Compute Library
18.05
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Interface for simple OpenGL ES kernels having 1 tensor input and 1 tensor output. More...
#include <IGCSimple2DKernel.h>
Public Member Functions | |
void | run (const Window &window) override |
Enqueue the OpenGL ES shader to process the given window. More... | |
Public Member Functions inherited from IGCSimpleKernel | |
IGCSimpleKernel () | |
Constructor. More... | |
IGCSimpleKernel (const IGCSimpleKernel &)=delete | |
Prevent instances of this class from being copied (As this class contains pointers) More... | |
IGCSimpleKernel & | operator= (const IGCSimpleKernel &)=delete |
Prevent instances of this class from being copied (As this class contains pointers) More... | |
IGCSimpleKernel (IGCSimpleKernel &&)=default | |
Allow instances of this class to be moved. More... | |
IGCSimpleKernel & | operator= (IGCSimpleKernel &&)=default |
Allow instances of this class to be moved. More... | |
~IGCSimpleKernel ()=default | |
Default destructor. More... | |
void | configure (const IGCTensor *input, IGCTensor *output, unsigned int num_elems_processed_per_iteration, bool border_undefined=false, const BorderSize &border_size=BorderSize()) |
Configure the kernel. More... | |
Public Member Functions inherited from IGCKernel | |
IGCKernel () | |
Constructor. More... | |
GCKernel & | kernel () |
Returns a reference to the GLES kernel of this object. More... | |
void | add_1D_tensor_argument (unsigned int &idx, const IGCTensor *tensor, const unsigned int binding_point, const Window &window) |
Add the passed 1D tensor's parameters to the object's kernel's arguments starting from the index idx. More... | |
void | add_2D_tensor_argument (unsigned int &idx, const IGCTensor *tensor, const unsigned int binding_point, const Window &window) |
Add the passed 2D tensor's parameters to the object's kernel's arguments starting from the index idx. More... | |
void | add_3D_tensor_argument (unsigned int &idx, const IGCTensor *tensor, const unsigned int binding_point, const Window &window) |
Add the passed 3D tensor's parameters to the object's kernel's arguments starting from the index idx. More... | |
unsigned int | num_arguments_per_1D_tensor () const |
Returns the number of arguments enqueued per 1D tensor object. More... | |
unsigned int | num_arguments_per_2D_tensor () const |
Returns the number of arguments enqueued per 2D tensor object. More... | |
unsigned int | num_arguments_per_3D_tensor () const |
Returns the number of arguments enqueued per 3D tensor object. More... | |
void | set_lws_hint (gles::NDRange &lws_hint) |
Set the Local-Workgroup-Size hint. More... | |
void | set_target (GPUTarget target) |
Set the targeted GPU architecture. More... | |
GPUTarget | get_target () const |
Get the targeted GPU architecture. More... | |
Public Member Functions inherited from IKernel | |
IKernel () | |
Constructor. More... | |
virtual | ~IKernel ()=default |
Destructor. More... | |
virtual bool | is_parallelisable () const |
Indicates whether or not the kernel is parallelisable. More... | |
virtual BorderSize | border_size () const |
The size of the border for that kernel. More... | |
const Window & | window () const |
The maximum window the kernel can be executed on. More... | |
Interface for simple OpenGL ES kernels having 1 tensor input and 1 tensor output.
This interface can be used when the work-item processes a 2D tile
Definition at line 34 of file IGCSimple2DKernel.h.
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overridevirtual |
Enqueue the OpenGL ES shader to process the given window.
[in] | window | Region on which to execute the kernel. (Must be a valid region of the window returned by window()). |
Implements IGCKernel.
Reimplemented in GCGEMMTranspose1xWKernel, GCScaleKernel, GCTransposeKernel, and IGCSimple3DKernel.