Import('env') import os env.AppendUnique(CPPPATH = [os.path.join(Dir('.').abspath, './include')]) if env.get('TARGET_OS') in ['arduino']: env.AppendUnique(CPPPATH = [os.path.join(env.get('BUILD_DIR'), 'resource/c_common/oic_string/include')]) if env.get('TARGET_OS') == 'tizen': env.AppendUnique(LIBPATH = [env.get('BUILD_DIR')]) else: env.AppendUnique(LIBPATH = [os.path.join(env.get('BUILD_DIR'), 'resource/csdk/logger/')]) env.PrependUnique(LIBS = ['logger']) local_env = env.Clone() ###################################################################### # Source files and Targets ###################################################################### #TODO work-around: at the moment if an Arduino build is done the logger.c file # ends up using C++ such as for the arduino Time Library, Serial, etc. # Therefore we copy it to a .cpp name so it is compiled correctly. if env.get('TARGET_OS') in ['arduino']: Command("./src/logger.cpp", "./src/logger.c", Copy("$TARGET", "$SOURCE")) logger_src = ['./src/logger.cpp'] else: logger_src = ['./src/logger.c'] loggerlib = local_env.StaticLibrary('logger', logger_src) local_env.InstallTarget(loggerlib, 'logger')