#version 450 #extension GL_EXT_shader_explicit_arithmetic_types_int64 : enable #extension GL_EXT_shader_image_int64 : enable #extension GL_KHR_memory_scope_semantics : enable layout(set = 0, binding = 0) buffer ssbo { uint64_t y; }; layout(set = 0, binding = 1, r64ui) uniform u64image2D z; void main() { // Test imageAtomicStore exclusively. Do NOT add other atomic operations to this test. imageAtomicStore(z, ivec2(1, 1), y, gl_ScopeDevice, gl_StorageSemanticsImage, gl_SemanticsRelaxed); }