environment: matrix: - LWS_METHOD: jose CMAKE_ARGS: -DLWS_WITH_JOSE=1 - LWS_METHOD: x64 CMAKE_ARGS: -DCMAKE_GENERATOR_PLATFORM=x64 -DLWS_WITH_HTTP2=1 -DLWS_WITH_PLUGINS=1 -DLIBUV_INCLUDE_DIRS=C:\assets\libuv64\include -DLIBUV_LIBRARIES=C:\assets\libuv64\libuv.lib - LWS_METHOD: lwsws CMAKE_ARGS: -DLWS_WITH_LWSWS=1 -DSQLITE3_INCLUDE_DIRS=C:\assets\sqlite3 -DSQLITE3_LIBRARIES=C:\assets\sqlite3\sqlite3.lib -DLIBUV_INCLUDE_DIRS=C:\assets\libuv\include -DLIBUV_LIBRARIES=C:\assets\libuv\libuv.lib - LWS_METHOD: default - LWS_METHOD: noserver CMAKE_ARGS: -DLWS_WITHOUT_SERVER=ON - LWS_METHOD: noclient CMAKE_ARGS: -DLWS_WITHOUT_CLIENT=ON - LWS_METHOD: noext CMAKE_ARGS: -DLWS_WITHOUT_EXTENSIONS=ON - LWS_METHOD: nossl CMAKE_ARGS: -DLWS_WITH_SSL=OFF install: - appveyor DownloadFile https://libwebsockets.org:444/win-libuv.zip - mkdir c:\assets - mkdir c:\assets\libuv - 7z x -oc:\assets\libuv win-libuv.zip - appveyor DownloadFile https://libwebsockets.org:444/win-libuv64.zip - mkdir c:\assets\libuv64 - 7z x -oc:\assets\libuv64 win-libuv64.zip - appveyor DownloadFile https://libwebsockets.org:444/nsis-3.0rc1-setup.exe - cmd /c start /wait nsis-3.0rc1-setup.exe /S /D=C:\nsis - appveyor DownloadFile https://libwebsockets.org:444/sqlite-dll-win32-x86-3130000.zip - mkdir c:\assets\sqlite3 - 7z x -oc:\assets\sqlite3 sqlite-dll-win32-x86-3130000.zip - SET PATH=C:\Program Files\NSIS\;C:\Program Files (x86)\NSIS\;c:\nsis;%PATH% build_script: - md build - cd build - cmake -DCMAKE_BUILD_TYPE=Release %CMAKE_ARGS% .. - cmake --build . --config Release after_build: - cd %APPVEYOR_BUILD_FOLDER% - mkdir staging - mkdir staging\include - cp -r %APPVEYOR_BUILD_FOLDER%\build\bin %APPVEYOR_BUILD_FOLDER%\build\lib staging - if EXIST staging\bin\share mv staging\bin\share staging - if NOT EXIST staging\share\libwebsockets-test-server mkdir staging\share\libwebsockets-test-server - IF EXIST %APPVEYOR_BUILD_FOLDER%\build\libwebsockets-test-server.pem cp %APPVEYOR_BUILD_FOLDER%\build\libwebsockets-test-server.pem staging\share\libwebsockets-test-server - IF EXIST %APPVEYOR_BUILD_FOLDER%\build\libwebsockets-test-server.key.pem cp %APPVEYOR_BUILD_FOLDER%\build\libwebsockets-test-server.key.pem staging\share\libwebsockets-test-server - IF EXIST %APPVEYOR_BUILD_FOLDER%\build\lws_config.h cp %APPVEYOR_BUILD_FOLDER%\build\lws_config.h staging\include - cp %APPVEYOR_BUILD_FOLDER%\include\libwebsockets.h staging\include - cp -r %APPVEYOR_BUILD_FOLDER%\include\libwebsockets staging\include - 7z a build\lws-%LWS_METHOD%-%APPVEYOR_BUILD_ID%.zip %APPVEYOR_BUILD_FOLDER%\staging\* artifacts: - path: build\lws-%LWS_METHOD%-%APPVEYOR_BUILD_ID%.zip #deploy: #- provider: BinTray # username: lws-team # api_key: # secure: nDpZ7P/wrk98DwJPMC6KpCC23QrVP8f3RxvKzBaqOmb9LiVrg1IyO1cc5vcgShZC # subject: lws-team # repo: libwebsockets # package: windows # publish: true # override: true # explode: false matrix: fast_finish: true