.w; h = info.h; } [DllImport(Libraries.Elementary)] internal static extern int elm_animation_view_state_get(IntPtr obj); [DllImport(Libraries.Elementary)] internal static extern bool elm_animation_view_is_playing_back(IntPtr obj); [DllImport(Libraries.Elementary)] internal static extern int elm_animation_view_frame_count_get(IntPtr obj); [DllImport(Libraries.Elementary)] internal static extern double elm_animation_view_min_progress_get(IntPtr obj); [DllImport(Libraries.Elementary)] internal static extern void elm_animation_view_min_progress_set(IntPtr obj, double min_progress); [DllImport(Libraries.Elementary)] internal static extern double elm_animation_view_max_progress_get(IntPtr obj); [DllImport(Libraries.Elementary)] internal static extern void elm_animation_view_max_progress_set(IntPtr obj, double max_progress); [DllImport(Libraries.Elementary)] internal static extern int elm_animation_view_min_frame_get(IntPtr obj); [DllImport(Libraries.Elementary)] internal static extern void elm_animation_view_min_frame_set(IntPtr obj, int min_frame); [DllImport(Libraries.Elementary)] internal static extern int elm_animation_view_max_frame_get(IntPtr obj); [DllImport(Libraries.Elementary)] internal static extern void elm_animation_view_max_frame_set(IntPtr obj, int max_frame); [DllImport(Libraries.Elementary)] internal static extern bool elm_animation_view_file_set(IntPtr obj, string file, string key); } }