#!amber # Copyright 2021 Google LLC # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. # A test for a coverage-gap found by the GraphicsFuzz project. # Short description: A fragment shader that covers specific LLVM code paths # The test passes because the shader always writes red. SHADER vertex variant_vertex_shader PASSTHROUGH # variant_fragment_shader is derived from the following GLSL: # #version 320 es # # precision highp int; # precision highp float; # # layout(location = 0) out vec4 _GLF_color; # # void main() # { # if(true) # { # } # # if(0x3f800000 == floatBitsToInt(1.0)) # { # _GLF_color = vec4(1, 0, 0, 1); # } # else # { # _GLF_color = vec4(0); # } # # } SHADER fragment variant_fragment_shader SPIRV-ASM TARGET_ENV spv1.0 ; SPIR-V ; Version: 1.0 ; Generator: Khronos Glslang Reference Front End; 10 ; Bound: 25 ; Schema: 0 OpCapability Shader %1 = OpExtInstImport "GLSL.std.450" OpMemoryModel Logical GLSL450 OpEntryPoint Fragment %4 "main" %20 OpExecutionMode %4 OriginUpperLeft OpSource ESSL 320 OpName %4 "main" OpName %20 "_GLF_color" OpDecorate %20 Location 0 %2 = OpTypeVoid %3 = OpTypeFunction %2 %6 = OpTypeBool %7 = OpConstantTrue %6 %10 = OpTypeInt 32 1 %11 = OpConstant %10 1065353216 %12 = OpTypeFloat 32 %13 = OpConstant %12 1 %18 = OpTypeVector %12 4 %19 = OpTypePointer Output %18 %20 = OpVariable %19 Output %21 = OpConstant %12 0 %22 = OpConstantComposite %18 %13 %21 %21 %13 %24 = OpConstantComposite %18 %21 %21 %21 %21 %4 = OpFunction %2 None %3 %5 = OpLabel OpSelectionMerge %9 None OpBranchConditional %7 %8 %9 %8 = OpLabel OpBranch %9 %9 = OpLabel %14 = OpBitcast %10 %13 %15 = OpIEqual %6 %11 %14 OpSelectionMerge %17 None OpBranchConditional %15 %16 %23 %16 = OpLabel OpStore %20 %22 OpBranch %17 %23 = OpLabel OpStore %20 %24 OpBranch %17 %17 = OpLabel OpReturn OpFunctionEnd END BUFFER variant_framebuffer FORMAT B8G8R8A8_UNORM PIPELINE graphics variant_pipeline ATTACH variant_vertex_shader ATTACH variant_fragment_shader FRAMEBUFFER_SIZE 256 256 BIND BUFFER variant_framebuffer AS color LOCATION 0 END CLEAR_COLOR variant_pipeline 0 0 0 255 CLEAR variant_pipeline RUN variant_pipeline DRAW_RECT POS 0 0 SIZE 256 256 EXPECT variant_framebuffer IDX 0 0 SIZE 256 256 EQ_RGBA 255 0 0 255