/**************************************************************************** ** ** Copyright (C) 2014 Kurt Pattyn . ** Contact: http://www.qt-project.org/legal ** ** This file is part of the QtWebSockets module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.0 import Qt.WebSockets 1.0 Rectangle { width: 360 height: 360 WebSocket { id: socket url: "ws://echo.websocket.org" onTextMessageReceived: { messageBox.text = messageBox.text + "\nReceived message: " + message } onStatusChanged: if (socket.status == WebSocket.Error) { console.log("Error: " + socket.errorString) } else if (socket.status == WebSocket.Open) { socket.sendTextMessage("Hello World") } else if (socket.status == WebSocket.Closed) { messageBox.text += "\nSocket closed" } active: false } WebSocket { id: secureWebSocket url: "wss://echo.websocket.org" onTextMessageReceived: { messageBox.text = messageBox.text + "\nReceived secure message: " + message } onStatusChanged: if (secureWebSocket.status == WebSocket.Error) { console.log("Error: " + secureWebSocket.errorString) } else if (secureWebSocket.status == WebSocket.Open) { secureWebSocket.sendTextMessage("Hello Secure World") } else if (secureWebSocket.status == WebSocket.Closed) { messageBox.text += "\nSecure socket closed" } active: false } Text { id: messageBox text: socket.status == WebSocket.Open ? qsTr("Sending...") : qsTr("Welcome!") anchors.centerIn: parent } MouseArea { anchors.fill: parent onClicked: { socket.active = !socket.active secureWebSocket.active = !secureWebSocket.active; //Qt.quit(); } } }