Basic interface to allocate LUTs'.
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#include <ILutAllocator.h>
Basic interface to allocate LUTs'.
Definition at line 35 of file ILutAllocator.h.
Default virtual destructor.
Allow instances of this class to be move constructed.
void init |
( |
size_t |
num_elements, |
|
|
DataType |
data_type |
|
) |
| |
Allocate an LUT of the requested number of elements and data_type.
- Parameters
-
[in] | num_elements | Number of elements of the LUT. |
[in] | data_type | Data type of each element. |
size_t num_elements |
( |
| ) |
const |
Returns the total number of elements in the LUT.
- Returns
- Total number of elements.
Allow instances of this class to be moved.
Returns the total size in bytes of the LUT.
- Returns
- Total size of the LUT in bytes.
Returns the type of the LUT.
- Returns
- The type of the LUT.
The documentation for this class was generated from the following file: