# Bug 18323265 dEQP-GLES3.functional.shaders.builtin_functions.precision.acos.mediump_vertex.scalar dEQP-GLES3.functional.shaders.builtin_functions.precision.acos.mediump_vertex.vec2 dEQP-GLES3.functional.shaders.builtin_functions.precision.acos.mediump_vertex.vec3 dEQP-GLES3.functional.shaders.builtin_functions.precision.acos.mediump_vertex.vec4 dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_vertex.scalar dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_vertex.vec2 dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_vertex.vec4 dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_fragment.scalar dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_fragment.vec2 dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_fragment.vec4 dEQP-GLES3.functional.shaders.builtin_functions.precision.atanh.mediump_fragment.scalar dEQP-GLES3.functional.shaders.builtin_functions.precision.atanh.mediump_fragment.vec2 dEQP-GLES3.functional.shaders.builtin_functions.precision.atanh.mediump_fragment.vec3 dEQP-GLES3.functional.shaders.builtin_functions.precision.atanh.mediump_fragment.vec4 dEQP-GLES3.functional.shaders.builtin_functions.precision.smoothstep.highp_vertex.scalar dEQP-GLES3.functional.shaders.builtin_functions.precision.smoothstep.highp_vertex.vec3 dEQP-GLES3.functional.shaders.builtin_functions.precision.smoothstep.highp_vertex.vec4 dEQP-GLES3.functional.shaders.builtin_functions.precision.smoothstep.highp_fragment.scalar dEQP-GLES3.functional.shaders.builtin_functions.precision.smoothstep.highp_fragment.vec3 dEQP-GLES3.functional.shaders.builtin_functions.precision.smoothstep.highp_fragment.vec4 dEQP-GLES3.functional.shaders.builtin_functions.precision.inverse.highp_vertex.mat2 dEQP-GLES3.functional.shaders.builtin_functions.precision.inverse.highp_fragment.mat2 dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.lowp_vertex.scalar dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.lowp_vertex.vec2 dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.lowp_vertex.vec3 dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.lowp_vertex.vec4 dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.lowp_fragment.scalar dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.lowp_fragment.vec2 dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.lowp_fragment.vec3 dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.lowp_fragment.vec4 dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.mediump_vertex.scalar dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.mediump_vertex.vec2 dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.mediump_vertex.vec3 dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.mediump_vertex.vec4 dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.mediump_fragment.scalar dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.mediump_fragment.vec2 dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.mediump_fragment.vec3 dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.mediump_fragment.vec4 # Bug 18323060 dEQP-GLES3.functional.shaders.random.all_features.fragment.16 # Bug 21851700 dEQP-GLES3.functional.shaders.random.all_features.fragment.56 # Bug 18093986 dEQP-GLES3.functional.shaders.texture_functions.texturelodoffset.usampler3d_vertex # Bug 20089522 dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.4 # Bug 20092191 dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.20 # Bug 20340817 dEQP-GLES3.functional.fbo.api.attachment_query_default_fbo # Bug 20340818 dEQP-GLES3.functional.negative_api.texture.teximage3d # Bug 20699985 dEQP-GLES3.functional.shaders.texture_functions.textureoffset.isampler3d_vertex # Bug 20700212 dEQP-GLES3.functional.shaders.texture_functions.textureprojlodoffset.usampler3d_vertex # Bug 21620051 dEQP-GLES3.functional.shaders.texture_functions.texture.sampler2darrayshadow_vertex # Bug 21725534 dEQP-GLES3.functional.shaders.preprocessor.pragmas.pragma_unrecognized_debug_* dEQP-GLES3.functional.shaders.preprocessor.pragmas.pragma_unrecognized_token_* # Bug 21791303 dEQP-GLES3.functional.uniform_api.random.23 # Bug 22006723 dEQP-GLES3.functional.shaders.builtin_functions.precision.atan2.mediump_* dEQP-GLES3.functional.shaders.builtin_functions.precision.atan2.highp_* # Bug 22173211 dEQP-GLES3.functional.texture.size.cube.256x256_rgba4444 dEQP-GLES3.functional.texture.size.cube.512x512_rgba4444 # Bug 22209622 dEQP-GLES3.functional.shaders.texture_functions.textureoffset.isampler3d_fragment dEQP-GLES3.functional.shaders.texture_functions.textureoffset.sampler3d_fixed_fragment dEQP-GLES3.functional.shaders.texture_functions.textureoffset.sampler3d_float_fragment dEQP-GLES3.functional.shaders.texture_functions.textureoffset.usampler3d_fragment dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.isampler3d_fragment dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.sampler3d_fixed_fragment dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.sampler3d_float_fragment dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.usampler3d_fragment # Bug 22302334 dEQP-GLES3.functional.shaders.builtin_functions.precision.acosh.highp_* dEQP-GLES3.functional.shaders.builtin_functions.precision.atanh.highp_* # Bug 22405868 dEQP-GLES3.functional.shaders.texture_functions.textureprojlodoffset.sampler3d_float_vertex # Bug 22628471 dEQP-GLES3.functional.shaders.derivate.dfdx.*_float.*_highp dEQP-GLES3.functional.shaders.derivate.dfdy.*_float.*_highp # Bug 22921258 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec4_mediump dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.vec2_lowp dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.vec4_lowp dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.vec4_mediump dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.vec4_mediump dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_float.vec2_lowp dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_float.vec4_lowp dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_float.vec4_mediump dEQP-GLES3.functional.shaders.derivate.dfdx.in_function.vec4_mediump dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec4_lowp dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec4_mediump dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.default.vec4_mediump dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_float.vec2_lowp dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_float.vec4_lowp dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_float.vec4_mediump dEQP-GLES3.functional.shaders.derivate.dfdx.static_if.vec4_mediump dEQP-GLES3.functional.shaders.derivate.dfdx.static_loop.vec4_mediump dEQP-GLES3.functional.shaders.derivate.dfdx.static_switch.vec4_mediump dEQP-GLES3.functional.shaders.derivate.dfdx.uniform_if.vec4_mediump dEQP-GLES3.functional.shaders.derivate.dfdx.uniform_loop.vec4_mediump dEQP-GLES3.functional.shaders.derivate.dfdx.uniform_switch.vec4_mediump dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.default.vec4_mediump dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.vec4_mediump dEQP-GLES3.functional.shaders.derivate.dfdy.in_function.vec4_mediump dEQP-GLES3.functional.shaders.derivate.dfdy.linear.vec4_mediump dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.default.vec4_mediump dEQP-GLES3.functional.shaders.derivate.dfdy.static_if.vec4_mediump dEQP-GLES3.functional.shaders.derivate.dfdy.static_loop.vec4_mediump dEQP-GLES3.functional.shaders.derivate.dfdy.static_switch.vec4_mediump dEQP-GLES3.functional.shaders.derivate.dfdy.uniform_if.vec4_mediump dEQP-GLES3.functional.shaders.derivate.dfdy.uniform_loop.vec4_mediump dEQP-GLES3.functional.shaders.derivate.dfdy.uniform_switch.vec4_mediump # Bug 22665757 dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.rgb16f dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.rgb16f # Bug 22794757 dEQP-GLES3.functional.texture.mipmap.cube.projected.* # Bug 22794704 dEQP-GLES3.functional.shaders.texture_functions.texturelodoffset.sampler3d_float_vertex # Bug 22859221 dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.*mediump*.scalar dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.*highp*.scalar # Bug 23219552 dEQP-GLES3.functional.dither.disabled.gradient_white dEQP-GLES3.functional.dither.disabled.gradient_red dEQP-GLES3.functional.dither.disabled.gradient_green dEQP-GLES3.functional.dither.disabled.gradient_blue dEQP-GLES3.functional.dither.disabled.gradient_alpha # Bug 24068436 dEQP-GLES3.functional.shaders.texture_functions.texturegrad.samplercubeshadow_vertex dEQP-GLES3.functional.shaders.texture_functions.texturegrad.samplercubeshadow_fragment dEQP-GLES3.functional.shaders.texture_functions.texturegrad.isamplercube_fragment # Bug 26651667 dEQP-GLES3.functional.draw.draw_elements_instanced.indices.buffer.index_byte