#version 460 #extension GL_EXT_ray_tracing : enable rayPayloadInEXT vec4 payloadIn; // ERROR, rayPayloadIn unsupported in this stage rayPayloadEXT vec4 payload; // ERROR, rayPayload unsuppoted in this stage uniform accelerationStructureEXT accEXT; void main() { float e12 = gl_HitTEXT; // ERROR, unsupported builtin in stage float e13 = gl_HitKindEXT; // ERROR, unsupported builtin in stage traceRayEXT(accEXT, 0, 0, 1, 1, 0, vec3(0.0f), 0.5f, vec3(1.0f), 0.75f, 0); // ERROR, unsupported }