set(physics_internal_dir ${physics_dir}/internal) set(physics2d_internal_dir ${physics_internal_dir}/chipmunk-impl) set(physics3d_internal_dir ${physics_internal_dir}/bullet-impl) set(physics2d_src_files ${physics_src_files} ${physics2d_internal_dir}/chipmunk-physics-actor-impl.cpp ${physics2d_internal_dir}/chipmunk-physics-adaptor-impl.cpp ${physics2d_internal_dir}/chipmunk-physics-debug-renderer.cpp ${physics2d_internal_dir}/chipmunk-physics-world-impl.cpp ${physics_internal_dir}/physics-adaptor-impl.cpp ${physics_internal_dir}/physics-world-impl.cpp ) set(physics3d_src_files ${physics_src_files} ${physics3d_internal_dir}/bullet-physics-actor-impl.cpp ${physics3d_internal_dir}/bullet-physics-adaptor-impl.cpp ${physics3d_internal_dir}/bullet-physics-debug-renderer.cpp ${physics3d_internal_dir}/bullet-physics-world-impl.cpp ${physics_internal_dir}/physics-adaptor-impl.cpp ${physics_internal_dir}/physics-world-impl.cpp )