KHR-GL40.info.vendor KHR-GL40.info.renderer KHR-GL40.info.version KHR-GL40.info.shading_language_version KHR-GL40.info.extensions KHR-GL40.info.render_target KHR-GL40.clip_distance.coverage KHR-GL40.clip_distance.functional KHR-GL40.clip_distance.negative KHR-GL40.glsl_noperspective.functionaltest KHR-GL40.transform_feedback.api_errors_test KHR-GL40.transform_feedback.linking_errors_test KHR-GL40.transform_feedback.limits_test KHR-GL40.transform_feedback.capture_vertex_interleaved_test KHR-GL40.transform_feedback.capture_geometry_interleaved_test KHR-GL40.transform_feedback.capture_vertex_separate_test KHR-GL40.transform_feedback.capture_geometry_separate_test KHR-GL40.transform_feedback.get_xfb_varying KHR-GL40.transform_feedback.query_vertex_interleaved_test KHR-GL40.transform_feedback.query_geometry_interleaved_test KHR-GL40.transform_feedback.query_vertex_separate_test KHR-GL40.transform_feedback.query_geometry_separate_test KHR-GL40.transform_feedback.discard_vertex_test KHR-GL40.transform_feedback.discard_geometry_test KHR-GL40.transform_feedback.draw_xfb_test KHR-GL40.transform_feedback.draw_xfb_feedbackk_test KHR-GL40.transform_feedback.draw_xfb_stream_test KHR-GL40.transform_feedback.capture_special_interleaved_test KHR-GL40.transform_feedback.draw_xfb_instanced_test KHR-GL40.transform_feedback.draw_xfb_stream_instanced_test KHR-GL40.texture_repeat_mode.r8_49x23_0_clamp_to_edge KHR-GL40.texture_repeat_mode.r8_49x23_0_repeat KHR-GL40.texture_repeat_mode.r8_49x23_0_mirrored_repeat KHR-GL40.texture_repeat_mode.r8_49x23_1_clamp_to_edge KHR-GL40.texture_repeat_mode.r8_49x23_1_repeat KHR-GL40.texture_repeat_mode.r8_49x23_1_mirrored_repeat KHR-GL40.texture_repeat_mode.r8_49x23_2_clamp_to_edge KHR-GL40.texture_repeat_mode.r8_49x23_2_repeat KHR-GL40.texture_repeat_mode.r8_49x23_2_mirrored_repeat KHR-GL40.texture_repeat_mode.rgb565_49x23_0_clamp_to_edge KHR-GL40.texture_repeat_mode.rgb565_49x23_0_repeat KHR-GL40.texture_repeat_mode.rgb565_49x23_0_mirrored_repeat KHR-GL40.texture_repeat_mode.rgb565_49x23_1_clamp_to_edge KHR-GL40.texture_repeat_mode.rgb565_49x23_1_repeat KHR-GL40.texture_repeat_mode.rgb565_49x23_1_mirrored_repeat KHR-GL40.texture_repeat_mode.rgb565_49x23_2_clamp_to_edge KHR-GL40.texture_repeat_mode.rgb565_49x23_2_repeat KHR-GL40.texture_repeat_mode.rgb565_49x23_2_mirrored_repeat KHR-GL40.texture_repeat_mode.rgb8_49x23_0_clamp_to_edge KHR-GL40.texture_repeat_mode.rgb8_49x23_0_repeat KHR-GL40.texture_repeat_mode.rgb8_49x23_0_mirrored_repeat KHR-GL40.texture_repeat_mode.rgb8_49x23_1_clamp_to_edge KHR-GL40.texture_repeat_mode.rgb8_49x23_1_repeat KHR-GL40.texture_repeat_mode.rgb8_49x23_1_mirrored_repeat KHR-GL40.texture_repeat_mode.rgb8_49x23_2_clamp_to_edge KHR-GL40.texture_repeat_mode.rgb8_49x23_2_repeat KHR-GL40.texture_repeat_mode.rgb8_49x23_2_mirrored_repeat KHR-GL40.texture_repeat_mode.rgb10_a2_49x23_0_clamp_to_edge KHR-GL40.texture_repeat_mode.rgb10_a2_49x23_0_repeat KHR-GL40.texture_repeat_mode.rgb10_a2_49x23_0_mirrored_repeat KHR-GL40.texture_repeat_mode.rgb10_a2_49x23_1_clamp_to_edge KHR-GL40.texture_repeat_mode.rgb10_a2_49x23_1_repeat KHR-GL40.texture_repeat_mode.rgb10_a2_49x23_1_mirrored_repeat KHR-GL40.texture_repeat_mode.rgb10_a2_49x23_2_clamp_to_edge KHR-GL40.texture_repeat_mode.rgb10_a2_49x23_2_repeat KHR-GL40.texture_repeat_mode.rgb10_a2_49x23_2_mirrored_repeat KHR-GL40.texture_repeat_mode.r32ui_49x23_0_clamp_to_edge KHR-GL40.texture_repeat_mode.r32ui_49x23_0_repeat KHR-GL40.texture_repeat_mode.r32ui_49x23_0_mirrored_repeat KHR-GL40.texture_repeat_mode.r32ui_49x23_1_clamp_to_edge KHR-GL40.texture_repeat_mode.r32ui_49x23_1_repeat KHR-GL40.texture_repeat_mode.r32ui_49x23_1_mirrored_repeat KHR-GL40.texture_repeat_mode.r32ui_49x23_2_clamp_to_edge KHR-GL40.texture_repeat_mode.r32ui_49x23_2_repeat KHR-GL40.texture_repeat_mode.r32ui_49x23_2_mirrored_repeat KHR-GL40.texture_repeat_mode.rg32ui_49x23_0_clamp_to_edge KHR-GL40.texture_repeat_mode.rg32ui_49x23_0_repeat KHR-GL40.texture_repeat_mode.rg32ui_49x23_0_mirrored_repeat KHR-GL40.texture_repeat_mode.rg32ui_49x23_1_clamp_to_edge KHR-GL40.texture_repeat_mode.rg32ui_49x23_1_repeat KHR-GL40.texture_repeat_mode.rg32ui_49x23_1_mirrored_repeat KHR-GL40.texture_repeat_mode.rg32ui_49x23_2_clamp_to_edge KHR-GL40.texture_repeat_mode.rg32ui_49x23_2_repeat KHR-GL40.texture_repeat_mode.rg32ui_49x23_2_mirrored_repeat KHR-GL40.texture_repeat_mode.rgba32ui_49x23_0_clamp_to_edge KHR-GL40.texture_repeat_mode.rgba32ui_49x23_0_repeat KHR-GL40.texture_repeat_mode.rgba32ui_49x23_0_mirrored_repeat KHR-GL40.texture_repeat_mode.rgba32ui_49x23_1_clamp_to_edge KHR-GL40.texture_repeat_mode.rgba32ui_49x23_1_repeat KHR-GL40.texture_repeat_mode.rgba32ui_49x23_1_mirrored_repeat KHR-GL40.texture_repeat_mode.rgba32ui_49x23_2_clamp_to_edge KHR-GL40.texture_repeat_mode.rgba32ui_49x23_2_repeat KHR-GL40.texture_repeat_mode.rgba32ui_49x23_2_mirrored_repeat KHR-GL40.texture_repeat_mode.depth_component16_49x23_0_clamp_to_edge KHR-GL40.texture_repeat_mode.depth_component16_49x23_0_repeat KHR-GL40.texture_repeat_mode.depth_component16_49x23_0_mirrored_repeat KHR-GL40.texture_repeat_mode.depth_component16_49x23_1_clamp_to_edge KHR-GL40.texture_repeat_mode.depth_component16_49x23_1_repeat KHR-GL40.texture_repeat_mode.depth_component16_49x23_1_mirrored_repeat KHR-GL40.texture_repeat_mode.depth_component16_49x23_2_clamp_to_edge KHR-GL40.texture_repeat_mode.depth_component16_49x23_2_repeat KHR-GL40.texture_repeat_mode.depth_component16_49x23_2_mirrored_repeat KHR-GL40.texture_repeat_mode.depth24_stencil8_49x23_0_clamp_to_edge KHR-GL40.texture_repeat_mode.depth24_stencil8_49x23_0_repeat KHR-GL40.texture_repeat_mode.depth24_stencil8_49x23_0_mirrored_repeat KHR-GL40.texture_repeat_mode.depth24_stencil8_49x23_1_clamp_to_edge KHR-GL40.texture_repeat_mode.depth24_stencil8_49x23_1_repeat KHR-GL40.texture_repeat_mode.depth24_stencil8_49x23_1_mirrored_repeat KHR-GL40.texture_repeat_mode.depth24_stencil8_49x23_2_clamp_to_edge KHR-GL40.texture_repeat_mode.depth24_stencil8_49x23_2_repeat KHR-GL40.texture_repeat_mode.depth24_stencil8_49x23_2_mirrored_repeat KHR-GL40.texture_repeat_mode.r8_11x131_0_clamp_to_edge KHR-GL40.texture_repeat_mode.r8_11x131_0_repeat KHR-GL40.texture_repeat_mode.r8_11x131_0_mirrored_repeat KHR-GL40.texture_repeat_mode.r8_11x131_1_clamp_to_edge KHR-GL40.texture_repeat_mode.r8_11x131_1_repeat KHR-GL40.texture_repeat_mode.r8_11x131_1_mirrored_repeat KHR-GL40.texture_repeat_mode.r8_11x131_2_clamp_to_edge KHR-GL40.texture_repeat_mode.r8_11x131_2_repeat KHR-GL40.texture_repeat_mode.r8_11x131_2_mirrored_repeat KHR-GL40.texture_repeat_mode.rgb565_11x131_0_clamp_to_edge KHR-GL40.texture_repeat_mode.rgb565_11x131_0_repeat KHR-GL40.texture_repeat_mode.rgb565_11x131_0_mirrored_repeat KHR-GL40.texture_repeat_mode.rgb565_11x131_1_clamp_to_edge KHR-GL40.texture_repeat_mode.rgb565_11x131_1_repeat KHR-GL40.texture_repeat_mode.rgb565_11x131_1_mirrored_repeat KHR-GL40.texture_repeat_mode.rgb565_11x131_2_clamp_to_edge KHR-GL40.texture_repeat_mode.rgb565_11x131_2_repeat KHR-GL40.texture_repeat_mode.rgb565_11x131_2_mirrored_repeat KHR-GL40.texture_repeat_mode.rgb8_11x131_0_clamp_to_edge KHR-GL40.texture_repeat_mode.rgb8_11x131_0_repeat KHR-GL40.texture_repeat_mode.rgb8_11x131_0_mirrored_repeat KHR-GL40.texture_repeat_mode.rgb8_11x131_1_clamp_to_edge KHR-GL40.texture_repeat_mode.rgb8_11x131_1_repeat KHR-GL40.texture_repeat_mode.rgb8_11x131_1_mirrored_repeat KHR-GL40.texture_repeat_mode.rgb8_11x131_2_clamp_to_edge KHR-GL40.texture_repeat_mode.rgb8_11x131_2_repeat KHR-GL40.texture_repeat_mode.rgb8_11x131_2_mirrored_repeat KHR-GL40.texture_repeat_mode.rgb10_a2_11x131_0_clamp_to_edge KHR-GL40.texture_repeat_mode.rgb10_a2_11x131_0_repeat KHR-GL40.texture_repeat_mode.rgb10_a2_11x131_0_mirrored_repeat KHR-GL40.texture_repeat_mode.rgb10_a2_11x131_1_clamp_to_edge KHR-GL40.texture_repeat_mode.rgb10_a2_11x131_1_repeat KHR-GL40.texture_repeat_mode.rgb10_a2_11x131_1_mirrored_repeat KHR-GL40.texture_repeat_mode.rgb10_a2_11x131_2_clamp_to_edge KHR-GL40.texture_repeat_mode.rgb10_a2_11x131_2_repeat KHR-GL40.texture_repeat_mode.rgb10_a2_11x131_2_mirrored_repeat KHR-GL40.texture_repeat_mode.r32ui_11x131_0_clamp_to_edge KHR-GL40.texture_repeat_mode.r32ui_11x131_0_repeat KHR-GL40.texture_repeat_mode.r32ui_11x131_0_mirrored_repeat KHR-GL40.texture_repeat_mode.r32ui_11x131_1_clamp_to_edge KHR-GL40.texture_repeat_mode.r32ui_11x131_1_repeat KHR-GL40.texture_repeat_mode.r32ui_11x131_1_mirrored_repeat KHR-GL40.texture_repeat_mode.r32ui_11x131_2_clamp_to_edge KHR-GL40.texture_repeat_mode.r32ui_11x131_2_repeat KHR-GL40.texture_repeat_mode.r32ui_11x131_2_mirrored_repeat KHR-GL40.texture_repeat_mode.rg32ui_11x131_0_clamp_to_edge KHR-GL40.texture_repeat_mode.rg32ui_11x131_0_repeat KHR-GL40.texture_repeat_mode.rg32ui_11x131_0_mirrored_repeat KHR-GL40.texture_repeat_mode.rg32ui_11x131_1_clamp_to_edge KHR-GL40.texture_repeat_mode.rg32ui_11x131_1_repeat KHR-GL40.texture_repeat_mode.rg32ui_11x131_1_mirrored_repeat KHR-GL40.texture_repeat_mode.rg32ui_11x131_2_clamp_to_edge KHR-GL40.texture_repeat_mode.rg32ui_11x131_2_repeat KHR-GL40.texture_repeat_mode.rg32ui_11x131_2_mirrored_repeat KHR-GL40.texture_repeat_mode.rgba32ui_11x131_0_clamp_to_edge KHR-GL40.texture_repeat_mode.rgba32ui_11x131_0_repeat KHR-GL40.texture_repeat_mode.rgba32ui_11x131_0_mirrored_repeat KHR-GL40.texture_repeat_mode.rgba32ui_11x131_1_clamp_to_edge KHR-GL40.texture_repeat_mode.rgba32ui_11x131_1_repeat KHR-GL40.texture_repeat_mode.rgba32ui_11x131_1_mirrored_repeat KHR-GL40.texture_repeat_mode.rgba32ui_11x131_2_clamp_to_edge KHR-GL40.texture_repeat_mode.rgba32ui_11x131_2_repeat KHR-GL40.texture_repeat_mode.rgba32ui_11x131_2_mirrored_repeat KHR-GL40.texture_repeat_mode.depth_component16_11x131_0_clamp_to_edge KHR-GL40.texture_repeat_mode.depth_component16_11x131_0_repeat KHR-GL40.texture_repeat_mode.depth_component16_11x131_0_mirrored_repeat KHR-GL40.texture_repeat_mode.depth_component16_11x131_1_clamp_to_edge KHR-GL40.texture_repeat_mode.depth_component16_11x131_1_repeat KHR-GL40.texture_repeat_mode.depth_component16_11x131_1_mirrored_repeat KHR-GL40.texture_repeat_mode.depth_component16_11x131_2_clamp_to_edge KHR-GL40.texture_repeat_mode.depth_component16_11x131_2_repeat KHR-GL40.texture_repeat_mode.depth_component16_11x131_2_mirrored_repeat KHR-GL40.texture_repeat_mode.depth24_stencil8_11x131_0_clamp_to_edge KHR-GL40.texture_repeat_mode.depth24_stencil8_11x131_0_repeat KHR-GL40.texture_repeat_mode.depth24_stencil8_11x131_0_mirrored_repeat KHR-GL40.texture_repeat_mode.depth24_stencil8_11x131_1_clamp_to_edge KHR-GL40.texture_repeat_mode.depth24_stencil8_11x131_1_repeat KHR-GL40.texture_repeat_mode.depth24_stencil8_11x131_1_mirrored_repeat KHR-GL40.texture_repeat_mode.depth24_stencil8_11x131_2_clamp_to_edge KHR-GL40.texture_repeat_mode.depth24_stencil8_11x131_2_repeat KHR-GL40.texture_repeat_mode.depth24_stencil8_11x131_2_mirrored_repeat KHR-GL40.CommonBugs.CommonBug_GetProgramivActiveUniformBlockMaxNameLength KHR-GL40.CommonBugs.CommonBug_InputVariablesCannotBeModified KHR-GL40.CommonBugs.CommonBug_InvalidUseCasesForAllNotFuncsAndExclMarkOp KHR-GL40.CommonBugs.CommonBug_InvalidVSInputs KHR-GL40.CommonBugs.CommonBug_ParenthesisInLayoutQualifierIntegerValue KHR-GL40.CommonBugs.CommonBug_PerVertexValidation KHR-GL40.CommonBugs.CommonBug_ReservedNames KHR-GL40.CommonBugs.CommonBug_SparseBuffersWithCopyOps KHR-GL40.texture_size_promotion.functional KHR-GL40.gpu_shader5_gl.implicit_conversions KHR-GL40.gpu_shader5_gl.function_overloading KHR-GL40.gpu_shader5_gl.float_encoding KHR-GL40.transform_feedback_overflow_query_ARB.implementation-dependent-state KHR-GL40.transform_feedback_overflow_query_ARB.default-context-state KHR-GL40.transform_feedback_overflow_query_ARB.context-state-update KHR-GL40.transform_feedback_overflow_query_ARB.error-invalid-index KHR-GL40.transform_feedback_overflow_query_ARB.error-already-active KHR-GL40.transform_feedback_overflow_query_ARB.error-incompatible-target KHR-GL40.transform_feedback_overflow_query_ARB.error-no-active-query KHR-GL40.transform_feedback_overflow_query_ARB.basic-single-stream-interleaved-attribs KHR-GL40.transform_feedback_overflow_query_ARB.basic-single-stream-separate-attribs KHR-GL40.transform_feedback_overflow_query_ARB.advanced-single-stream-interleaved-attribs KHR-GL40.transform_feedback_overflow_query_ARB.advanced-single-stream-separate-attribs KHR-GL40.transform_feedback_overflow_query_ARB.multiple-streams-one-buffer-per-stream KHR-GL40.transform_feedback_overflow_query_ARB.multiple-streams-multiple-buffers-per-stream KHR-GL40.packed_pixels.rectangle.initial_values KHR-GL40.packed_pixels.rectangle.depth_component KHR-GL40.packed_pixels.rectangle.depth_stencil KHR-GL40.packed_pixels.rectangle.red KHR-GL40.packed_pixels.rectangle.rg KHR-GL40.packed_pixels.rectangle.r8 KHR-GL40.packed_pixels.rectangle.r8_snorm KHR-GL40.packed_pixels.rectangle.r16 KHR-GL40.packed_pixels.rectangle.r16_snorm KHR-GL40.packed_pixels.rectangle.rg8 KHR-GL40.packed_pixels.rectangle.rg8_snorm KHR-GL40.packed_pixels.rectangle.rg16 KHR-GL40.packed_pixels.rectangle.rg16_snorm KHR-GL40.packed_pixels.rectangle.r3_g3_b2 KHR-GL40.packed_pixels.rectangle.rgb4 KHR-GL40.packed_pixels.rectangle.rgb5 KHR-GL40.packed_pixels.rectangle.rgb8 KHR-GL40.packed_pixels.rectangle.rgb8_snorm KHR-GL40.packed_pixels.rectangle.rgb10 KHR-GL40.packed_pixels.rectangle.rgb12 KHR-GL40.packed_pixels.rectangle.rgb16 KHR-GL40.packed_pixels.rectangle.rgb16_snorm KHR-GL40.packed_pixels.rectangle.rgba2 KHR-GL40.packed_pixels.rectangle.rgba4 KHR-GL40.packed_pixels.rectangle.rgb5_a1 KHR-GL40.packed_pixels.rectangle.rgba8 KHR-GL40.packed_pixels.rectangle.rgba8_snorm KHR-GL40.packed_pixels.rectangle.rgb10_a2 KHR-GL40.packed_pixels.rectangle.rgb10_a2ui KHR-GL40.packed_pixels.rectangle.rgba12 KHR-GL40.packed_pixels.rectangle.rgba16 KHR-GL40.packed_pixels.rectangle.rgba16_snorm KHR-GL40.packed_pixels.rectangle.srgb8 KHR-GL40.packed_pixels.rectangle.srgb8_alpha8 KHR-GL40.packed_pixels.rectangle.r16f KHR-GL40.packed_pixels.rectangle.rg16f KHR-GL40.packed_pixels.rectangle.rgb16f KHR-GL40.packed_pixels.rectangle.rgba16f KHR-GL40.packed_pixels.rectangle.r32f KHR-GL40.packed_pixels.rectangle.rg32f KHR-GL40.packed_pixels.rectangle.rgb32f KHR-GL40.packed_pixels.rectangle.rgba32f KHR-GL40.packed_pixels.rectangle.r11f_g11f_b10f KHR-GL40.packed_pixels.rectangle.rgb9_e5 KHR-GL40.packed_pixels.rectangle.r8i KHR-GL40.packed_pixels.rectangle.r8ui KHR-GL40.packed_pixels.rectangle.r16i KHR-GL40.packed_pixels.rectangle.r16ui KHR-GL40.packed_pixels.rectangle.r32i KHR-GL40.packed_pixels.rectangle.r32ui KHR-GL40.packed_pixels.rectangle.rg8i KHR-GL40.packed_pixels.rectangle.rg8ui KHR-GL40.packed_pixels.rectangle.rg16i KHR-GL40.packed_pixels.rectangle.rg16ui KHR-GL40.packed_pixels.rectangle.rg32i KHR-GL40.packed_pixels.rectangle.rg32ui KHR-GL40.packed_pixels.rectangle.rgb8i KHR-GL40.packed_pixels.rectangle.rgb8ui KHR-GL40.packed_pixels.rectangle.rgb16i KHR-GL40.packed_pixels.rectangle.rgb16ui KHR-GL40.packed_pixels.rectangle.rgb32i KHR-GL40.packed_pixels.rectangle.rgb32ui KHR-GL40.packed_pixels.rectangle.rgba8i KHR-GL40.packed_pixels.rectangle.rgba8ui KHR-GL40.packed_pixels.rectangle.rgba16i KHR-GL40.packed_pixels.rectangle.rgba16ui KHR-GL40.packed_pixels.rectangle.rgba32i KHR-GL40.packed_pixels.rectangle.rgba32ui KHR-GL40.packed_pixels.rectangle.depth_component16 KHR-GL40.packed_pixels.rectangle.depth_component24 KHR-GL40.packed_pixels.rectangle.depth_component32 KHR-GL40.packed_pixels.rectangle.depth_component32f KHR-GL40.packed_pixels.rectangle.depth24_stencil8 KHR-GL40.packed_pixels.rectangle.depth32f_stencil8 KHR-GL40.packed_pixels.rectangle.compressed_red KHR-GL40.packed_pixels.rectangle.compressed_rg KHR-GL40.packed_pixels.rectangle.compressed_rgb KHR-GL40.packed_pixels.rectangle.compressed_rgba KHR-GL40.packed_pixels.rectangle.compressed_srgb KHR-GL40.packed_pixels.rectangle.compressed_srgb_alpha KHR-GL40.packed_pixels.rectangle.compressed_red_rgtc1 KHR-GL40.packed_pixels.rectangle.compressed_signed_red_rgtc1 KHR-GL40.packed_pixels.rectangle.compressed_rg_rgtc2 KHR-GL40.packed_pixels.rectangle.compressed_signed_rg_rgtc2 KHR-GL40.packed_pixels.pbo_rectangle.depth_component KHR-GL40.packed_pixels.pbo_rectangle.depth_stencil KHR-GL40.packed_pixels.pbo_rectangle.red KHR-GL40.packed_pixels.pbo_rectangle.rg KHR-GL40.packed_pixels.pbo_rectangle.r8 KHR-GL40.packed_pixels.pbo_rectangle.r8_snorm KHR-GL40.packed_pixels.pbo_rectangle.r16 KHR-GL40.packed_pixels.pbo_rectangle.r16_snorm 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KHR-GL40.draw_elements_base_vertex_tests.invalid_count_argument KHR-GL40.draw_elements_base_vertex_tests.invalid_instancecount_argument KHR-GL40.draw_elements_base_vertex_tests.invalid_mode_argument KHR-GL40.draw_elements_base_vertex_tests.invalid_primcount_argument KHR-GL40.draw_elements_base_vertex_tests.invalid_start_end_arguments KHR-GL40.draw_elements_base_vertex_tests.invalid_type_argument KHR-GL40.internalformat.texture2d.red_byte_r8_snorm KHR-GL40.internalformat.texture2d.red_short_r16_snorm KHR-GL40.internalformat.texture2d.rg_byte_rg8_snorm KHR-GL40.internalformat.texture2d.rg_short_rg16_snorm KHR-GL40.internalformat.texture2d.rgb_byte_rgb8_snorm KHR-GL40.internalformat.texture2d.rgb_short_rgb16_snorm KHR-GL40.internalformat.texture2d.rgba_byte_rgba8_snorm KHR-GL40.internalformat.texture2d.rgba_short_rgba16_snorm KHR-GL40.internalformat.texture2d.rgba_unsigned_int_2_10_10_10_rev_rgba KHR-GL40.internalformat.texture2d.rgba_unsigned_int_2_10_10_10_rev_rgb10_a2 KHR-GL40.internalformat.texture2d.rgba_unsigned_int_2_10_10_10_rev_rgb5_a1 KHR-GL40.internalformat.texture2d.depth_component_unsigned_short_depth_component KHR-GL40.internalformat.texture2d.depth_component_unsigned_short_depth_component16 KHR-GL40.internalformat.texture2d.depth_component_unsigned_int_depth_component KHR-GL40.internalformat.texture2d.depth_component_unsigned_int_depth_component24 KHR-GL40.internalformat.texture2d.depth_component_unsigned_int_depth_component32 KHR-GL40.internalformat.texture2d.depth_component_unsigned_int_depth_component16 KHR-GL40.internalformat.texture2d.rgba_unsigned_byte_rgb9_e5 KHR-GL40.internalformat.texture2d.rgba_integer_unsigned_int_2_10_10_10_rev_rgb10_a2ui KHR-GL40.internalformat.texture2d.rgba_integer_unsigned_int_rgba32ui KHR-GL40.internalformat.texture2d.rgb_integer_unsigned_int_rgb32ui KHR-GL40.internalformat.texture2d.rgba_integer_unsigned_short_rgba16ui KHR-GL40.internalformat.texture2d.rgb_integer_unsigned_short_rgb16ui KHR-GL40.internalformat.texture2d.rgba_integer_unsigned_byte_rgba8ui KHR-GL40.internalformat.texture2d.rgb_integer_unsigned_byte_rgb8ui KHR-GL40.internalformat.texture2d.rgba_integer_int_rgba32i KHR-GL40.internalformat.texture2d.rgb_integer_int_rgb32i KHR-GL40.internalformat.texture2d.rgba_integer_short_rgba16i KHR-GL40.internalformat.texture2d.rgb_integer_short_rgb16i KHR-GL40.internalformat.texture2d.rgba_integer_byte_rgba8i KHR-GL40.internalformat.texture2d.rgb_integer_byte_rgb8i KHR-GL40.internalformat.texture2d.red_half_float_r16f KHR-GL40.internalformat.texture2d.rg_half_float_rg16f KHR-GL40.internalformat.texture2d.rgb_half_float_rgb16f KHR-GL40.internalformat.texture2d.rgba_half_float_rgba16f KHR-GL40.internalformat.texture2d.red_float_r32f KHR-GL40.internalformat.texture2d.rg_float_rg32f KHR-GL40.internalformat.texture2d.rgb_float_rgb32f KHR-GL40.internalformat.texture2d.rgba_float_rgba32f KHR-GL40.internalformat.copy_tex_image.depth_component16 KHR-GL40.internalformat.copy_tex_image.depth_component24 KHR-GL40.internalformat.copy_tex_image.depth_component32 KHR-GL40.internalformat.copy_tex_image.rgb9_e5 KHR-GL40.internalformat.copy_tex_image.rgb10_a2ui KHR-GL40.internalformat.copy_tex_image.rgb10_a2 KHR-GL40.internalformat.renderbuffer.rgba8 KHR-GL40.internalformat.renderbuffer.rgb9_e5 KHR-GL40.internalformat.renderbuffer.rgb10_a2ui KHR-GL40.internalformat.renderbuffer.depth24_stencil8 KHR-GL40.internalformat.renderbuffer.depth_component16 KHR-GL40.internalformat.renderbuffer.depth_component24 KHR-GL40.internalformat.renderbuffer.depth_component32 KHR-GL40.gpu_shader_fp64.fp64.errors KHR-GL40.gpu_shader_fp64.fp64.max_uniform_components KHR-GL40.gpu_shader_fp64.fp64.named_uniform_blocks KHR-GL40.gpu_shader_fp64.fp64.state_query KHR-GL40.gpu_shader_fp64.fp64.conversions KHR-GL40.gpu_shader_fp64.fp64.illegal_conversions KHR-GL40.gpu_shader_fp64.fp64.varyings KHR-GL40.gpu_shader_fp64.fp64.valid_constructors KHR-GL40.gpu_shader_fp64.fp64.operators KHR-GL40.gpu_shader_fp64.builtin.abs_double KHR-GL40.gpu_shader_fp64.builtin.abs_dvec2 KHR-GL40.gpu_shader_fp64.builtin.abs_dvec3 KHR-GL40.gpu_shader_fp64.builtin.abs_dvec4 KHR-GL40.gpu_shader_fp64.builtin.abs_dmat2 KHR-GL40.gpu_shader_fp64.builtin.abs_dmat2x3 KHR-GL40.gpu_shader_fp64.builtin.abs_dmat2x4 KHR-GL40.gpu_shader_fp64.builtin.abs_dmat3x2 KHR-GL40.gpu_shader_fp64.builtin.abs_dmat3 KHR-GL40.gpu_shader_fp64.builtin.abs_dmat3x4 KHR-GL40.gpu_shader_fp64.builtin.abs_dmat4x2 KHR-GL40.gpu_shader_fp64.builtin.abs_dmat4x3 KHR-GL40.gpu_shader_fp64.builtin.abs_dmat4 KHR-GL40.gpu_shader_fp64.builtin.ceil_double KHR-GL40.gpu_shader_fp64.builtin.ceil_dvec2 KHR-GL40.gpu_shader_fp64.builtin.ceil_dvec3 KHR-GL40.gpu_shader_fp64.builtin.ceil_dvec4 KHR-GL40.gpu_shader_fp64.builtin.ceil_dmat2 KHR-GL40.gpu_shader_fp64.builtin.ceil_dmat2x3 KHR-GL40.gpu_shader_fp64.builtin.ceil_dmat2x4 KHR-GL40.gpu_shader_fp64.builtin.ceil_dmat3x2 KHR-GL40.gpu_shader_fp64.builtin.ceil_dmat3 KHR-GL40.gpu_shader_fp64.builtin.ceil_dmat3x4 KHR-GL40.gpu_shader_fp64.builtin.ceil_dmat4x2 KHR-GL40.gpu_shader_fp64.builtin.ceil_dmat4x3 KHR-GL40.gpu_shader_fp64.builtin.ceil_dmat4 KHR-GL40.gpu_shader_fp64.builtin.clamp_double KHR-GL40.gpu_shader_fp64.builtin.clamp_dvec2 KHR-GL40.gpu_shader_fp64.builtin.clamp_dvec3 KHR-GL40.gpu_shader_fp64.builtin.clamp_dvec4 KHR-GL40.gpu_shader_fp64.builtin.clamp_dmat2 KHR-GL40.gpu_shader_fp64.builtin.clamp_dmat2x3 KHR-GL40.gpu_shader_fp64.builtin.clamp_dmat2x4 KHR-GL40.gpu_shader_fp64.builtin.clamp_dmat3x2 KHR-GL40.gpu_shader_fp64.builtin.clamp_dmat3 KHR-GL40.gpu_shader_fp64.builtin.clamp_dmat3x4 KHR-GL40.gpu_shader_fp64.builtin.clamp_dmat4x2 KHR-GL40.gpu_shader_fp64.builtin.clamp_dmat4x3 KHR-GL40.gpu_shader_fp64.builtin.clamp_dmat4 KHR-GL40.gpu_shader_fp64.builtin.clamp_against_scalar_double KHR-GL40.gpu_shader_fp64.builtin.clamp_against_scalar_dvec2 KHR-GL40.gpu_shader_fp64.builtin.clamp_against_scalar_dvec3 KHR-GL40.gpu_shader_fp64.builtin.clamp_against_scalar_dvec4 KHR-GL40.gpu_shader_fp64.builtin.clamp_against_scalar_dmat2 KHR-GL40.gpu_shader_fp64.builtin.clamp_against_scalar_dmat2x3 KHR-GL40.gpu_shader_fp64.builtin.clamp_against_scalar_dmat2x4 KHR-GL40.gpu_shader_fp64.builtin.clamp_against_scalar_dmat3x2 KHR-GL40.gpu_shader_fp64.builtin.clamp_against_scalar_dmat3 KHR-GL40.gpu_shader_fp64.builtin.clamp_against_scalar_dmat3x4 KHR-GL40.gpu_shader_fp64.builtin.clamp_against_scalar_dmat4x2 KHR-GL40.gpu_shader_fp64.builtin.clamp_against_scalar_dmat4x3 KHR-GL40.gpu_shader_fp64.builtin.clamp_against_scalar_dmat4 KHR-GL40.gpu_shader_fp64.builtin.cross_double KHR-GL40.gpu_shader_fp64.builtin.cross_dvec2 KHR-GL40.gpu_shader_fp64.builtin.cross_dvec3 KHR-GL40.gpu_shader_fp64.builtin.cross_dvec4 KHR-GL40.gpu_shader_fp64.builtin.cross_dmat2 KHR-GL40.gpu_shader_fp64.builtin.cross_dmat2x3 KHR-GL40.gpu_shader_fp64.builtin.cross_dmat2x4 KHR-GL40.gpu_shader_fp64.builtin.cross_dmat3x2 KHR-GL40.gpu_shader_fp64.builtin.cross_dmat3 KHR-GL40.gpu_shader_fp64.builtin.cross_dmat3x4 KHR-GL40.gpu_shader_fp64.builtin.cross_dmat4x2 KHR-GL40.gpu_shader_fp64.builtin.cross_dmat4x3 KHR-GL40.gpu_shader_fp64.builtin.cross_dmat4 KHR-GL40.gpu_shader_fp64.builtin.determinant_double KHR-GL40.gpu_shader_fp64.builtin.determinant_dvec2 KHR-GL40.gpu_shader_fp64.builtin.determinant_dvec3 KHR-GL40.gpu_shader_fp64.builtin.determinant_dvec4 KHR-GL40.gpu_shader_fp64.builtin.determinant_dmat2 KHR-GL40.gpu_shader_fp64.builtin.determinant_dmat2x3 KHR-GL40.gpu_shader_fp64.builtin.determinant_dmat2x4 KHR-GL40.gpu_shader_fp64.builtin.determinant_dmat3x2 KHR-GL40.gpu_shader_fp64.builtin.determinant_dmat3 KHR-GL40.gpu_shader_fp64.builtin.determinant_dmat3x4 KHR-GL40.gpu_shader_fp64.builtin.determinant_dmat4x2 KHR-GL40.gpu_shader_fp64.builtin.determinant_dmat4x3 KHR-GL40.gpu_shader_fp64.builtin.determinant_dmat4 KHR-GL40.gpu_shader_fp64.builtin.distance_double KHR-GL40.gpu_shader_fp64.builtin.distance_dvec2 KHR-GL40.gpu_shader_fp64.builtin.distance_dvec3 KHR-GL40.gpu_shader_fp64.builtin.distance_dvec4 KHR-GL40.gpu_shader_fp64.builtin.distance_dmat2 KHR-GL40.gpu_shader_fp64.builtin.distance_dmat2x3 KHR-GL40.gpu_shader_fp64.builtin.distance_dmat2x4 KHR-GL40.gpu_shader_fp64.builtin.distance_dmat3x2 KHR-GL40.gpu_shader_fp64.builtin.distance_dmat3 KHR-GL40.gpu_shader_fp64.builtin.distance_dmat3x4 KHR-GL40.gpu_shader_fp64.builtin.distance_dmat4x2 KHR-GL40.gpu_shader_fp64.builtin.distance_dmat4x3 KHR-GL40.gpu_shader_fp64.builtin.distance_dmat4 KHR-GL40.gpu_shader_fp64.builtin.dot_double KHR-GL40.gpu_shader_fp64.builtin.dot_dvec2 KHR-GL40.gpu_shader_fp64.builtin.dot_dvec3 KHR-GL40.gpu_shader_fp64.builtin.dot_dvec4 KHR-GL40.gpu_shader_fp64.builtin.dot_dmat2 KHR-GL40.gpu_shader_fp64.builtin.dot_dmat2x3 KHR-GL40.gpu_shader_fp64.builtin.dot_dmat2x4 KHR-GL40.gpu_shader_fp64.builtin.dot_dmat3x2 KHR-GL40.gpu_shader_fp64.builtin.dot_dmat3 KHR-GL40.gpu_shader_fp64.builtin.dot_dmat3x4 KHR-GL40.gpu_shader_fp64.builtin.dot_dmat4x2 KHR-GL40.gpu_shader_fp64.builtin.dot_dmat4x3 KHR-GL40.gpu_shader_fp64.builtin.dot_dmat4 KHR-GL40.gpu_shader_fp64.builtin.equal_double KHR-GL40.gpu_shader_fp64.builtin.equal_dvec2 KHR-GL40.gpu_shader_fp64.builtin.equal_dvec3 KHR-GL40.gpu_shader_fp64.builtin.equal_dvec4 KHR-GL40.gpu_shader_fp64.builtin.equal_dmat2 KHR-GL40.gpu_shader_fp64.builtin.equal_dmat2x3 KHR-GL40.gpu_shader_fp64.builtin.equal_dmat2x4 KHR-GL40.gpu_shader_fp64.builtin.equal_dmat3x2 KHR-GL40.gpu_shader_fp64.builtin.equal_dmat3 KHR-GL40.gpu_shader_fp64.builtin.equal_dmat3x4 KHR-GL40.gpu_shader_fp64.builtin.equal_dmat4x2 KHR-GL40.gpu_shader_fp64.builtin.equal_dmat4x3 KHR-GL40.gpu_shader_fp64.builtin.equal_dmat4 KHR-GL40.gpu_shader_fp64.builtin.faceforward_double KHR-GL40.gpu_shader_fp64.builtin.faceforward_dvec2 KHR-GL40.gpu_shader_fp64.builtin.faceforward_dvec3 KHR-GL40.gpu_shader_fp64.builtin.faceforward_dvec4 KHR-GL40.gpu_shader_fp64.builtin.faceforward_dmat2 KHR-GL40.gpu_shader_fp64.builtin.faceforward_dmat2x3 KHR-GL40.gpu_shader_fp64.builtin.faceforward_dmat2x4 KHR-GL40.gpu_shader_fp64.builtin.faceforward_dmat3x2 KHR-GL40.gpu_shader_fp64.builtin.faceforward_dmat3 KHR-GL40.gpu_shader_fp64.builtin.faceforward_dmat3x4 KHR-GL40.gpu_shader_fp64.builtin.faceforward_dmat4x2 KHR-GL40.gpu_shader_fp64.builtin.faceforward_dmat4x3 KHR-GL40.gpu_shader_fp64.builtin.faceforward_dmat4 KHR-GL40.gpu_shader_fp64.builtin.floor_double KHR-GL40.gpu_shader_fp64.builtin.floor_dvec2 KHR-GL40.gpu_shader_fp64.builtin.floor_dvec3 KHR-GL40.gpu_shader_fp64.builtin.floor_dvec4 KHR-GL40.gpu_shader_fp64.builtin.floor_dmat2 KHR-GL40.gpu_shader_fp64.builtin.floor_dmat2x3 KHR-GL40.gpu_shader_fp64.builtin.floor_dmat2x4 KHR-GL40.gpu_shader_fp64.builtin.floor_dmat3x2 KHR-GL40.gpu_shader_fp64.builtin.floor_dmat3 KHR-GL40.gpu_shader_fp64.builtin.floor_dmat3x4 KHR-GL40.gpu_shader_fp64.builtin.floor_dmat4x2 KHR-GL40.gpu_shader_fp64.builtin.floor_dmat4x3 KHR-GL40.gpu_shader_fp64.builtin.floor_dmat4 KHR-GL40.gpu_shader_fp64.builtin.fma_double KHR-GL40.gpu_shader_fp64.builtin.fma_dvec2 KHR-GL40.gpu_shader_fp64.builtin.fma_dvec3 KHR-GL40.gpu_shader_fp64.builtin.fma_dvec4 KHR-GL40.gpu_shader_fp64.builtin.fma_dmat2 KHR-GL40.gpu_shader_fp64.builtin.fma_dmat2x3 KHR-GL40.gpu_shader_fp64.builtin.fma_dmat2x4 KHR-GL40.gpu_shader_fp64.builtin.fma_dmat3x2 KHR-GL40.gpu_shader_fp64.builtin.fma_dmat3 KHR-GL40.gpu_shader_fp64.builtin.fma_dmat3x4 KHR-GL40.gpu_shader_fp64.builtin.fma_dmat4x2 KHR-GL40.gpu_shader_fp64.builtin.fma_dmat4x3 KHR-GL40.gpu_shader_fp64.builtin.fma_dmat4 KHR-GL40.gpu_shader_fp64.builtin.fract_double KHR-GL40.gpu_shader_fp64.builtin.fract_dvec2 KHR-GL40.gpu_shader_fp64.builtin.fract_dvec3 KHR-GL40.gpu_shader_fp64.builtin.fract_dvec4 KHR-GL40.gpu_shader_fp64.builtin.fract_dmat2 KHR-GL40.gpu_shader_fp64.builtin.fract_dmat2x3 KHR-GL40.gpu_shader_fp64.builtin.fract_dmat2x4 KHR-GL40.gpu_shader_fp64.builtin.fract_dmat3x2 KHR-GL40.gpu_shader_fp64.builtin.fract_dmat3 KHR-GL40.gpu_shader_fp64.builtin.fract_dmat3x4 KHR-GL40.gpu_shader_fp64.builtin.fract_dmat4x2 KHR-GL40.gpu_shader_fp64.builtin.fract_dmat4x3 KHR-GL40.gpu_shader_fp64.builtin.fract_dmat4 KHR-GL40.gpu_shader_fp64.builtin.frexp_double KHR-GL40.gpu_shader_fp64.builtin.frexp_dvec2 KHR-GL40.gpu_shader_fp64.builtin.frexp_dvec3 KHR-GL40.gpu_shader_fp64.builtin.frexp_dvec4 KHR-GL40.gpu_shader_fp64.builtin.frexp_dmat2 KHR-GL40.gpu_shader_fp64.builtin.frexp_dmat2x3 KHR-GL40.gpu_shader_fp64.builtin.frexp_dmat2x4 KHR-GL40.gpu_shader_fp64.builtin.frexp_dmat3x2 KHR-GL40.gpu_shader_fp64.builtin.frexp_dmat3 KHR-GL40.gpu_shader_fp64.builtin.frexp_dmat3x4 KHR-GL40.gpu_shader_fp64.builtin.frexp_dmat4x2 KHR-GL40.gpu_shader_fp64.builtin.frexp_dmat4x3 KHR-GL40.gpu_shader_fp64.builtin.frexp_dmat4 KHR-GL40.gpu_shader_fp64.builtin.greaterthan_double KHR-GL40.gpu_shader_fp64.builtin.greaterthan_dvec2 KHR-GL40.gpu_shader_fp64.builtin.greaterthan_dvec3 KHR-GL40.gpu_shader_fp64.builtin.greaterthan_dvec4 KHR-GL40.gpu_shader_fp64.builtin.greaterthan_dmat2 KHR-GL40.gpu_shader_fp64.builtin.greaterthan_dmat2x3 KHR-GL40.gpu_shader_fp64.builtin.greaterthan_dmat2x4 KHR-GL40.gpu_shader_fp64.builtin.greaterthan_dmat3x2 KHR-GL40.gpu_shader_fp64.builtin.greaterthan_dmat3 KHR-GL40.gpu_shader_fp64.builtin.greaterthan_dmat3x4 KHR-GL40.gpu_shader_fp64.builtin.greaterthan_dmat4x2 KHR-GL40.gpu_shader_fp64.builtin.greaterthan_dmat4x3 KHR-GL40.gpu_shader_fp64.builtin.greaterthan_dmat4 KHR-GL40.gpu_shader_fp64.builtin.greaterthanequal_double KHR-GL40.gpu_shader_fp64.builtin.greaterthanequal_dvec2 KHR-GL40.gpu_shader_fp64.builtin.greaterthanequal_dvec3 KHR-GL40.gpu_shader_fp64.builtin.greaterthanequal_dvec4 KHR-GL40.gpu_shader_fp64.builtin.greaterthanequal_dmat2 KHR-GL40.gpu_shader_fp64.builtin.greaterthanequal_dmat2x3 KHR-GL40.gpu_shader_fp64.builtin.greaterthanequal_dmat2x4 KHR-GL40.gpu_shader_fp64.builtin.greaterthanequal_dmat3x2 KHR-GL40.gpu_shader_fp64.builtin.greaterthanequal_dmat3 KHR-GL40.gpu_shader_fp64.builtin.greaterthanequal_dmat3x4 KHR-GL40.gpu_shader_fp64.builtin.greaterthanequal_dmat4x2 KHR-GL40.gpu_shader_fp64.builtin.greaterthanequal_dmat4x3 KHR-GL40.gpu_shader_fp64.builtin.greaterthanequal_dmat4 KHR-GL40.gpu_shader_fp64.builtin.inverse_double KHR-GL40.gpu_shader_fp64.builtin.inverse_dvec2 KHR-GL40.gpu_shader_fp64.builtin.inverse_dvec3 KHR-GL40.gpu_shader_fp64.builtin.inverse_dvec4 KHR-GL40.gpu_shader_fp64.builtin.inverse_dmat2 KHR-GL40.gpu_shader_fp64.builtin.inverse_dmat2x3 KHR-GL40.gpu_shader_fp64.builtin.inverse_dmat2x4 KHR-GL40.gpu_shader_fp64.builtin.inverse_dmat3x2 KHR-GL40.gpu_shader_fp64.builtin.inverse_dmat3 KHR-GL40.gpu_shader_fp64.builtin.inverse_dmat3x4 KHR-GL40.gpu_shader_fp64.builtin.inverse_dmat4x2 KHR-GL40.gpu_shader_fp64.builtin.inverse_dmat4x3 KHR-GL40.gpu_shader_fp64.builtin.inverse_dmat4 KHR-GL40.gpu_shader_fp64.builtin.inversesqrt_double KHR-GL40.gpu_shader_fp64.builtin.inversesqrt_dvec2 KHR-GL40.gpu_shader_fp64.builtin.inversesqrt_dvec3 KHR-GL40.gpu_shader_fp64.builtin.inversesqrt_dvec4 KHR-GL40.gpu_shader_fp64.builtin.inversesqrt_dmat2 KHR-GL40.gpu_shader_fp64.builtin.inversesqrt_dmat2x3 KHR-GL40.gpu_shader_fp64.builtin.inversesqrt_dmat2x4 KHR-GL40.gpu_shader_fp64.builtin.inversesqrt_dmat3x2 KHR-GL40.gpu_shader_fp64.builtin.inversesqrt_dmat3 KHR-GL40.gpu_shader_fp64.builtin.inversesqrt_dmat3x4 KHR-GL40.gpu_shader_fp64.builtin.inversesqrt_dmat4x2 KHR-GL40.gpu_shader_fp64.builtin.inversesqrt_dmat4x3 KHR-GL40.gpu_shader_fp64.builtin.inversesqrt_dmat4 KHR-GL40.gpu_shader_fp64.builtin.ldexp_double KHR-GL40.gpu_shader_fp64.builtin.ldexp_dvec2 KHR-GL40.gpu_shader_fp64.builtin.ldexp_dvec3 KHR-GL40.gpu_shader_fp64.builtin.ldexp_dvec4 KHR-GL40.gpu_shader_fp64.builtin.ldexp_dmat2 KHR-GL40.gpu_shader_fp64.builtin.ldexp_dmat2x3 KHR-GL40.gpu_shader_fp64.builtin.ldexp_dmat2x4 KHR-GL40.gpu_shader_fp64.builtin.ldexp_dmat3x2 KHR-GL40.gpu_shader_fp64.builtin.ldexp_dmat3 KHR-GL40.gpu_shader_fp64.builtin.ldexp_dmat3x4 KHR-GL40.gpu_shader_fp64.builtin.ldexp_dmat4x2 KHR-GL40.gpu_shader_fp64.builtin.ldexp_dmat4x3 KHR-GL40.gpu_shader_fp64.builtin.ldexp_dmat4 KHR-GL40.gpu_shader_fp64.builtin.lessthan_double KHR-GL40.gpu_shader_fp64.builtin.lessthan_dvec2 KHR-GL40.gpu_shader_fp64.builtin.lessthan_dvec3 KHR-GL40.gpu_shader_fp64.builtin.lessthan_dvec4 KHR-GL40.gpu_shader_fp64.builtin.lessthan_dmat2 KHR-GL40.gpu_shader_fp64.builtin.lessthan_dmat2x3 KHR-GL40.gpu_shader_fp64.builtin.lessthan_dmat2x4 KHR-GL40.gpu_shader_fp64.builtin.lessthan_dmat3x2 KHR-GL40.gpu_shader_fp64.builtin.lessthan_dmat3 KHR-GL40.gpu_shader_fp64.builtin.lessthan_dmat3x4 KHR-GL40.gpu_shader_fp64.builtin.lessthan_dmat4x2 KHR-GL40.gpu_shader_fp64.builtin.lessthan_dmat4x3 KHR-GL40.gpu_shader_fp64.builtin.lessthan_dmat4 KHR-GL40.gpu_shader_fp64.builtin.lessthanequal_double KHR-GL40.gpu_shader_fp64.builtin.lessthanequal_dvec2 KHR-GL40.gpu_shader_fp64.builtin.lessthanequal_dvec3 KHR-GL40.gpu_shader_fp64.builtin.lessthanequal_dvec4 KHR-GL40.gpu_shader_fp64.builtin.lessthanequal_dmat2 KHR-GL40.gpu_shader_fp64.builtin.lessthanequal_dmat2x3 KHR-GL40.gpu_shader_fp64.builtin.lessthanequal_dmat2x4 KHR-GL40.gpu_shader_fp64.builtin.lessthanequal_dmat3x2 KHR-GL40.gpu_shader_fp64.builtin.lessthanequal_dmat3 KHR-GL40.gpu_shader_fp64.builtin.lessthanequal_dmat3x4 KHR-GL40.gpu_shader_fp64.builtin.lessthanequal_dmat4x2 KHR-GL40.gpu_shader_fp64.builtin.lessthanequal_dmat4x3 KHR-GL40.gpu_shader_fp64.builtin.lessthanequal_dmat4 KHR-GL40.gpu_shader_fp64.builtin.length_double KHR-GL40.gpu_shader_fp64.builtin.length_dvec2 KHR-GL40.gpu_shader_fp64.builtin.length_dvec3 KHR-GL40.gpu_shader_fp64.builtin.length_dvec4 KHR-GL40.gpu_shader_fp64.builtin.length_dmat2 KHR-GL40.gpu_shader_fp64.builtin.length_dmat2x3 KHR-GL40.gpu_shader_fp64.builtin.length_dmat2x4 KHR-GL40.gpu_shader_fp64.builtin.length_dmat3x2 KHR-GL40.gpu_shader_fp64.builtin.length_dmat3 KHR-GL40.gpu_shader_fp64.builtin.length_dmat3x4 KHR-GL40.gpu_shader_fp64.builtin.length_dmat4x2 KHR-GL40.gpu_shader_fp64.builtin.length_dmat4x3 KHR-GL40.gpu_shader_fp64.builtin.length_dmat4 KHR-GL40.gpu_shader_fp64.builtin.matrixcompmult_double KHR-GL40.gpu_shader_fp64.builtin.matrixcompmult_dvec2 KHR-GL40.gpu_shader_fp64.builtin.matrixcompmult_dvec3 KHR-GL40.gpu_shader_fp64.builtin.matrixcompmult_dvec4 KHR-GL40.gpu_shader_fp64.builtin.matrixcompmult_dmat2 KHR-GL40.gpu_shader_fp64.builtin.matrixcompmult_dmat2x3 KHR-GL40.gpu_shader_fp64.builtin.matrixcompmult_dmat2x4 KHR-GL40.gpu_shader_fp64.builtin.matrixcompmult_dmat3x2 KHR-GL40.gpu_shader_fp64.builtin.matrixcompmult_dmat3 KHR-GL40.gpu_shader_fp64.builtin.matrixcompmult_dmat3x4 KHR-GL40.gpu_shader_fp64.builtin.matrixcompmult_dmat4x2 KHR-GL40.gpu_shader_fp64.builtin.matrixcompmult_dmat4x3 KHR-GL40.gpu_shader_fp64.builtin.matrixcompmult_dmat4 KHR-GL40.gpu_shader_fp64.builtin.max_double KHR-GL40.gpu_shader_fp64.builtin.max_dvec2 KHR-GL40.gpu_shader_fp64.builtin.max_dvec3 KHR-GL40.gpu_shader_fp64.builtin.max_dvec4 KHR-GL40.gpu_shader_fp64.builtin.max_dmat2 KHR-GL40.gpu_shader_fp64.builtin.max_dmat2x3 KHR-GL40.gpu_shader_fp64.builtin.max_dmat2x4 KHR-GL40.gpu_shader_fp64.builtin.max_dmat3x2 KHR-GL40.gpu_shader_fp64.builtin.max_dmat3 KHR-GL40.gpu_shader_fp64.builtin.max_dmat3x4 KHR-GL40.gpu_shader_fp64.builtin.max_dmat4x2 KHR-GL40.gpu_shader_fp64.builtin.max_dmat4x3 KHR-GL40.gpu_shader_fp64.builtin.max_dmat4 KHR-GL40.gpu_shader_fp64.builtin.max_against_scalar_double KHR-GL40.gpu_shader_fp64.builtin.max_against_scalar_dvec2 KHR-GL40.gpu_shader_fp64.builtin.max_against_scalar_dvec3 KHR-GL40.gpu_shader_fp64.builtin.max_against_scalar_dvec4 KHR-GL40.gpu_shader_fp64.builtin.max_against_scalar_dmat2 KHR-GL40.gpu_shader_fp64.builtin.max_against_scalar_dmat2x3 KHR-GL40.gpu_shader_fp64.builtin.max_against_scalar_dmat2x4 KHR-GL40.gpu_shader_fp64.builtin.max_against_scalar_dmat3x2 KHR-GL40.gpu_shader_fp64.builtin.max_against_scalar_dmat3 KHR-GL40.gpu_shader_fp64.builtin.max_against_scalar_dmat3x4 KHR-GL40.gpu_shader_fp64.builtin.max_against_scalar_dmat4x2 KHR-GL40.gpu_shader_fp64.builtin.max_against_scalar_dmat4x3 KHR-GL40.gpu_shader_fp64.builtin.max_against_scalar_dmat4 KHR-GL40.gpu_shader_fp64.builtin.min_double KHR-GL40.gpu_shader_fp64.builtin.min_dvec2 KHR-GL40.gpu_shader_fp64.builtin.min_dvec3 KHR-GL40.gpu_shader_fp64.builtin.min_dvec4 KHR-GL40.gpu_shader_fp64.builtin.min_dmat2 KHR-GL40.gpu_shader_fp64.builtin.min_dmat2x3 KHR-GL40.gpu_shader_fp64.builtin.min_dmat2x4 KHR-GL40.gpu_shader_fp64.builtin.min_dmat3x2 KHR-GL40.gpu_shader_fp64.builtin.min_dmat3 KHR-GL40.gpu_shader_fp64.builtin.min_dmat3x4 KHR-GL40.gpu_shader_fp64.builtin.min_dmat4x2 KHR-GL40.gpu_shader_fp64.builtin.min_dmat4x3 KHR-GL40.gpu_shader_fp64.builtin.min_dmat4 KHR-GL40.gpu_shader_fp64.builtin.min_against_scalar_double KHR-GL40.gpu_shader_fp64.builtin.min_against_scalar_dvec2 KHR-GL40.gpu_shader_fp64.builtin.min_against_scalar_dvec3 KHR-GL40.gpu_shader_fp64.builtin.min_against_scalar_dvec4 KHR-GL40.gpu_shader_fp64.builtin.min_against_scalar_dmat2 KHR-GL40.gpu_shader_fp64.builtin.min_against_scalar_dmat2x3 KHR-GL40.gpu_shader_fp64.builtin.min_against_scalar_dmat2x4 KHR-GL40.gpu_shader_fp64.builtin.min_against_scalar_dmat3x2 KHR-GL40.gpu_shader_fp64.builtin.min_against_scalar_dmat3 KHR-GL40.gpu_shader_fp64.builtin.min_against_scalar_dmat3x4 KHR-GL40.gpu_shader_fp64.builtin.min_against_scalar_dmat4x2 KHR-GL40.gpu_shader_fp64.builtin.min_against_scalar_dmat4x3 KHR-GL40.gpu_shader_fp64.builtin.min_against_scalar_dmat4 KHR-GL40.gpu_shader_fp64.builtin.mix_double KHR-GL40.gpu_shader_fp64.builtin.mix_dvec2 KHR-GL40.gpu_shader_fp64.builtin.mix_dvec3 KHR-GL40.gpu_shader_fp64.builtin.mix_dvec4 KHR-GL40.gpu_shader_fp64.builtin.mix_dmat2 KHR-GL40.gpu_shader_fp64.builtin.mix_dmat2x3 KHR-GL40.gpu_shader_fp64.builtin.mix_dmat2x4 KHR-GL40.gpu_shader_fp64.builtin.mix_dmat3x2 KHR-GL40.gpu_shader_fp64.builtin.mix_dmat3 KHR-GL40.gpu_shader_fp64.builtin.mix_dmat3x4 KHR-GL40.gpu_shader_fp64.builtin.mix_dmat4x2 KHR-GL40.gpu_shader_fp64.builtin.mix_dmat4x3 KHR-GL40.gpu_shader_fp64.builtin.mix_dmat4 KHR-GL40.gpu_shader_fp64.builtin.modf_double KHR-GL40.gpu_shader_fp64.builtin.modf_dvec2 KHR-GL40.gpu_shader_fp64.builtin.modf_dvec3 KHR-GL40.gpu_shader_fp64.builtin.modf_dvec4 KHR-GL40.gpu_shader_fp64.builtin.modf_dmat2 KHR-GL40.gpu_shader_fp64.builtin.modf_dmat2x3 KHR-GL40.gpu_shader_fp64.builtin.modf_dmat2x4 KHR-GL40.gpu_shader_fp64.builtin.modf_dmat3x2 KHR-GL40.gpu_shader_fp64.builtin.modf_dmat3 KHR-GL40.gpu_shader_fp64.builtin.modf_dmat3x4 KHR-GL40.gpu_shader_fp64.builtin.modf_dmat4x2 KHR-GL40.gpu_shader_fp64.builtin.modf_dmat4x3 KHR-GL40.gpu_shader_fp64.builtin.modf_dmat4 KHR-GL40.gpu_shader_fp64.builtin.normalize_double KHR-GL40.gpu_shader_fp64.builtin.normalize_dvec2 KHR-GL40.gpu_shader_fp64.builtin.normalize_dvec3 KHR-GL40.gpu_shader_fp64.builtin.normalize_dvec4 KHR-GL40.gpu_shader_fp64.builtin.normalize_dmat2 KHR-GL40.gpu_shader_fp64.builtin.normalize_dmat2x3 KHR-GL40.gpu_shader_fp64.builtin.normalize_dmat2x4 KHR-GL40.gpu_shader_fp64.builtin.normalize_dmat3x2 KHR-GL40.gpu_shader_fp64.builtin.normalize_dmat3 KHR-GL40.gpu_shader_fp64.builtin.normalize_dmat3x4 KHR-GL40.gpu_shader_fp64.builtin.normalize_dmat4x2 KHR-GL40.gpu_shader_fp64.builtin.normalize_dmat4x3 KHR-GL40.gpu_shader_fp64.builtin.normalize_dmat4 KHR-GL40.gpu_shader_fp64.builtin.notequal_double KHR-GL40.gpu_shader_fp64.builtin.notequal_dvec2 KHR-GL40.gpu_shader_fp64.builtin.notequal_dvec3 KHR-GL40.gpu_shader_fp64.builtin.notequal_dvec4 KHR-GL40.gpu_shader_fp64.builtin.notequal_dmat2 KHR-GL40.gpu_shader_fp64.builtin.notequal_dmat2x3 KHR-GL40.gpu_shader_fp64.builtin.notequal_dmat2x4 KHR-GL40.gpu_shader_fp64.builtin.notequal_dmat3x2 KHR-GL40.gpu_shader_fp64.builtin.notequal_dmat3 KHR-GL40.gpu_shader_fp64.builtin.notequal_dmat3x4 KHR-GL40.gpu_shader_fp64.builtin.notequal_dmat4x2 KHR-GL40.gpu_shader_fp64.builtin.notequal_dmat4x3 KHR-GL40.gpu_shader_fp64.builtin.notequal_dmat4 KHR-GL40.gpu_shader_fp64.builtin.outerproduct_double KHR-GL40.gpu_shader_fp64.builtin.outerproduct_dvec2 KHR-GL40.gpu_shader_fp64.builtin.outerproduct_dvec3 KHR-GL40.gpu_shader_fp64.builtin.outerproduct_dvec4 KHR-GL40.gpu_shader_fp64.builtin.outerproduct_dmat2 KHR-GL40.gpu_shader_fp64.builtin.outerproduct_dmat2x3 KHR-GL40.gpu_shader_fp64.builtin.outerproduct_dmat2x4 KHR-GL40.gpu_shader_fp64.builtin.outerproduct_dmat3x2 KHR-GL40.gpu_shader_fp64.builtin.outerproduct_dmat3 KHR-GL40.gpu_shader_fp64.builtin.outerproduct_dmat3x4 KHR-GL40.gpu_shader_fp64.builtin.outerproduct_dmat4x2 KHR-GL40.gpu_shader_fp64.builtin.outerproduct_dmat4x3 KHR-GL40.gpu_shader_fp64.builtin.outerproduct_dmat4 KHR-GL40.gpu_shader_fp64.builtin.packdouble2x32_double KHR-GL40.gpu_shader_fp64.builtin.packdouble2x32_dvec2 KHR-GL40.gpu_shader_fp64.builtin.packdouble2x32_dvec3 KHR-GL40.gpu_shader_fp64.builtin.packdouble2x32_dvec4 KHR-GL40.gpu_shader_fp64.builtin.packdouble2x32_dmat2 KHR-GL40.gpu_shader_fp64.builtin.packdouble2x32_dmat2x3 KHR-GL40.gpu_shader_fp64.builtin.packdouble2x32_dmat2x4 KHR-GL40.gpu_shader_fp64.builtin.packdouble2x32_dmat3x2 KHR-GL40.gpu_shader_fp64.builtin.packdouble2x32_dmat3 KHR-GL40.gpu_shader_fp64.builtin.packdouble2x32_dmat3x4 KHR-GL40.gpu_shader_fp64.builtin.packdouble2x32_dmat4x2 KHR-GL40.gpu_shader_fp64.builtin.packdouble2x32_dmat4x3 KHR-GL40.gpu_shader_fp64.builtin.packdouble2x32_dmat4 KHR-GL40.gpu_shader_fp64.builtin.reflect_double KHR-GL40.gpu_shader_fp64.builtin.reflect_dvec2 KHR-GL40.gpu_shader_fp64.builtin.reflect_dvec3 KHR-GL40.gpu_shader_fp64.builtin.reflect_dvec4 KHR-GL40.gpu_shader_fp64.builtin.reflect_dmat2 KHR-GL40.gpu_shader_fp64.builtin.reflect_dmat2x3 KHR-GL40.gpu_shader_fp64.builtin.reflect_dmat2x4 KHR-GL40.gpu_shader_fp64.builtin.reflect_dmat3x2 KHR-GL40.gpu_shader_fp64.builtin.reflect_dmat3 KHR-GL40.gpu_shader_fp64.builtin.reflect_dmat3x4 KHR-GL40.gpu_shader_fp64.builtin.reflect_dmat4x2 KHR-GL40.gpu_shader_fp64.builtin.reflect_dmat4x3 KHR-GL40.gpu_shader_fp64.builtin.reflect_dmat4 KHR-GL40.gpu_shader_fp64.builtin.refract_double KHR-GL40.gpu_shader_fp64.builtin.refract_dvec2 KHR-GL40.gpu_shader_fp64.builtin.refract_dvec3 KHR-GL40.gpu_shader_fp64.builtin.refract_dvec4 KHR-GL40.gpu_shader_fp64.builtin.refract_dmat2 KHR-GL40.gpu_shader_fp64.builtin.refract_dmat2x3 KHR-GL40.gpu_shader_fp64.builtin.refract_dmat2x4 KHR-GL40.gpu_shader_fp64.builtin.refract_dmat3x2 KHR-GL40.gpu_shader_fp64.builtin.refract_dmat3 KHR-GL40.gpu_shader_fp64.builtin.refract_dmat3x4 KHR-GL40.gpu_shader_fp64.builtin.refract_dmat4x2 KHR-GL40.gpu_shader_fp64.builtin.refract_dmat4x3 KHR-GL40.gpu_shader_fp64.builtin.refract_dmat4 KHR-GL40.gpu_shader_fp64.builtin.round_double KHR-GL40.gpu_shader_fp64.builtin.round_dvec2 KHR-GL40.gpu_shader_fp64.builtin.round_dvec3 KHR-GL40.gpu_shader_fp64.builtin.round_dvec4 KHR-GL40.gpu_shader_fp64.builtin.round_dmat2 KHR-GL40.gpu_shader_fp64.builtin.round_dmat2x3 KHR-GL40.gpu_shader_fp64.builtin.round_dmat2x4 KHR-GL40.gpu_shader_fp64.builtin.round_dmat3x2 KHR-GL40.gpu_shader_fp64.builtin.round_dmat3 KHR-GL40.gpu_shader_fp64.builtin.round_dmat3x4 KHR-GL40.gpu_shader_fp64.builtin.round_dmat4x2 KHR-GL40.gpu_shader_fp64.builtin.round_dmat4x3 KHR-GL40.gpu_shader_fp64.builtin.round_dmat4 KHR-GL40.gpu_shader_fp64.builtin.roundeven_double KHR-GL40.gpu_shader_fp64.builtin.roundeven_dvec2 KHR-GL40.gpu_shader_fp64.builtin.roundeven_dvec3 KHR-GL40.gpu_shader_fp64.builtin.roundeven_dvec4 KHR-GL40.gpu_shader_fp64.builtin.roundeven_dmat2 KHR-GL40.gpu_shader_fp64.builtin.roundeven_dmat2x3 KHR-GL40.gpu_shader_fp64.builtin.roundeven_dmat2x4 KHR-GL40.gpu_shader_fp64.builtin.roundeven_dmat3x2 KHR-GL40.gpu_shader_fp64.builtin.roundeven_dmat3 KHR-GL40.gpu_shader_fp64.builtin.roundeven_dmat3x4 KHR-GL40.gpu_shader_fp64.builtin.roundeven_dmat4x2 KHR-GL40.gpu_shader_fp64.builtin.roundeven_dmat4x3 KHR-GL40.gpu_shader_fp64.builtin.roundeven_dmat4 KHR-GL40.gpu_shader_fp64.builtin.sign_double KHR-GL40.gpu_shader_fp64.builtin.sign_dvec2 KHR-GL40.gpu_shader_fp64.builtin.sign_dvec3 KHR-GL40.gpu_shader_fp64.builtin.sign_dvec4 KHR-GL40.gpu_shader_fp64.builtin.sign_dmat2 KHR-GL40.gpu_shader_fp64.builtin.sign_dmat2x3 KHR-GL40.gpu_shader_fp64.builtin.sign_dmat2x4 KHR-GL40.gpu_shader_fp64.builtin.sign_dmat3x2 KHR-GL40.gpu_shader_fp64.builtin.sign_dmat3 KHR-GL40.gpu_shader_fp64.builtin.sign_dmat3x4 KHR-GL40.gpu_shader_fp64.builtin.sign_dmat4x2 KHR-GL40.gpu_shader_fp64.builtin.sign_dmat4x3 KHR-GL40.gpu_shader_fp64.builtin.sign_dmat4 KHR-GL40.gpu_shader_fp64.builtin.smoothstep_double KHR-GL40.gpu_shader_fp64.builtin.smoothstep_dvec2 KHR-GL40.gpu_shader_fp64.builtin.smoothstep_dvec3 KHR-GL40.gpu_shader_fp64.builtin.smoothstep_dvec4 KHR-GL40.gpu_shader_fp64.builtin.smoothstep_dmat2 KHR-GL40.gpu_shader_fp64.builtin.smoothstep_dmat2x3 KHR-GL40.gpu_shader_fp64.builtin.smoothstep_dmat2x4 KHR-GL40.gpu_shader_fp64.builtin.smoothstep_dmat3x2 KHR-GL40.gpu_shader_fp64.builtin.smoothstep_dmat3 KHR-GL40.gpu_shader_fp64.builtin.smoothstep_dmat3x4 KHR-GL40.gpu_shader_fp64.builtin.smoothstep_dmat4x2 KHR-GL40.gpu_shader_fp64.builtin.smoothstep_dmat4x3 KHR-GL40.gpu_shader_fp64.builtin.smoothstep_dmat4 KHR-GL40.gpu_shader_fp64.builtin.smoothstep_against_scalar_double KHR-GL40.gpu_shader_fp64.builtin.smoothstep_against_scalar_dvec2 KHR-GL40.gpu_shader_fp64.builtin.smoothstep_against_scalar_dvec3 KHR-GL40.gpu_shader_fp64.builtin.smoothstep_against_scalar_dvec4 KHR-GL40.gpu_shader_fp64.builtin.smoothstep_against_scalar_dmat2 KHR-GL40.gpu_shader_fp64.builtin.smoothstep_against_scalar_dmat2x3 KHR-GL40.gpu_shader_fp64.builtin.smoothstep_against_scalar_dmat2x4 KHR-GL40.gpu_shader_fp64.builtin.smoothstep_against_scalar_dmat3x2 KHR-GL40.gpu_shader_fp64.builtin.smoothstep_against_scalar_dmat3 KHR-GL40.gpu_shader_fp64.builtin.smoothstep_against_scalar_dmat3x4 KHR-GL40.gpu_shader_fp64.builtin.smoothstep_against_scalar_dmat4x2 KHR-GL40.gpu_shader_fp64.builtin.smoothstep_against_scalar_dmat4x3 KHR-GL40.gpu_shader_fp64.builtin.smoothstep_against_scalar_dmat4 KHR-GL40.gpu_shader_fp64.builtin.sqrt_double KHR-GL40.gpu_shader_fp64.builtin.sqrt_dvec2 KHR-GL40.gpu_shader_fp64.builtin.sqrt_dvec3 KHR-GL40.gpu_shader_fp64.builtin.sqrt_dvec4 KHR-GL40.gpu_shader_fp64.builtin.sqrt_dmat2 KHR-GL40.gpu_shader_fp64.builtin.sqrt_dmat2x3 KHR-GL40.gpu_shader_fp64.builtin.sqrt_dmat2x4 KHR-GL40.gpu_shader_fp64.builtin.sqrt_dmat3x2 KHR-GL40.gpu_shader_fp64.builtin.sqrt_dmat3 KHR-GL40.gpu_shader_fp64.builtin.sqrt_dmat3x4 KHR-GL40.gpu_shader_fp64.builtin.sqrt_dmat4x2 KHR-GL40.gpu_shader_fp64.builtin.sqrt_dmat4x3 KHR-GL40.gpu_shader_fp64.builtin.sqrt_dmat4 KHR-GL40.gpu_shader_fp64.builtin.step_double KHR-GL40.gpu_shader_fp64.builtin.step_dvec2 KHR-GL40.gpu_shader_fp64.builtin.step_dvec3 KHR-GL40.gpu_shader_fp64.builtin.step_dvec4 KHR-GL40.gpu_shader_fp64.builtin.step_dmat2 KHR-GL40.gpu_shader_fp64.builtin.step_dmat2x3 KHR-GL40.gpu_shader_fp64.builtin.step_dmat2x4 KHR-GL40.gpu_shader_fp64.builtin.step_dmat3x2 KHR-GL40.gpu_shader_fp64.builtin.step_dmat3 KHR-GL40.gpu_shader_fp64.builtin.step_dmat3x4 KHR-GL40.gpu_shader_fp64.builtin.step_dmat4x2 KHR-GL40.gpu_shader_fp64.builtin.step_dmat4x3 KHR-GL40.gpu_shader_fp64.builtin.step_dmat4 KHR-GL40.gpu_shader_fp64.builtin.step_against_scalar_double KHR-GL40.gpu_shader_fp64.builtin.step_against_scalar_dvec2 KHR-GL40.gpu_shader_fp64.builtin.step_against_scalar_dvec3 KHR-GL40.gpu_shader_fp64.builtin.step_against_scalar_dvec4 KHR-GL40.gpu_shader_fp64.builtin.step_against_scalar_dmat2 KHR-GL40.gpu_shader_fp64.builtin.step_against_scalar_dmat2x3 KHR-GL40.gpu_shader_fp64.builtin.step_against_scalar_dmat2x4 KHR-GL40.gpu_shader_fp64.builtin.step_against_scalar_dmat3x2 KHR-GL40.gpu_shader_fp64.builtin.step_against_scalar_dmat3 KHR-GL40.gpu_shader_fp64.builtin.step_against_scalar_dmat3x4 KHR-GL40.gpu_shader_fp64.builtin.step_against_scalar_dmat4x2 KHR-GL40.gpu_shader_fp64.builtin.step_against_scalar_dmat4x3 KHR-GL40.gpu_shader_fp64.builtin.step_against_scalar_dmat4 KHR-GL40.gpu_shader_fp64.builtin.transpose_double KHR-GL40.gpu_shader_fp64.builtin.transpose_dvec2 KHR-GL40.gpu_shader_fp64.builtin.transpose_dvec3 KHR-GL40.gpu_shader_fp64.builtin.transpose_dvec4 KHR-GL40.gpu_shader_fp64.builtin.transpose_dmat2 KHR-GL40.gpu_shader_fp64.builtin.transpose_dmat2x3 KHR-GL40.gpu_shader_fp64.builtin.transpose_dmat2x4 KHR-GL40.gpu_shader_fp64.builtin.transpose_dmat3x2 KHR-GL40.gpu_shader_fp64.builtin.transpose_dmat3 KHR-GL40.gpu_shader_fp64.builtin.transpose_dmat3x4 KHR-GL40.gpu_shader_fp64.builtin.transpose_dmat4x2 KHR-GL40.gpu_shader_fp64.builtin.transpose_dmat4x3 KHR-GL40.gpu_shader_fp64.builtin.transpose_dmat4 KHR-GL40.gpu_shader_fp64.builtin.trunc_double KHR-GL40.gpu_shader_fp64.builtin.trunc_dvec2 KHR-GL40.gpu_shader_fp64.builtin.trunc_dvec3 KHR-GL40.gpu_shader_fp64.builtin.trunc_dvec4 KHR-GL40.gpu_shader_fp64.builtin.trunc_dmat2 KHR-GL40.gpu_shader_fp64.builtin.trunc_dmat2x3 KHR-GL40.gpu_shader_fp64.builtin.trunc_dmat2x4 KHR-GL40.gpu_shader_fp64.builtin.trunc_dmat3x2 KHR-GL40.gpu_shader_fp64.builtin.trunc_dmat3 KHR-GL40.gpu_shader_fp64.builtin.trunc_dmat3x4 KHR-GL40.gpu_shader_fp64.builtin.trunc_dmat4x2 KHR-GL40.gpu_shader_fp64.builtin.trunc_dmat4x3 KHR-GL40.gpu_shader_fp64.builtin.trunc_dmat4 KHR-GL40.gpu_shader_fp64.builtin.unpackdouble2x32_double KHR-GL40.gpu_shader_fp64.builtin.unpackdouble2x32_dvec2 KHR-GL40.gpu_shader_fp64.builtin.unpackdouble2x32_dvec3 KHR-GL40.gpu_shader_fp64.builtin.unpackdouble2x32_dvec4 KHR-GL40.gpu_shader_fp64.builtin.unpackdouble2x32_dmat2 KHR-GL40.gpu_shader_fp64.builtin.unpackdouble2x32_dmat2x3 KHR-GL40.gpu_shader_fp64.builtin.unpackdouble2x32_dmat2x4 KHR-GL40.gpu_shader_fp64.builtin.unpackdouble2x32_dmat3x2 KHR-GL40.gpu_shader_fp64.builtin.unpackdouble2x32_dmat3 KHR-GL40.gpu_shader_fp64.builtin.unpackdouble2x32_dmat3x4 KHR-GL40.gpu_shader_fp64.builtin.unpackdouble2x32_dmat4x2 KHR-GL40.gpu_shader_fp64.builtin.unpackdouble2x32_dmat4x3 KHR-GL40.gpu_shader_fp64.builtin.unpackdouble2x32_dmat4 KHR-GL40.gpu_shader_fp64.builtin.isnan_double KHR-GL40.gpu_shader_fp64.builtin.isnan_dvec2 KHR-GL40.gpu_shader_fp64.builtin.isnan_dvec3 KHR-GL40.gpu_shader_fp64.builtin.isnan_dvec4 KHR-GL40.gpu_shader_fp64.builtin.isnan_dmat2 KHR-GL40.gpu_shader_fp64.builtin.isnan_dmat2x3 KHR-GL40.gpu_shader_fp64.builtin.isnan_dmat2x4 KHR-GL40.gpu_shader_fp64.builtin.isnan_dmat3x2 KHR-GL40.gpu_shader_fp64.builtin.isnan_dmat3 KHR-GL40.gpu_shader_fp64.builtin.isnan_dmat3x4 KHR-GL40.gpu_shader_fp64.builtin.isnan_dmat4x2 KHR-GL40.gpu_shader_fp64.builtin.isnan_dmat4x3 KHR-GL40.gpu_shader_fp64.builtin.isnan_dmat4 KHR-GL40.gpu_shader_fp64.builtin.isinf_double KHR-GL40.gpu_shader_fp64.builtin.isinf_dvec2 KHR-GL40.gpu_shader_fp64.builtin.isinf_dvec3 KHR-GL40.gpu_shader_fp64.builtin.isinf_dvec4 KHR-GL40.gpu_shader_fp64.builtin.isinf_dmat2 KHR-GL40.gpu_shader_fp64.builtin.isinf_dmat2x3 KHR-GL40.gpu_shader_fp64.builtin.isinf_dmat2x4 KHR-GL40.gpu_shader_fp64.builtin.isinf_dmat3x2 KHR-GL40.gpu_shader_fp64.builtin.isinf_dmat3 KHR-GL40.gpu_shader_fp64.builtin.isinf_dmat3x4 KHR-GL40.gpu_shader_fp64.builtin.isinf_dmat4x2 KHR-GL40.gpu_shader_fp64.builtin.isinf_dmat4x3 KHR-GL40.gpu_shader_fp64.builtin.isinf_dmat4 KHR-GL40.texture_gather.api-enums KHR-GL40.texture_gather.gather-glsl-compile KHR-GL40.texture_gather.plain-gather-float-2d-rgba KHR-GL40.texture_gather.plain-gather-float-2d-rg KHR-GL40.texture_gather.plain-gather-unorm-2d KHR-GL40.texture_gather.plain-gather-int-2d-rgba KHR-GL40.texture_gather.plain-gather-int-2d-rg KHR-GL40.texture_gather.plain-gather-uint-2d KHR-GL40.texture_gather.plain-gather-depth-2d KHR-GL40.texture_gather.plain-gather-float-2darray KHR-GL40.texture_gather.plain-gather-unorm-2darray KHR-GL40.texture_gather.plain-gather-int-2darray KHR-GL40.texture_gather.plain-gather-uint-2darray KHR-GL40.texture_gather.plain-gather-depth-2darray KHR-GL40.texture_gather.plain-gather-float-cube-rgba KHR-GL40.texture_gather.plain-gather-float-cube-rg KHR-GL40.texture_gather.plain-gather-unorm-cube KHR-GL40.texture_gather.plain-gather-int-cube-rgba KHR-GL40.texture_gather.plain-gather-int-cube-rg KHR-GL40.texture_gather.plain-gather-uint-cube KHR-GL40.texture_gather.plain-gather-depth-cube KHR-GL40.texture_gather.plain-gather-float-cube-array KHR-GL40.texture_gather.plain-gather-unorm-cube-array KHR-GL40.texture_gather.plain-gather-int-cube-array KHR-GL40.texture_gather.plain-gather-uint-cube-array KHR-GL40.texture_gather.plain-gather-depth-cube-array KHR-GL40.texture_gather.plain-gather-float-2drect KHR-GL40.texture_gather.plain-gather-unorm-2drect KHR-GL40.texture_gather.plain-gather-int-2drect KHR-GL40.texture_gather.plain-gather-uint-2drect KHR-GL40.texture_gather.plain-gather-depth-2drect KHR-GL40.texture_gather.offset-gather-float-2d KHR-GL40.texture_gather.offset-gather-unorm-2d KHR-GL40.texture_gather.offset-gather-int-2d KHR-GL40.texture_gather.offset-gather-uint-2d KHR-GL40.texture_gather.offset-gather-depth-2d KHR-GL40.texture_gather.offset-gather-float-2darray KHR-GL40.texture_gather.offset-gather-unorm-2darray KHR-GL40.texture_gather.offset-gather-int-2darray KHR-GL40.texture_gather.offset-gather-uint-2darray KHR-GL40.texture_gather.offset-gather-depth-2darray KHR-GL40.texture_gather.offset-gather-float-2drect KHR-GL40.texture_gather.offset-gather-unorm-2drect KHR-GL40.texture_gather.offset-gather-int-2drect KHR-GL40.texture_gather.offset-gather-uint-2drect KHR-GL40.texture_gather.offset-gather-depth-2drect KHR-GL40.texture_gather.offsets-gather-float-2d KHR-GL40.texture_gather.offsets-gather-unorm-2d KHR-GL40.texture_gather.offsets-gather-int-2d KHR-GL40.texture_gather.offsets-gather-uint-2d KHR-GL40.texture_gather.offsets-gather-depth-2d KHR-GL40.texture_gather.offsets-gather-float-2darray KHR-GL40.texture_gather.offsets-gather-unorm-2darray KHR-GL40.texture_gather.offsets-gather-int-2darray KHR-GL40.texture_gather.offsets-gather-uint-2darray KHR-GL40.texture_gather.offsets-gather-depth-2darray KHR-GL40.texture_gather.offsets-gather-float-2drect KHR-GL40.texture_gather.offsets-gather-unorm-2drect KHR-GL40.texture_gather.offsets-gather-int-2drect KHR-GL40.texture_gather.offsets-gather-uint-2drect KHR-GL40.texture_gather.offsets-gather-depth-2drect KHR-GL40.texture_gather.swizzle KHR-GL40.texture_gather.base-level KHR-GL40.texture_gather.incomplete-texture KHR-GL40.texture_gather.incomplete-texture-last-comp KHR-GL40.texture_gather.triangle-draw KHR-GL40.texture_gather.plain-gather-float-2d-srgb KHR-GL40.texture_gather.plain-gather-float-2d-srgb-alpha KHR-GL40.texture_gather.gather-geometry-shader KHR-GL40.texture_gather.gather-tesselation-shader KHR-GL40.texture_gather.plain-gather-float-2d-rgb KHR-GL40.texture_gather.plain-gather-float-2d-r KHR-GL40.texture_gather.offset-gather-float-2d-rgb KHR-GL40.texture_gather.offset-gather-float-2d-rg KHR-GL40.texture_gather.offset-gather-float-2d-r KHR-GL40.draw_indirect.basic-binding-default KHR-GL40.draw_indirect.basic-binding-zero KHR-GL40.draw_indirect.basic-binding-single KHR-GL40.draw_indirect.basic-binding-multi KHR-GL40.draw_indirect.basic-binding-delete KHR-GL40.draw_indirect.basic-buffer-data KHR-GL40.draw_indirect.basic-buffer-subData KHR-GL40.draw_indirect.basic-buffer-unMap KHR-GL40.draw_indirect.basic-buffer-getPointerv KHR-GL40.draw_indirect.basic-buffer-mapRange KHR-GL40.draw_indirect.basic-buffer-flushMappedRange KHR-GL40.draw_indirect.basic-buffer-copySubData KHR-GL40.draw_indirect.basic-drawArrays-singlePrimitive KHR-GL40.draw_indirect.basic-drawArrays-manyPrimitives KHR-GL40.draw_indirect.basic-drawArrays-instancing KHR-GL40.draw_indirect.basic-drawArrays-xfbPaused KHR-GL40.draw_indirect.basic-drawElements-singlePrimitive KHR-GL40.draw_indirect.basic-drawElements-manyPrimitives KHR-GL40.draw_indirect.basic-drawElements-instancing KHR-GL40.draw_indirect.basic-drawElements-xfbPaused KHR-GL40.draw_indirect.basic-drawArrays-simple KHR-GL40.draw_indirect.basic-drawArrays-noFirst KHR-GL40.draw_indirect.basic-drawArrays-bufferOffset KHR-GL40.draw_indirect.basic-drawArrays-vertexIds KHR-GL40.draw_indirect.basic-drawElements-simple KHR-GL40.draw_indirect.basic-drawElements-noFirstIndex KHR-GL40.draw_indirect.basic-drawElements-basevertex KHR-GL40.draw_indirect.basic-drawElements-bufferOffset KHR-GL40.draw_indirect.basic-drawElements-vertexIds KHR-GL40.draw_indirect.basic-indicesDataType-unsigned_short KHR-GL40.draw_indirect.basic-indicesDataType-unsigned_byte KHR-GL40.draw_indirect.basic-mode-drawArrays-points KHR-GL40.draw_indirect.basic-mode-drawArrays-lines KHR-GL40.draw_indirect.basic-mode-drawArrays-line_strip KHR-GL40.draw_indirect.basic-mode-drawArrays-line_loop KHR-GL40.draw_indirect.basic-mode-drawArrays-triangle_strip KHR-GL40.draw_indirect.basic-mode-drawArrays-triangle_fan KHR-GL40.draw_indirect.basic-mode-drawArrays-lines_adjacency KHR-GL40.draw_indirect.basic-mode-drawArrays-line_strip_adjacency KHR-GL40.draw_indirect.basic-mode-drawArrays-triangles_adjacency KHR-GL40.draw_indirect.basic-mode-drawArrays-triangle_strip_adjacency KHR-GL40.draw_indirect.basic-mode-drawElements-points KHR-GL40.draw_indirect.basic-mode-drawElements-lines KHR-GL40.draw_indirect.basic-mode-drawElements-line_strip KHR-GL40.draw_indirect.basic-mode-drawElements-line_loop KHR-GL40.draw_indirect.basic-mode-drawElements-triangle_strip KHR-GL40.draw_indirect.basic-mode-drawElements-triangle_fan KHR-GL40.draw_indirect.basic-mode-drawElements-lines_adjacency KHR-GL40.draw_indirect.basic-mode-drawElements-line_strip_adjacency KHR-GL40.draw_indirect.basic-mode-drawElements-triangles_adjacency KHR-GL40.draw_indirect.basic-mode-drawElements-triangle_strip_adjacency KHR-GL40.draw_indirect.advanced-twoPass-transformFeedback-arrays KHR-GL40.draw_indirect.advanced-twoPass-transformFeedback-elements KHR-GL40.draw_indirect.advanced-primitiveRestart-elements KHR-GL40.draw_indirect.negative-noindirect-arrays KHR-GL40.draw_indirect.negative-noindirect-elements KHR-GL40.draw_indirect.negative-invalidMode-arrays KHR-GL40.draw_indirect.negative-invalidMode-elements KHR-GL40.draw_indirect.negative-noVAO-arrays KHR-GL40.draw_indirect.negative-noVAO-elements KHR-GL40.draw_indirect.negative-bufferMapped-arrays KHR-GL40.draw_indirect.negative-bufferMapped-elements KHR-GL40.draw_indirect.negative-invalidType-elements KHR-GL40.draw_indirect.negative-gshIncompatible-arrays KHR-GL40.draw_indirect.negative-gshIncompatible-elements KHR-GL40.draw_indirect.negative-wrongOffset-arrays KHR-GL40.draw_indirect.negative-wrongOffset-elements KHR-GL40.draw_indirect.negative-invalidSize-arrays KHR-GL40.draw_indirect.negative-invalidSize-elements KHR-GL40.draw_indirect.negative-unalignedOffset KHR-GL40.clip_control_ARB.initial KHR-GL40.clip_control_ARB.modify_get KHR-GL40.clip_control_ARB.errors KHR-GL40.clip_control_ARB.origin KHR-GL40.clip_control_ARB.depth_mode_zero_to_one KHR-GL40.clip_control_ARB.depth_mode_one_to_one KHR-GL40.clip_control_ARB.face_culling KHR-GL40.clip_control_ARB.viewport_bounds KHR-GL40.shader_subroutine.min_maxes KHR-GL40.shader_subroutine.name_getters KHR-GL40.shader_subroutine.two_subroutines_single_subroutine_uniform KHR-GL40.shader_subroutine.four_subroutines_with_two_uniforms KHR-GL40.shader_subroutine.eight_subroutines_four_uniforms KHR-GL40.shader_subroutine.static_subroutine_call KHR-GL40.shader_subroutine.arrayed_subroutine_uniforms KHR-GL40.shader_subroutine.subroutines_3_subroutine_types_and_subroutine_uniforms_one_function KHR-GL40.shader_subroutine.arrays_of_arrays_of_uniforms KHR-GL40.shader_subroutine.globals_sampling_output_discard_function_calls KHR-GL40.shader_subroutine.ssbo_atomic_image_load_store KHR-GL40.shader_subroutine.subroutines_with_separate_shader_objects KHR-GL40.shader_subroutine.structure_parameters_program_binary KHR-GL40.shader_subroutine.subroutine_uniform_reset KHR-GL40.shader_subroutine.same_subroutine_and_subroutine_uniform_but_different_type_used_in_all_stages KHR-GL40.shader_subroutine.control_flow_and_returned_subroutine_values_used_as_subroutine_input KHR-GL40.shader_subroutine.subroutine_errors KHR-GL40.shader_subroutine.subroutine_uniform_scope KHR-GL40.shader_subroutine.missing_subroutine_keyword KHR-GL40.shader_subroutine.subroutines_incompatible_with_subroutine_type KHR-GL40.shader_subroutine.subroutine_uniform_wo_matching_subroutines KHR-GL40.shader_subroutine.two_duplicate_functions_one_being_a_subroutine KHR-GL40.shader_subroutine.recursion KHR-GL40.shader_subroutine.subroutine_wo_body KHR-GL40.shader_subroutine.subroutines_cannot_be_assigned_float_int_values_or_be_compared KHR-GL40.shader_subroutine.function_overloading_forbidden_for_subroutines KHR-GL40.shader_subroutine.subroutine_uniforms_used_for_sampling_atomic_image_functions KHR-GL40.shader_subroutine.subroutines_not_allowed_as_variables_constructors_and_argument_or_return_types KHR-GL40.texture_barrier_ARB.disjoint-texels KHR-GL40.texture_barrier_ARB.overlapping-texels KHR-GL40.texture_barrier_ARB.same-texel-rw KHR-GL40.texture_barrier_ARB.same-texel-rw-multipass KHR-GL40.exposed_extensions.validate_extensions