#version 460 core #extension GL_EXT_shader_explicit_arithmetic_types_int64 : enable #extension GL_EXT_shader_explicit_arithmetic_types_int8 : enable #extension GL_EXT_shader_explicit_arithmetic_types_int16 : enable #extension GL_EXT_shader_explicit_arithmetic_types_float16 : enable int f(int8_t i8, uint8_t u8, int16_t i16, uint16_t u16, int64_t i64, uint64_t u64, float16_t f16) { return 0; } void main() { }