#version 450 core #extension GL_KHR_memory_scope_semantics : enable #extension GL_EXT_shader_atomic_float: enable #pragma use_vulkan_memory_model layout(local_size_x = 16, local_size_y = 16) in; layout(binding = 0) buffer Buffer { float dataf; double datad; } buf; shared float atomf; shared double atomd; layout(binding = 0, r32f) volatile coherent uniform image1D fimage1D; layout(binding = 1, r32f) volatile coherent uniform image1DArray fimage1DArray; layout(binding = 2, r32f) volatile coherent uniform image2D fimage2D; layout(binding = 3, r32f) volatile coherent uniform image2DArray fimage2DArray; layout(binding = 4, r32f) volatile coherent uniform image2DRect fimage2DRect; layout(binding = 5, r32f) volatile coherent uniform imageCube fimageCube; layout(binding = 6, r32f) volatile coherent uniform imageCubeArray fimageCubeArray; layout(binding = 9, r32f) volatile coherent uniform image3D fimage3D; void main() { //atomicAdd float resultf = 0; resultf = atomicAdd(atomf, 3.0); resultf = atomicAdd(atomf, 4.5, gl_ScopeDevice, gl_StorageSemanticsBuffer, gl_SemanticsRelaxed); resultf = atomicAdd(buf.dataf, 3.0); resultf = atomicAdd(buf.dataf, 4.5, gl_ScopeDevice, gl_StorageSemanticsBuffer, gl_SemanticsRelaxed); double resultd = 0; resultd = atomicAdd(atomd, 3.0); resultd = atomicAdd(atomd, 4.5, gl_ScopeDevice, gl_StorageSemanticsBuffer, gl_SemanticsRelaxed); resultd = atomicAdd(buf.datad, 3.0); resultd = atomicAdd(buf.datad, 4.5, gl_ScopeDevice, gl_StorageSemanticsBuffer, gl_SemanticsRelaxed); //atomicExchange resultf = atomicExchange(buf.dataf, resultf); buf.dataf += resultf; resultf = atomicExchange(buf.dataf, resultf, gl_ScopeDevice, gl_StorageSemanticsShared, gl_SemanticsRelaxed); buf.dataf += resultf; resultf = atomicExchange(atomf, resultf); buf.dataf += resultf; resultf = atomicExchange(atomf, resultf, gl_ScopeDevice, gl_StorageSemanticsShared, gl_SemanticsRelaxed); buf.dataf += resultf; resultd = atomicExchange(buf.datad, resultd); buf.datad += resultd; resultd = atomicExchange(buf.datad, resultd, gl_ScopeDevice, gl_StorageSemanticsShared, gl_SemanticsRelaxed); buf.datad += resultd; resultd = atomicExchange(atomd, resultd); buf.datad += resultd; resultd = atomicExchange(atomd, resultd, gl_ScopeDevice, gl_StorageSemanticsShared, gl_SemanticsRelaxed); buf.datad += resultd; //atomic load/store resultf = atomicLoad(buf.dataf, gl_ScopeDevice, gl_StorageSemanticsShared, gl_SemanticsRelaxed); atomicStore(buf.dataf, resultf, gl_ScopeDevice, gl_StorageSemanticsShared, gl_SemanticsRelaxed); buf.dataf += resultf; resultf = atomicLoad(atomf, gl_ScopeDevice, gl_StorageSemanticsShared, gl_SemanticsRelaxed); atomicStore(atomf, resultf, gl_ScopeDevice, gl_StorageSemanticsShared, gl_SemanticsRelaxed); buf.dataf += resultf; resultd = atomicLoad(buf.datad, gl_ScopeDevice, gl_StorageSemanticsShared, gl_SemanticsRelaxed); atomicStore(buf.datad, resultd, gl_ScopeDevice, gl_StorageSemanticsShared, gl_SemanticsRelaxed); buf.datad += resultd; resultd = atomicLoad(atomd, gl_ScopeDevice, gl_StorageSemanticsShared, gl_SemanticsRelaxed); atomicStore(atomd, resultd, gl_ScopeDevice, gl_StorageSemanticsShared, gl_SemanticsRelaxed); buf.datad += resultd; // image atomics on 1D: atomf = imageAtomicAdd(fimage1D, int(0), 2.0); buf.dataf += atomf; atomf = imageAtomicAdd(fimage1D, int(1), 3.0, gl_ScopeDevice, gl_StorageSemanticsImage , gl_SemanticsRelaxed); buf.dataf += atomf; atomf = imageAtomicExchange(fimage1D, int(1), 4.0, gl_ScopeDevice, gl_StorageSemanticsImage, gl_SemanticsRelaxed); buf.dataf += atomf; atomf = imageAtomicLoad(fimage1D, int(1), gl_ScopeDevice, gl_StorageSemanticsImage, gl_SemanticsRelaxed); buf.dataf += atomf; imageAtomicStore(fimage1D, int(2), atomf, gl_ScopeDevice, gl_StorageSemanticsImage, gl_SemanticsRelaxed); buf.dataf += atomf; // image atomics on 1D Array: atomf = imageAtomicAdd(fimage1DArray, ivec2(0,0), 2.0); buf.dataf += atomf; atomf = imageAtomicAdd(fimage1DArray, ivec2(1,1), 3.0, gl_ScopeDevice, gl_StorageSemanticsImage , gl_SemanticsRelaxed); buf.dataf += atomf; atomf = imageAtomicExchange(fimage1DArray, ivec2(1,0), 4.0, gl_ScopeDevice, gl_StorageSemanticsImage, gl_SemanticsRelaxed); buf.dataf += atomf; atomf = imageAtomicLoad(fimage1DArray, ivec2(1,1), gl_ScopeDevice, gl_StorageSemanticsImage, gl_SemanticsRelaxed); buf.dataf += atomf; imageAtomicStore(fimage1DArray, ivec2(2,2), atomf, gl_ScopeDevice, gl_StorageSemanticsImage, gl_SemanticsRelaxed); buf.dataf += atomf; // image atomics on 2D: atomf = imageAtomicAdd(fimage2D, ivec2(0,0), 2.0); buf.dataf += atomf; atomf = imageAtomicAdd(fimage2D, ivec2(1,1), 3.0, gl_ScopeDevice, gl_StorageSemanticsImage , gl_SemanticsRelaxed); buf.dataf += atomf; atomf = imageAtomicExchange(fimage2D, ivec2(1,0), 4.0, gl_ScopeDevice, gl_StorageSemanticsImage, gl_SemanticsRelaxed); buf.dataf += atomf; atomf = imageAtomicLoad(fimage2D, ivec2(1,1), gl_ScopeDevice, gl_StorageSemanticsImage, gl_SemanticsRelaxed); buf.dataf += atomf; imageAtomicStore(fimage2D, ivec2(2,2), atomf, gl_ScopeDevice, gl_StorageSemanticsImage, gl_SemanticsRelaxed); buf.dataf += atomf; // image atomics on 2D Rect: atomf = imageAtomicAdd(fimage2DRect, ivec2(0,0), 2.0); buf.dataf += atomf; atomf = imageAtomicAdd(fimage2DRect, ivec2(1,1), 3.0, gl_ScopeDevice, gl_StorageSemanticsImage , gl_SemanticsRelaxed); buf.dataf += atomf; atomf = imageAtomicExchange(fimage2DRect, ivec2(1,0), 4.0, gl_ScopeDevice, gl_StorageSemanticsImage, gl_SemanticsRelaxed); buf.dataf += atomf; atomf = imageAtomicLoad(fimage2DRect, ivec2(1,1), gl_ScopeDevice, gl_StorageSemanticsImage, gl_SemanticsRelaxed); buf.dataf += atomf; imageAtomicStore(fimage2DRect, ivec2(2,2), atomf, gl_ScopeDevice, gl_StorageSemanticsImage, gl_SemanticsRelaxed); buf.dataf += atomf; // image atomics on 2D Array: atomf = imageAtomicAdd(fimage2DArray, ivec3(0,0,0), 2.0); buf.dataf += atomf; atomf = imageAtomicAdd(fimage2DArray, ivec3(1,1,0), 3.0, gl_ScopeDevice, gl_StorageSemanticsImage , gl_SemanticsRelaxed); buf.dataf += atomf; atomf = imageAtomicExchange(fimage2DArray, ivec3(1,0,1), 4.0, gl_ScopeDevice, gl_StorageSemanticsImage, gl_SemanticsRelaxed); buf.dataf += atomf; atomf = imageAtomicLoad(fimage2DArray, ivec3(1,1,1), gl_ScopeDevice, gl_StorageSemanticsImage, gl_SemanticsRelaxed); buf.dataf += atomf; imageAtomicStore(fimage2DArray, ivec3(2,2,0), atomf, gl_ScopeDevice, gl_StorageSemanticsImage, gl_SemanticsRelaxed); buf.dataf += atomf; // image atomics on Cube: atomf = imageAtomicAdd(fimageCube, ivec3(0,0,0), 2.0); buf.dataf += atomf; atomf = imageAtomicAdd(fimageCube, ivec3(1,1,0), 3.0, gl_ScopeDevice, gl_StorageSemanticsImage , gl_SemanticsRelaxed); buf.dataf += atomf; atomf = imageAtomicExchange(fimageCube, ivec3(1,0,0), 4.0, gl_ScopeDevice, gl_StorageSemanticsImage, gl_SemanticsRelaxed); buf.dataf += atomf; atomf = imageAtomicLoad(fimageCube, ivec3(1,1,1), gl_ScopeDevice, gl_StorageSemanticsImage, gl_SemanticsRelaxed); buf.dataf += atomf; imageAtomicStore(fimageCube, ivec3(2,2,1), atomf, gl_ScopeDevice, gl_StorageSemanticsImage, gl_SemanticsRelaxed); buf.dataf += atomf; // image atomics on Cube Array: atomf = imageAtomicAdd(fimageCubeArray, ivec3(0,0,0), 2.0); buf.dataf += atomf; atomf = imageAtomicAdd(fimageCubeArray, ivec3(1,1,0), 3.0, gl_ScopeDevice, gl_StorageSemanticsImage , gl_SemanticsRelaxed); buf.dataf += atomf; atomf = imageAtomicExchange(fimageCubeArray, ivec3(1,0,1), 4.0, gl_ScopeDevice, gl_StorageSemanticsImage, gl_SemanticsRelaxed); buf.dataf += atomf; atomf = imageAtomicLoad(fimageCubeArray, ivec3(1,1,1), gl_ScopeDevice, gl_StorageSemanticsImage, gl_SemanticsRelaxed); buf.dataf += atomf; imageAtomicStore(fimageCubeArray, ivec3(2,2,0), atomf, gl_ScopeDevice, gl_StorageSemanticsImage, gl_SemanticsRelaxed); buf.dataf += atomf; // image atomics on 3D: atomf = imageAtomicAdd(fimage3D, ivec3(0,0,0), 2.0); buf.dataf += atomf; atomf = imageAtomicAdd(fimage3D, ivec3(1,1,0), 3.0, gl_ScopeDevice, gl_StorageSemanticsImage , gl_SemanticsRelaxed); buf.dataf += atomf; atomf = imageAtomicExchange(fimage3D, ivec3(1,0,1), 4.0, gl_ScopeDevice, gl_StorageSemanticsImage, gl_SemanticsRelaxed); buf.dataf += atomf; atomf = imageAtomicLoad(fimage3D, ivec3(1,1,1), gl_ScopeDevice, gl_StorageSemanticsImage, gl_SemanticsRelaxed); buf.dataf += atomf; imageAtomicStore(fimage3D, ivec3(2,2,0), atomf, gl_ScopeDevice, gl_StorageSemanticsImage, gl_SemanticsRelaxed); buf.dataf += atomf; }