# dEQP-VK add_subdirectory(api) add_subdirectory(pipeline) add_subdirectory(binding_model) add_subdirectory(spirv_assembly) add_subdirectory(shaderrender) add_subdirectory(shaderexecutor) add_subdirectory(memory) add_subdirectory(ubo) add_subdirectory(dynamic_state) add_subdirectory(ssbo) add_subdirectory(query_pool) add_subdirectory(draw) add_subdirectory(compute) add_subdirectory(image) add_subdirectory(wsi) add_subdirectory(sparse_resources) include_directories( api pipeline binding_model spirv_assembly shaderrender shaderexecutor memory ubo dynamic_state ssbo query_pool draw compute image wsi sparse_resources ) set(DEQP_VK_COMMON_SRCS vktTestCase.cpp vktTestCase.hpp vktTestCaseUtil.cpp vktTestCaseUtil.hpp vktTestPackage.cpp vktTestPackage.hpp vktShaderLibrary.cpp vktShaderLibrary.hpp vktRenderPassTests.cpp vktRenderPassTests.hpp vktTestGroupUtil.cpp vktTestGroupUtil.hpp vktInfoTests.cpp vktInfoTests.hpp vktSynchronization.cpp vktSynchronization.hpp ) set(DEQP_VK_COMMON_LIBS tcutil vkutil glutil deqp-vk-api deqp-vk-pipeline deqp-vk-binding-model deqp-vk-spirv-assembly deqp-vk-shaderrender deqp-vk-shaderexecutor deqp-vk-memory deqp-vk-ubo deqp-vk-dynamic-state deqp-vk-ssbo deqp-vk-query-pool deqp-vk-draw deqp-vk-compute deqp-vk-image deqp-vk-wsi deqp-vk-sparse-resources ) add_library(deqp-vk-common STATIC ${DEQP_VK_COMMON_SRCS}) target_link_libraries(deqp-vk-common ${DEQP_VK_COMMON_LIBS}) add_dependencies(deqp-vk-common deqp-vk-data) set(DEQP_VK_SRCS ) set(DEQP_VK_LIBS deqp-vk-common) if (DE_OS_IS_WIN32 OR DE_OS_IS_UNIX OR DE_OS_IS_OSX) add_executable(vk-build-programs vktBuildPrograms.cpp) target_link_libraries(vk-build-programs deqp-vk-common) endif () add_deqp_module(deqp-vk "${DEQP_VK_SRCS}" "${DEQP_VK_LIBS}" vktTestPackageEntry.cpp) add_data_dir(deqp-vk ../../data/vulkan vulkan)