#version 450 #extension GL_EXT_shader_explicit_arithmetic_types_int64 : enable #extension GL_EXT_buffer_reference : enable #extension GL_EXT_scalar_block_layout : enable layout(buffer_reference) buffer T1 { int x; }; const T1 a = T1(uint64_t(2)); void main() { T1 b, c; const T1 d = b; b == c; b != c; }