# EGL utilities add_subdirectory(wrapper) # GLContextFactory uses glu include_directories(../opengl) set(EGLUTIL_SRCS egluCallLogWrapper.cpp egluCallLogWrapper.hpp egluConfigFilter.cpp egluConfigFilter.hpp egluConfigInfo.cpp egluConfigInfo.hpp egluDefs.cpp egluDefs.hpp egluGLContextFactory.cpp egluGLContextFactory.hpp egluGLFunctionLoader.cpp egluGLFunctionLoader.hpp egluGLUtil.cpp egluGLUtil.hpp egluNativeDisplay.cpp egluNativeDisplay.hpp egluNativePixmap.cpp egluNativePixmap.hpp egluNativeWindow.cpp egluNativeWindow.hpp egluPlatform.cpp egluPlatform.hpp egluStaticESLibrary.cpp egluStaticESLibrary.hpp egluStrUtil.cpp egluStrUtil.hpp egluUtil.cpp egluUtil.hpp egluUnique.hpp egluUnique.cpp ) add_library(eglutil STATIC ${EGLUTIL_SRCS}) target_link_libraries(eglutil tcutil eglwrapper glutil glwrapper ${DEQP_EGL_LIBRARIES})