#!amber # Copyright 2021 Google LLC # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. # A test for a coverage-gap found by the GraphicsFuzz project. # Short description: A fragment shader that covers specific LLVM code paths # The test passes because the shader always writes red. SHADER vertex variant_vertex_shader PASSTHROUGH # variant_fragment_shader is derived from the following GLSL: # #version 320 es # #define _int_1 _GLF_uniform_int_values[0] # #define _int_0 _GLF_uniform_int_values[1] # # precision highp int; # precision highp float; # # // Contents of _GLF_uniform_int_values: [1, 0] # layout(set = 0, binding = 0) uniform buf0 # { # int _GLF_uniform_int_values[2]; # }; # # layout(location = 0) out vec4 _GLF_color; # # int func() # { # int a = 1; # return (1 + a) - 1; # } # # void main() # { # // Always true. # if(func() == 1) # { # _GLF_color = vec4(_int_1, _int_0, _int_0, _int_1); # } # else # { # _GLF_color = vec4(_int_0); # } # } SHADER fragment variant_fragment_shader SPIRV-ASM TARGET_ENV spv1.0 ; SPIR-V ; Version: 1.0 ; Generator: Khronos Glslang Reference Front End; 10 ; Bound: 53 ; Schema: 0 OpCapability Shader %1 = OpExtInstImport "GLSL.std.450" OpMemoryModel Logical GLSL450 OpEntryPoint Fragment %4 "main" %26 OpExecutionMode %4 OriginUpperLeft OpSource ESSL 320 OpName %4 "main" OpName %8 "func(" OpName %11 "a" OpName %26 "_GLF_color" OpName %30 "buf0" OpMemberName %30 0 "_GLF_uniform_int_values" OpName %32 "" OpDecorate %26 Location 0 OpDecorate %29 ArrayStride 16 OpMemberDecorate %30 0 Offset 0 OpDecorate %30 Block OpDecorate %32 DescriptorSet 0 OpDecorate %32 Binding 0 %2 = OpTypeVoid %3 = OpTypeFunction %2 %6 = OpTypeInt 32 1 %7 = OpTypeFunction %6 %10 = OpTypePointer Function %6 %12 = OpConstant %6 1 %19 = OpTypeBool %23 = OpTypeFloat 32 %24 = OpTypeVector %23 4 %25 = OpTypePointer Output %24 %26 = OpVariable %25 Output %27 = OpTypeInt 32 0 %28 = OpConstant %27 2 %29 = OpTypeArray %6 %28 %30 = OpTypeStruct %29 %31 = OpTypePointer Uniform %30 %32 = OpVariable %31 Uniform %33 = OpConstant %6 0 %34 = OpTypePointer Uniform %6 %4 = OpFunction %2 None %3 %5 = OpLabel %18 = OpFunctionCall %6 %8 %20 = OpIEqual %19 %18 %12 OpSelectionMerge %22 None OpBranchConditional %20 %21 %48 %21 = OpLabel %35 = OpAccessChain %34 %32 %33 %33 %36 = OpLoad %6 %35 %37 = OpConvertSToF %23 %36 %38 = OpAccessChain %34 %32 %33 %12 %39 = OpLoad %6 %38 %40 = OpConvertSToF %23 %39 %41 = OpAccessChain %34 %32 %33 %12 %42 = OpLoad %6 %41 %43 = OpConvertSToF %23 %42 %44 = OpAccessChain %34 %32 %33 %33 %45 = OpLoad %6 %44 %46 = OpConvertSToF %23 %45 %47 = OpCompositeConstruct %24 %37 %40 %43 %46 OpStore %26 %47 OpBranch %22 %48 = OpLabel %49 = OpAccessChain %34 %32 %33 %12 %50 = OpLoad %6 %49 %51 = OpConvertSToF %23 %50 %52 = OpCompositeConstruct %24 %51 %51 %51 %51 OpStore %26 %52 OpBranch %22 %22 = OpLabel OpReturn OpFunctionEnd %8 = OpFunction %6 None %7 %9 = OpLabel %11 = OpVariable %10 Function OpStore %11 %12 %13 = OpLoad %6 %11 %14 = OpIAdd %6 %12 %13 %15 = OpISub %6 %14 %12 OpReturnValue %15 OpFunctionEnd END # uniforms for variant # _GLF_uniform_int_values BUFFER variant__GLF_uniform_int_values DATA_TYPE int32[] STD140 DATA 1 0 END BUFFER variant_framebuffer FORMAT B8G8R8A8_UNORM PIPELINE graphics variant_pipeline ATTACH variant_vertex_shader ATTACH variant_fragment_shader FRAMEBUFFER_SIZE 256 256 BIND BUFFER variant_framebuffer AS color LOCATION 0 BIND BUFFER variant__GLF_uniform_int_values AS uniform DESCRIPTOR_SET 0 BINDING 0 END CLEAR_COLOR variant_pipeline 0 0 0 255 CLEAR variant_pipeline RUN variant_pipeline DRAW_RECT POS 0 0 SIZE 256 256 EXPECT variant_framebuffer IDX 0 0 SIZE 256 256 EQ_RGBA 255 0 0 255