------------------------------------------------------------------------- drawElements Quality Program Test Specification ----------------------------------------------- Copyright 2014 The Android Open Source Project Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. ------------------------------------------------------------------------- Occlusion query stress tests Tests: + dEQP-GLES3.stress.occlusion_query.* Includes: + Uses primitives drawn with GL_TRIANGLES + Uses query target ANY_SAMPLES_PASSED Excludes: + Occlusion query result verification based on framebuffer Description: Occlusion query stress tests generate large amounts of occlusion queries in order to test implementation's ability to handle them. First a specified number of occluding triangles are drawn. Then the occlusion query is started, specified number of target triangles are drawn and the occlusion query is terminated. After all occlusion queries and triangle draws are executed, glFinish() is called and all query results are read. Actual query result values are not verified - only trouble-free result retrieval is tested. Query result correctness can be implemented later by inspecting framebuffer contents.