Here is a list of all struct and union fields with links to the structures/unions they belong to:
- u -
- u16
: PixelValue
- u32
: PixelValue
- u8
: PixelValue
- uniform()
: BorderSize
- unmap()
: CLArray< T >
, CLDistribution1D
, CLLut
, CLLutAllocator
, CLTensor
, CLTensorAllocator
, ICLArray< T >
, ICLDistribution1D
, ICLLut
, ICLTensor
- update_padding_if_needed()
: AccessWindowAutoPadding
, AccessWindowRectangle
, AccessWindowStatic
, AccessWindowTranspose
, IAccessWindow
- update_window_if_needed()
: AccessWindowAutoPadding
, AccessWindowRectangle
, AccessWindowStatic
, AccessWindowTranspose
, IAccessWindow
- use_tensor_dimensions()
: Window