/*------------------------------------------------------------------------- * C-Pluff, a plug-in framework for C * Copyright 2007 Johannes Lehtinen * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *-----------------------------------------------------------------------*/ /** * @page cMainProgram Main program * * @section cMainProgramOverview Overview * * The main program is the part of executable that is located outside the * plug-in framework. The main program is responsible for setting up * the plug-in framework and for loading the desired set of * @ref plugin "plug-ins". The main program should preferably be very * thin, a mere plug-in loader, because it can not fully participate in plug-in * interaction. C-Pluff distribution provides a plug-in loader, * @ref cpluff-loader, which can be used as a generic main program for * arbitrary plug-in collections. * * @section cMainProgramResponsibilities Responsibilities * * The main program has several responsibilities: * * - @ref cMainProgramInitFramework "initializing the plug-in framework" * - @ref cMainProgramCreateContext "creating a plug-in context" * - @ref cMainProgramLoad "loading plug-ins" * - @ref cMainProgramExec "controlling plug-in execution" * - @ref cMainProgramChange "changing plug-in configuration" (opt.) * - @ref cMainProgramDestroyFramework "destroying the plug-in framework" * * @subsection cMainProgramInitFramework Initializing the plug-in framework * * Plug-in framework, or the C-Pluff library, must be initialized before its * services can be used. * Initialization is not a thread-safe operation and should generally be * done by the main program before any additional plug-in framework accessing * threads are started. Initialization is done by calling ::cp_init. * Additionally, the main program can use ::cp_set_fatal_error_handler to register * a function that is called when a fatal error occurs. A fatal error is one * that prevents the framework from continuing operation. For example, * errors in operating system locking operations and a NULL pointer being * passed as an argument which is expected to have a non-NULL value are fatal * erors. * * Here is an example of possible initialization code. * * @code * #include * #include * * void handle_fatal_error(const char *msg) { * * // ... log error, flush logs, send bug report, etc. ... * * fprintf(stderr, "A fatal error occurred: %s\n", msg); * abort(); * } * * void initialize(void) { * cp_status_t status; * * setlocale(LC_ALL, ""); * cp_set_fatal_error_handler(handle_fatal_error); * status = cp_init(); * if (status != CP_OK) { * // ... handle initialization failure ... * } * } * @endcode * * @subsection cMainProgramCreateContext Creating a plug-in context * * A plug-in context represents the co-operation environment of a set of * plug-ins from the perspective of a particular participating plug-in or * the perspective of the main program. From main program perspective, a * plug-in context is a container for a set of plug-ins. A plug-in can interact * with other plug-ins in the same container. * * An extensible application can have more than one plug-in container but * usually one container should suffice. Due to the nature of C programs, * plug-ins deployed to different containers are not very well insulated from * each other. For example, global variables provided by a plug-in in one * container are visible to all plug-ins in all containers. Also, by placing * all plug-ins in the same container they can more efficiently share common * base components which themselves might provide extensibility. * * A main program creates a plug-in context, to be used as a container for * plugins, using ::cp_create_context. * * @code * #include * * cp_context_t *ctx; * * void create_context(void) { * cp_status_t status; * * ctx = cp_create_context(&status); * if (ctx == NULL) { * // ... handle initialization failure ... * } * } * @endcode * * @subsection cMainProgramLoad Loading plug-ins * * An extensible application is made of plug-ins that can be added and removed * dynamically. The plug-ins are loaded by the main program using the services * provided by the framework. The framework provides couple of alternative * ways of loading plug-ins. * * As a lowest level operation, the main program can * load individual plug-ins from known locations using * ::cp_load_plugin_descriptor and ::cp_install_plugin. Here is example code * that loads a set of plug-ins from file system locations listed in a file. * * @code * #include * #include * * extern cp_context_t *ctx; * static const char pluginListFile[] = "/etc/example/plugins.list"; * * void load_plugins(void) { * char plugindir[128]; * FILE *lf; * * // Open plug-in list file * lf = fopen(pluginListFile, "r"); * if (lf == NULL) { * // ... handle loading failure ... * } * * // Load each listed plug-in * while (fgets(plugindir, 128, lf) != NULL) { * cp_plugin_info_t *plugininfo; * cp_status_t status; * int i; * * // Remove possible trailing newline from plug-in location * for (i = 0; plugindir[i + 1] != '\0'; i++); * if (plugindir[i] == '\n') { * plugindir[i] = '\0'; * } * * // Load plug-in descriptor * plugininfo = cp_load_plugin_descriptor(ctx, plugindir, &status); * if (pinfo == NULL) { * // ... handle loading failure ... * } * * // Install plug-in descriptor * status = cp_install_plugin(ctx, plugininfo); * if (status != CP_OK) { * // ... handle loading failure ... * } * * // Release plug-in descriptor information * cp_release_info(ctx, plugininfo); * } * * // Close plug-in list file * fclose(lf); * } * @endcode * * Alternatively, the main program can register and load plug-in collections. * A plug-in collection is a file system directory which includes individual * plug-ins in subdirectories, one plug-in in each subdirectory. Plug-in * collections can be registered with a plug-in context using * ::cp_register_pcollection. Plug-ins of the collection can then be scanned * and loaded using ::cp_scan_plugins. Here is example code loading plug-ins * from a plug-in collection. * * @code * #include * * extern cp_context_t *ctx; * static const char pluginCollectionDir[] = "/etc/example/plugins"; * * void load_plugins(void) { * cp_status_t status; * * status = cp_register_pcollection(ctx, pluginCollectionDir); * if (status != CP_OK) { * // ... handle loading failure ... * } * status = cp_scan_plugins(ctx, 0); * if (status != CP_OK) { * // ... handle loading failure ... * // (notice that some plug-ins might have been loaded) * } * } * @endcode * * @subsection cMainProgramExec Controlling plug-in execution * * The main program controls plug-in execution by starting and stopping * plug-ins and by executing run functions registered by plug-ins. * Additionally, the main program can pass startup arguments to plug-ins. * * When plug-ins are installed they are not yet activated and their * runtime library is not even loaded at that point. The main program * typically activates plug-ins by starting a main plug-in * responsible for user interface or core application logic. This plug-in * then implicitly causes other plug-ins to be activated via dependencies and * by dynamically resolving symbols provided by other plug-ins. Plug-ins * recursively activate each other until all initially needed plug-ins have * been started. Some plug-ins might be activated at a later time when their * functionality is needed, for example due to user action. * * If a plug-in needs to perform background operations, that is operations * executed outside the invocation of plug-in provided interface functions, * then it can either start a new thread or it can register a run function. * A run function is a function that is typically executed as part of the * main loop by the main program. * * The following example code shows how a main program might initialize * plug-in startup arguments using ::cp_set_context_args, start the core * plug-in using ::cp_start_plugin and then execute plug-in run functions * using ::cp_run_plugins. * * @code * #include * * extern cp_context_t *ctx; * static const char corePluginId[] = "org.example.core"; * * void run_plugins(char *argv[]) { * cp_status_t status; * * // Set plug-in startup arguments * cp_set_context_args(ctx, argv); * * // Start the core plug-in, possibly activating other plug-ins as well * status = cp_start_plugin(ctx, corePluginId); * if (status != CP_OK) { * // ... handle startup failure ... * } * * // Execute plug-ins until there is no more work to be done * cp_run_plugins(ctx); * } * * int main(int argc, char *argv[]) { * // ... do initialization and load plug-ins ... * * run_plugins(argv); * * // ... do destruction ... * } * @endcode * * Alternatively, if the main program has some operations it must perform * as part of the main loop, the call to ::cp_run_plugins can be replaced * by code using ::cp_run_plugins_step like in the following example. * * @code * void mainloop(void) { * int finished = 0; * * while (!finished) { * // ... do main program specific operations ... * * finished = !cp_run_plugins_step(ctx); * } * } * @endcode * * @subsection cMainProgramChange Changing plug-in configuration * * C-Pluff has been designed to allow dynamic changes to the plug-in * configuration, that is plug-ins being added or removed without shutting * down the application or the framework. It is the responsibility of the * main program to manage such changes if the application is to support * dynamic configuration changes. * * Adding plug-ins is straightforward because there is no need to * consider dependencies of active plug-ins. For example, if one uses * plug-in collections as introduced above then new plug-ins can be * deployed under the plug-in collection directory while the application is * running and the main program can load them incrementally by calling * ::cp_scan_plugins again. This call might be activated by some user interface * element, for example a plug-in manager component which just downloaded and * installed new plug-ins as requested by the user. The flags * #CP_SP_STOP_ALL_ON_INSTALL and #CP_SP_RESTART_ACTIVE * orred together can be used to cause all active plug-ins to be restarted * if they do not otherwise notice the extensions provided by new plug-ins. * * Upgrading plug-ins is almost as straightforward because the C-Pluff * framework manages plug-in dependencies (assuming the plug-ins have * declared their dependencies properly). The new version of a plug-in * can be deployed under the plug-in collection directory in a * new subdirectory parallel to the old version while the application is * running. The main program can then call ::cp_scan_plugins with * #CP_SP_UPGRADE and #CP_SP_RESTART_ACTIVE orred together. This will stop * the old version of the upgraded plug-in (implicitly stopping all plug-ins * that depend on it), unload the plug-in from the framework, install the * new version of the plug-in and finally restart plug-ins that were * active before the operation. The old version of the plug-in can now * be removed from the plug-in collection. Again, #CP_SP_STOP_ALL_ON_UPGRADE * can be added to restart all active plug-ins. * * Deleting plug-ins must be done by first stopping and unloading the * plug-in to be deleted using ::cp_uninstall_plugin. The the plug-in can * be removed from the plug-in collection. * * @subsection cMainProgramDestroyFramework Destroying the plug-in framework * * The plug-in framework can be destroyed and all resources released by * calling ::cp_destroy as many times as ::cp_init has been called. This * is not a thread-safe operation and should generally be done by the main * program just before application exits. The destroy function * stops and unloads all plug-ins and destroys all plug-in contexts before * destroying the core framework. * * Individual plug-in contexts can be destroyed by calling * ::cp_destroy_context. The destroy function stops and unloads all plug-ins * before destroying the context itself. */