KHR-GL32.info.vendor KHR-GL32.info.renderer KHR-GL32.info.version KHR-GL32.info.shading_language_version KHR-GL32.info.extensions KHR-GL32.info.render_target KHR-GL32.clip_distance.coverage KHR-GL32.clip_distance.functional KHR-GL32.clip_distance.negative KHR-GL32.glsl_noperspective.functionaltest KHR-GL32.transform_feedback.api_errors_test KHR-GL32.transform_feedback.linking_errors_test KHR-GL32.transform_feedback.limits_test KHR-GL32.transform_feedback.capture_vertex_interleaved_test KHR-GL32.transform_feedback.capture_geometry_interleaved_test KHR-GL32.transform_feedback.capture_vertex_separate_test KHR-GL32.transform_feedback.capture_geometry_separate_test KHR-GL32.transform_feedback.get_xfb_varying KHR-GL32.transform_feedback.query_vertex_interleaved_test KHR-GL32.transform_feedback.query_geometry_interleaved_test KHR-GL32.transform_feedback.query_vertex_separate_test KHR-GL32.transform_feedback.query_geometry_separate_test KHR-GL32.transform_feedback.discard_vertex_test KHR-GL32.transform_feedback.discard_geometry_test KHR-GL32.transform_feedback.draw_xfb_test KHR-GL32.transform_feedback.draw_xfb_feedbackk_test KHR-GL32.transform_feedback.draw_xfb_stream_test KHR-GL32.transform_feedback.capture_special_interleaved_test KHR-GL32.transform_feedback.draw_xfb_instanced_test KHR-GL32.transform_feedback.draw_xfb_stream_instanced_test KHR-GL32.texture_repeat_mode.r8_49x23_0_clamp_to_edge KHR-GL32.texture_repeat_mode.r8_49x23_0_repeat KHR-GL32.texture_repeat_mode.r8_49x23_0_mirrored_repeat KHR-GL32.texture_repeat_mode.r8_49x23_1_clamp_to_edge KHR-GL32.texture_repeat_mode.r8_49x23_1_repeat KHR-GL32.texture_repeat_mode.r8_49x23_1_mirrored_repeat KHR-GL32.texture_repeat_mode.r8_49x23_2_clamp_to_edge KHR-GL32.texture_repeat_mode.r8_49x23_2_repeat KHR-GL32.texture_repeat_mode.r8_49x23_2_mirrored_repeat KHR-GL32.texture_repeat_mode.rgb565_49x23_0_clamp_to_edge KHR-GL32.texture_repeat_mode.rgb565_49x23_0_repeat KHR-GL32.texture_repeat_mode.rgb565_49x23_0_mirrored_repeat KHR-GL32.texture_repeat_mode.rgb565_49x23_1_clamp_to_edge KHR-GL32.texture_repeat_mode.rgb565_49x23_1_repeat KHR-GL32.texture_repeat_mode.rgb565_49x23_1_mirrored_repeat KHR-GL32.texture_repeat_mode.rgb565_49x23_2_clamp_to_edge KHR-GL32.texture_repeat_mode.rgb565_49x23_2_repeat KHR-GL32.texture_repeat_mode.rgb565_49x23_2_mirrored_repeat KHR-GL32.texture_repeat_mode.rgb8_49x23_0_clamp_to_edge KHR-GL32.texture_repeat_mode.rgb8_49x23_0_repeat KHR-GL32.texture_repeat_mode.rgb8_49x23_0_mirrored_repeat KHR-GL32.texture_repeat_mode.rgb8_49x23_1_clamp_to_edge KHR-GL32.texture_repeat_mode.rgb8_49x23_1_repeat KHR-GL32.texture_repeat_mode.rgb8_49x23_1_mirrored_repeat KHR-GL32.texture_repeat_mode.rgb8_49x23_2_clamp_to_edge KHR-GL32.texture_repeat_mode.rgb8_49x23_2_repeat KHR-GL32.texture_repeat_mode.rgb8_49x23_2_mirrored_repeat KHR-GL32.texture_repeat_mode.rgb10_a2_49x23_0_clamp_to_edge KHR-GL32.texture_repeat_mode.rgb10_a2_49x23_0_repeat KHR-GL32.texture_repeat_mode.rgb10_a2_49x23_0_mirrored_repeat KHR-GL32.texture_repeat_mode.rgb10_a2_49x23_1_clamp_to_edge KHR-GL32.texture_repeat_mode.rgb10_a2_49x23_1_repeat KHR-GL32.texture_repeat_mode.rgb10_a2_49x23_1_mirrored_repeat KHR-GL32.texture_repeat_mode.rgb10_a2_49x23_2_clamp_to_edge KHR-GL32.texture_repeat_mode.rgb10_a2_49x23_2_repeat KHR-GL32.texture_repeat_mode.rgb10_a2_49x23_2_mirrored_repeat KHR-GL32.texture_repeat_mode.r32ui_49x23_0_clamp_to_edge KHR-GL32.texture_repeat_mode.r32ui_49x23_0_repeat KHR-GL32.texture_repeat_mode.r32ui_49x23_0_mirrored_repeat KHR-GL32.texture_repeat_mode.r32ui_49x23_1_clamp_to_edge KHR-GL32.texture_repeat_mode.r32ui_49x23_1_repeat KHR-GL32.texture_repeat_mode.r32ui_49x23_1_mirrored_repeat KHR-GL32.texture_repeat_mode.r32ui_49x23_2_clamp_to_edge KHR-GL32.texture_repeat_mode.r32ui_49x23_2_repeat KHR-GL32.texture_repeat_mode.r32ui_49x23_2_mirrored_repeat KHR-GL32.texture_repeat_mode.rg32ui_49x23_0_clamp_to_edge KHR-GL32.texture_repeat_mode.rg32ui_49x23_0_repeat KHR-GL32.texture_repeat_mode.rg32ui_49x23_0_mirrored_repeat KHR-GL32.texture_repeat_mode.rg32ui_49x23_1_clamp_to_edge KHR-GL32.texture_repeat_mode.rg32ui_49x23_1_repeat KHR-GL32.texture_repeat_mode.rg32ui_49x23_1_mirrored_repeat KHR-GL32.texture_repeat_mode.rg32ui_49x23_2_clamp_to_edge KHR-GL32.texture_repeat_mode.rg32ui_49x23_2_repeat KHR-GL32.texture_repeat_mode.rg32ui_49x23_2_mirrored_repeat KHR-GL32.texture_repeat_mode.rgba32ui_49x23_0_clamp_to_edge KHR-GL32.texture_repeat_mode.rgba32ui_49x23_0_repeat KHR-GL32.texture_repeat_mode.rgba32ui_49x23_0_mirrored_repeat KHR-GL32.texture_repeat_mode.rgba32ui_49x23_1_clamp_to_edge KHR-GL32.texture_repeat_mode.rgba32ui_49x23_1_repeat KHR-GL32.texture_repeat_mode.rgba32ui_49x23_1_mirrored_repeat KHR-GL32.texture_repeat_mode.rgba32ui_49x23_2_clamp_to_edge KHR-GL32.texture_repeat_mode.rgba32ui_49x23_2_repeat KHR-GL32.texture_repeat_mode.rgba32ui_49x23_2_mirrored_repeat KHR-GL32.texture_repeat_mode.depth_component16_49x23_0_clamp_to_edge KHR-GL32.texture_repeat_mode.depth_component16_49x23_0_repeat KHR-GL32.texture_repeat_mode.depth_component16_49x23_0_mirrored_repeat KHR-GL32.texture_repeat_mode.depth_component16_49x23_1_clamp_to_edge KHR-GL32.texture_repeat_mode.depth_component16_49x23_1_repeat KHR-GL32.texture_repeat_mode.depth_component16_49x23_1_mirrored_repeat KHR-GL32.texture_repeat_mode.depth_component16_49x23_2_clamp_to_edge KHR-GL32.texture_repeat_mode.depth_component16_49x23_2_repeat KHR-GL32.texture_repeat_mode.depth_component16_49x23_2_mirrored_repeat KHR-GL32.texture_repeat_mode.depth24_stencil8_49x23_0_clamp_to_edge KHR-GL32.texture_repeat_mode.depth24_stencil8_49x23_0_repeat KHR-GL32.texture_repeat_mode.depth24_stencil8_49x23_0_mirrored_repeat KHR-GL32.texture_repeat_mode.depth24_stencil8_49x23_1_clamp_to_edge KHR-GL32.texture_repeat_mode.depth24_stencil8_49x23_1_repeat KHR-GL32.texture_repeat_mode.depth24_stencil8_49x23_1_mirrored_repeat KHR-GL32.texture_repeat_mode.depth24_stencil8_49x23_2_clamp_to_edge KHR-GL32.texture_repeat_mode.depth24_stencil8_49x23_2_repeat KHR-GL32.texture_repeat_mode.depth24_stencil8_49x23_2_mirrored_repeat KHR-GL32.texture_repeat_mode.r8_11x131_0_clamp_to_edge KHR-GL32.texture_repeat_mode.r8_11x131_0_repeat KHR-GL32.texture_repeat_mode.r8_11x131_0_mirrored_repeat KHR-GL32.texture_repeat_mode.r8_11x131_1_clamp_to_edge KHR-GL32.texture_repeat_mode.r8_11x131_1_repeat KHR-GL32.texture_repeat_mode.r8_11x131_1_mirrored_repeat KHR-GL32.texture_repeat_mode.r8_11x131_2_clamp_to_edge KHR-GL32.texture_repeat_mode.r8_11x131_2_repeat KHR-GL32.texture_repeat_mode.r8_11x131_2_mirrored_repeat KHR-GL32.texture_repeat_mode.rgb565_11x131_0_clamp_to_edge KHR-GL32.texture_repeat_mode.rgb565_11x131_0_repeat KHR-GL32.texture_repeat_mode.rgb565_11x131_0_mirrored_repeat KHR-GL32.texture_repeat_mode.rgb565_11x131_1_clamp_to_edge KHR-GL32.texture_repeat_mode.rgb565_11x131_1_repeat KHR-GL32.texture_repeat_mode.rgb565_11x131_1_mirrored_repeat KHR-GL32.texture_repeat_mode.rgb565_11x131_2_clamp_to_edge KHR-GL32.texture_repeat_mode.rgb565_11x131_2_repeat KHR-GL32.texture_repeat_mode.rgb565_11x131_2_mirrored_repeat KHR-GL32.texture_repeat_mode.rgb8_11x131_0_clamp_to_edge KHR-GL32.texture_repeat_mode.rgb8_11x131_0_repeat KHR-GL32.texture_repeat_mode.rgb8_11x131_0_mirrored_repeat KHR-GL32.texture_repeat_mode.rgb8_11x131_1_clamp_to_edge KHR-GL32.texture_repeat_mode.rgb8_11x131_1_repeat KHR-GL32.texture_repeat_mode.rgb8_11x131_1_mirrored_repeat KHR-GL32.texture_repeat_mode.rgb8_11x131_2_clamp_to_edge KHR-GL32.texture_repeat_mode.rgb8_11x131_2_repeat KHR-GL32.texture_repeat_mode.rgb8_11x131_2_mirrored_repeat KHR-GL32.texture_repeat_mode.rgb10_a2_11x131_0_clamp_to_edge KHR-GL32.texture_repeat_mode.rgb10_a2_11x131_0_repeat KHR-GL32.texture_repeat_mode.rgb10_a2_11x131_0_mirrored_repeat KHR-GL32.texture_repeat_mode.rgb10_a2_11x131_1_clamp_to_edge KHR-GL32.texture_repeat_mode.rgb10_a2_11x131_1_repeat KHR-GL32.texture_repeat_mode.rgb10_a2_11x131_1_mirrored_repeat KHR-GL32.texture_repeat_mode.rgb10_a2_11x131_2_clamp_to_edge KHR-GL32.texture_repeat_mode.rgb10_a2_11x131_2_repeat KHR-GL32.texture_repeat_mode.rgb10_a2_11x131_2_mirrored_repeat KHR-GL32.texture_repeat_mode.r32ui_11x131_0_clamp_to_edge KHR-GL32.texture_repeat_mode.r32ui_11x131_0_repeat KHR-GL32.texture_repeat_mode.r32ui_11x131_0_mirrored_repeat KHR-GL32.texture_repeat_mode.r32ui_11x131_1_clamp_to_edge KHR-GL32.texture_repeat_mode.r32ui_11x131_1_repeat KHR-GL32.texture_repeat_mode.r32ui_11x131_1_mirrored_repeat KHR-GL32.texture_repeat_mode.r32ui_11x131_2_clamp_to_edge KHR-GL32.texture_repeat_mode.r32ui_11x131_2_repeat KHR-GL32.texture_repeat_mode.r32ui_11x131_2_mirrored_repeat KHR-GL32.texture_repeat_mode.rg32ui_11x131_0_clamp_to_edge KHR-GL32.texture_repeat_mode.rg32ui_11x131_0_repeat KHR-GL32.texture_repeat_mode.rg32ui_11x131_0_mirrored_repeat KHR-GL32.texture_repeat_mode.rg32ui_11x131_1_clamp_to_edge KHR-GL32.texture_repeat_mode.rg32ui_11x131_1_repeat KHR-GL32.texture_repeat_mode.rg32ui_11x131_1_mirrored_repeat KHR-GL32.texture_repeat_mode.rg32ui_11x131_2_clamp_to_edge KHR-GL32.texture_repeat_mode.rg32ui_11x131_2_repeat KHR-GL32.texture_repeat_mode.rg32ui_11x131_2_mirrored_repeat KHR-GL32.texture_repeat_mode.rgba32ui_11x131_0_clamp_to_edge KHR-GL32.texture_repeat_mode.rgba32ui_11x131_0_repeat KHR-GL32.texture_repeat_mode.rgba32ui_11x131_0_mirrored_repeat KHR-GL32.texture_repeat_mode.rgba32ui_11x131_1_clamp_to_edge KHR-GL32.texture_repeat_mode.rgba32ui_11x131_1_repeat KHR-GL32.texture_repeat_mode.rgba32ui_11x131_1_mirrored_repeat KHR-GL32.texture_repeat_mode.rgba32ui_11x131_2_clamp_to_edge KHR-GL32.texture_repeat_mode.rgba32ui_11x131_2_repeat KHR-GL32.texture_repeat_mode.rgba32ui_11x131_2_mirrored_repeat KHR-GL32.texture_repeat_mode.depth_component16_11x131_0_clamp_to_edge KHR-GL32.texture_repeat_mode.depth_component16_11x131_0_repeat KHR-GL32.texture_repeat_mode.depth_component16_11x131_0_mirrored_repeat KHR-GL32.texture_repeat_mode.depth_component16_11x131_1_clamp_to_edge KHR-GL32.texture_repeat_mode.depth_component16_11x131_1_repeat KHR-GL32.texture_repeat_mode.depth_component16_11x131_1_mirrored_repeat KHR-GL32.texture_repeat_mode.depth_component16_11x131_2_clamp_to_edge KHR-GL32.texture_repeat_mode.depth_component16_11x131_2_repeat KHR-GL32.texture_repeat_mode.depth_component16_11x131_2_mirrored_repeat KHR-GL32.texture_repeat_mode.depth24_stencil8_11x131_0_clamp_to_edge KHR-GL32.texture_repeat_mode.depth24_stencil8_11x131_0_repeat KHR-GL32.texture_repeat_mode.depth24_stencil8_11x131_0_mirrored_repeat KHR-GL32.texture_repeat_mode.depth24_stencil8_11x131_1_clamp_to_edge KHR-GL32.texture_repeat_mode.depth24_stencil8_11x131_1_repeat KHR-GL32.texture_repeat_mode.depth24_stencil8_11x131_1_mirrored_repeat KHR-GL32.texture_repeat_mode.depth24_stencil8_11x131_2_clamp_to_edge KHR-GL32.texture_repeat_mode.depth24_stencil8_11x131_2_repeat KHR-GL32.texture_repeat_mode.depth24_stencil8_11x131_2_mirrored_repeat KHR-GL32.CommonBugs.CommonBug_GetProgramivActiveUniformBlockMaxNameLength KHR-GL32.CommonBugs.CommonBug_InputVariablesCannotBeModified KHR-GL32.CommonBugs.CommonBug_InvalidUseCasesForAllNotFuncsAndExclMarkOp KHR-GL32.CommonBugs.CommonBug_InvalidVSInputs KHR-GL32.CommonBugs.CommonBug_ParenthesisInLayoutQualifierIntegerValue KHR-GL32.CommonBugs.CommonBug_PerVertexValidation KHR-GL32.CommonBugs.CommonBug_ReservedNames KHR-GL32.CommonBugs.CommonBug_SparseBuffersWithCopyOps KHR-GL32.texture_size_promotion.functional KHR-GL32.gpu_shader5_gl.implicit_conversions KHR-GL32.gpu_shader5_gl.function_overloading KHR-GL32.gpu_shader5_gl.float_encoding KHR-GL32.transform_feedback_overflow_query_ARB.implementation-dependent-state KHR-GL32.transform_feedback_overflow_query_ARB.default-context-state KHR-GL32.transform_feedback_overflow_query_ARB.context-state-update KHR-GL32.transform_feedback_overflow_query_ARB.error-invalid-index KHR-GL32.transform_feedback_overflow_query_ARB.error-already-active KHR-GL32.transform_feedback_overflow_query_ARB.error-incompatible-target KHR-GL32.transform_feedback_overflow_query_ARB.error-no-active-query KHR-GL32.transform_feedback_overflow_query_ARB.basic-single-stream-interleaved-attribs KHR-GL32.transform_feedback_overflow_query_ARB.basic-single-stream-separate-attribs KHR-GL32.transform_feedback_overflow_query_ARB.advanced-single-stream-interleaved-attribs KHR-GL32.transform_feedback_overflow_query_ARB.advanced-single-stream-separate-attribs KHR-GL32.transform_feedback_overflow_query_ARB.multiple-streams-one-buffer-per-stream KHR-GL32.transform_feedback_overflow_query_ARB.multiple-streams-multiple-buffers-per-stream KHR-GL32.packed_pixels.rectangle.initial_values KHR-GL32.packed_pixels.rectangle.depth_component KHR-GL32.packed_pixels.rectangle.depth_stencil KHR-GL32.packed_pixels.rectangle.red KHR-GL32.packed_pixels.rectangle.rg KHR-GL32.packed_pixels.rectangle.r8 KHR-GL32.packed_pixels.rectangle.r8_snorm KHR-GL32.packed_pixels.rectangle.r16 KHR-GL32.packed_pixels.rectangle.r16_snorm KHR-GL32.packed_pixels.rectangle.rg8 KHR-GL32.packed_pixels.rectangle.rg8_snorm KHR-GL32.packed_pixels.rectangle.rg16 KHR-GL32.packed_pixels.rectangle.rg16_snorm KHR-GL32.packed_pixels.rectangle.r3_g3_b2 KHR-GL32.packed_pixels.rectangle.rgb4 KHR-GL32.packed_pixels.rectangle.rgb5 KHR-GL32.packed_pixels.rectangle.rgb8 KHR-GL32.packed_pixels.rectangle.rgb8_snorm KHR-GL32.packed_pixels.rectangle.rgb10 KHR-GL32.packed_pixels.rectangle.rgb12 KHR-GL32.packed_pixels.rectangle.rgb16 KHR-GL32.packed_pixels.rectangle.rgb16_snorm KHR-GL32.packed_pixels.rectangle.rgba2 KHR-GL32.packed_pixels.rectangle.rgba4 KHR-GL32.packed_pixels.rectangle.rgb5_a1 KHR-GL32.packed_pixels.rectangle.rgba8 KHR-GL32.packed_pixels.rectangle.rgba8_snorm KHR-GL32.packed_pixels.rectangle.rgb10_a2 KHR-GL32.packed_pixels.rectangle.rgb10_a2ui KHR-GL32.packed_pixels.rectangle.rgba12 KHR-GL32.packed_pixels.rectangle.rgba16 KHR-GL32.packed_pixels.rectangle.rgba16_snorm KHR-GL32.packed_pixels.rectangle.srgb8 KHR-GL32.packed_pixels.rectangle.srgb8_alpha8 KHR-GL32.packed_pixels.rectangle.r16f KHR-GL32.packed_pixels.rectangle.rg16f KHR-GL32.packed_pixels.rectangle.rgb16f KHR-GL32.packed_pixels.rectangle.rgba16f KHR-GL32.packed_pixels.rectangle.r32f KHR-GL32.packed_pixels.rectangle.rg32f KHR-GL32.packed_pixels.rectangle.rgb32f KHR-GL32.packed_pixels.rectangle.rgba32f KHR-GL32.packed_pixels.rectangle.r11f_g11f_b10f KHR-GL32.packed_pixels.rectangle.rgb9_e5 KHR-GL32.packed_pixels.rectangle.r8i KHR-GL32.packed_pixels.rectangle.r8ui KHR-GL32.packed_pixels.rectangle.r16i KHR-GL32.packed_pixels.rectangle.r16ui KHR-GL32.packed_pixels.rectangle.r32i KHR-GL32.packed_pixels.rectangle.r32ui KHR-GL32.packed_pixels.rectangle.rg8i KHR-GL32.packed_pixels.rectangle.rg8ui KHR-GL32.packed_pixels.rectangle.rg16i KHR-GL32.packed_pixels.rectangle.rg16ui KHR-GL32.packed_pixels.rectangle.rg32i KHR-GL32.packed_pixels.rectangle.rg32ui KHR-GL32.packed_pixels.rectangle.rgb8i KHR-GL32.packed_pixels.rectangle.rgb8ui KHR-GL32.packed_pixels.rectangle.rgb16i KHR-GL32.packed_pixels.rectangle.rgb16ui KHR-GL32.packed_pixels.rectangle.rgb32i KHR-GL32.packed_pixels.rectangle.rgb32ui KHR-GL32.packed_pixels.rectangle.rgba8i KHR-GL32.packed_pixels.rectangle.rgba8ui KHR-GL32.packed_pixels.rectangle.rgba16i KHR-GL32.packed_pixels.rectangle.rgba16ui KHR-GL32.packed_pixels.rectangle.rgba32i KHR-GL32.packed_pixels.rectangle.rgba32ui KHR-GL32.packed_pixels.rectangle.depth_component16 KHR-GL32.packed_pixels.rectangle.depth_component24 KHR-GL32.packed_pixels.rectangle.depth_component32 KHR-GL32.packed_pixels.rectangle.depth_component32f KHR-GL32.packed_pixels.rectangle.depth24_stencil8 KHR-GL32.packed_pixels.rectangle.depth32f_stencil8 KHR-GL32.packed_pixels.rectangle.compressed_red KHR-GL32.packed_pixels.rectangle.compressed_rg KHR-GL32.packed_pixels.rectangle.compressed_rgb KHR-GL32.packed_pixels.rectangle.compressed_rgba KHR-GL32.packed_pixels.rectangle.compressed_srgb KHR-GL32.packed_pixels.rectangle.compressed_srgb_alpha KHR-GL32.packed_pixels.rectangle.compressed_red_rgtc1 KHR-GL32.packed_pixels.rectangle.compressed_signed_red_rgtc1 KHR-GL32.packed_pixels.rectangle.compressed_rg_rgtc2 KHR-GL32.packed_pixels.rectangle.compressed_signed_rg_rgtc2 KHR-GL32.packed_pixels.pbo_rectangle.depth_component KHR-GL32.packed_pixels.pbo_rectangle.depth_stencil KHR-GL32.packed_pixels.pbo_rectangle.red KHR-GL32.packed_pixels.pbo_rectangle.rg KHR-GL32.packed_pixels.pbo_rectangle.r8 KHR-GL32.packed_pixels.pbo_rectangle.r8_snorm KHR-GL32.packed_pixels.pbo_rectangle.r16 KHR-GL32.packed_pixels.pbo_rectangle.r16_snorm 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