# Add graphics source files here graphics_src_files = \ $(graphics_src_dir)/vulkan/vulkan-command-pool.cpp \ $(graphics_src_dir)/vulkan/vulkan-surface.cpp \ $(graphics_src_dir)/vulkan/vulkan-fence.cpp \ $(graphics_src_dir)/vulkan/vulkan-descriptor-set.cpp \ $(graphics_src_dir)/vulkan/vulkan-framebuffer.cpp \ $(graphics_src_dir)/vulkan/vulkan-queue.cpp \ $(graphics_src_dir)/vulkan/generated/spv-shaders-gen.cpp \ $(graphics_src_dir)/vulkan/gpu-memory/vulkan-gpu-memory-handle.cpp \ $(graphics_src_dir)/vulkan/gpu-memory/vulkan-gpu-memory-manager.cpp \ $(graphics_src_dir)/vulkan/vulkan-image.cpp \ $(graphics_src_dir)/vulkan/vulkan-command-buffer.cpp \ $(graphics_src_dir)/vulkan/vulkan-pipeline.cpp \ $(graphics_src_dir)/vulkan/vulkan-buffer.cpp \ $(graphics_src_dir)/vulkan/vulkan-graphics.cpp \ $(graphics_src_dir)/vulkan/vulkan-shader.cpp