# Add devel source files here for DALi internal developer files used by Adaptor & Toolkit devel_api_src_files = \ $(devel_api_src_dir)/animation/path-constrainer.cpp \ $(devel_api_src_dir)/common/hash.cpp \ $(devel_api_src_dir)/common/mutex.cpp \ $(devel_api_src_dir)/dynamics/dynamics-body.cpp \ $(devel_api_src_dir)/dynamics/dynamics-body-config.cpp \ $(devel_api_src_dir)/dynamics/dynamics-collision.cpp \ $(devel_api_src_dir)/dynamics/dynamics-joint.cpp \ $(devel_api_src_dir)/dynamics/dynamics-shape.cpp \ $(devel_api_src_dir)/dynamics/dynamics-world.cpp \ $(devel_api_src_dir)/dynamics/dynamics-world-config.cpp \ $(devel_api_src_dir)/events/hit-test-algorithm.cpp \ $(devel_api_src_dir)/geometry/cloth.cpp \ $(devel_api_src_dir)/images/atlas.cpp \ $(devel_api_src_dir)/images/distance-field.cpp \ $(devel_api_src_dir)/object/property-buffer.cpp \ $(devel_api_src_dir)/rendering/geometry.cpp \ $(devel_api_src_dir)/rendering/material.cpp \ $(devel_api_src_dir)/rendering/renderer.cpp \ $(devel_api_src_dir)/rendering/sampler.cpp \ $(devel_api_src_dir)/rendering/shader.cpp \ $(devel_api_src_dir)/scripting/scripting.cpp # Add devel header files here DALi internal developer files used by Adaptor & Toolkit devel_api_core_animation_header_files = \ $(devel_api_src_dir)/animation/path-constrainer.h devel_api_core_common_header_files = \ $(devel_api_src_dir)/common/hash.h \ $(devel_api_src_dir)/common/map-wrapper.h \ $(devel_api_src_dir)/common/mutex.h \ $(devel_api_src_dir)/common/ref-counted-dali-vector.h \ $(devel_api_src_dir)/common/set-wrapper.h devel_api_core_dynamics_header_files = \ $(devel_api_src_dir)/dynamics/dynamics.h \ $(devel_api_src_dir)/dynamics/dynamics-body.h \ $(devel_api_src_dir)/dynamics/dynamics-body-config.h \ $(devel_api_src_dir)/dynamics/dynamics-collision.h \ $(devel_api_src_dir)/dynamics/dynamics-joint.h \ $(devel_api_src_dir)/dynamics/dynamics-shape.h \ $(devel_api_src_dir)/dynamics/dynamics-world.h \ $(devel_api_src_dir)/dynamics/dynamics-world-config.h devel_api_core_events_header_files = \ $(devel_api_src_dir)/events/hit-test-algorithm.h devel_api_core_geometry_header_files = \ $(devel_api_src_dir)/geometry/cloth.h devel_api_core_images_header_files = \ $(devel_api_src_dir)/images/atlas.h \ $(devel_api_src_dir)/images/distance-field.h devel_api_core_object_header_files = \ $(devel_api_src_dir)/object/property-buffer.h \ $(devel_api_src_dir)/object/type-registry-helper.h devel_api_core_rendering_header_files = \ $(devel_api_src_dir)/rendering/geometry.h \ $(devel_api_src_dir)/rendering/material.h \ $(devel_api_src_dir)/rendering/renderer.h \ $(devel_api_src_dir)/rendering/sampler.h \ $(devel_api_src_dir)/rendering/shader.h devel_api_core_scripting_header_files = \ $(devel_api_src_dir)/scripting/scripting.h