#version 450 core #pragma use_vulkan_memory_model #extension GL_KHR_shader_subgroup_basic : enable #extension GL_KHR_shader_subgroup_shuffle : enable #extension GL_KHR_shader_subgroup_ballot : enable #extension GL_KHR_memory_scope_semantics : enable #extension GL_ARB_gpu_shader_int64 : enable #extension GL_EXT_buffer_reference : enable // DIM/NUM_WORKGROUP_EACH_DIM overriden by spec constants layout(constant_id = 0) const int DIM = 1; layout(constant_id = 1) const int NUM_WORKGROUP_EACH_DIM = 1; shared bool sharedSkip; layout(local_size_x_id = 0, local_size_y_id = 0, local_size_z = 1) in; layout(buffer_reference) buffer PayloadRef { uint x[]; }; layout(buffer_reference) buffer GuardRef { uint x[]; }; layout(set=0, binding=2) buffer Fail { uint x[]; } fail; layout (push_constant, std430) uniform PC { layout(offset = 0) PayloadRef payloadref; layout(offset = 8) GuardRef guard; }; void main() { bool pass = true; bool skip = false; sharedSkip = false; nonprivate PayloadRef payload = payloadref; ivec2 globalId = ivec2(gl_GlobalInvocationID.xy); ivec2 partnerGlobalId = ivec2(DIM*NUM_WORKGROUP_EACH_DIM-1) - ivec2(gl_GlobalInvocationID.xy); uint bufferCoord = globalId.y * DIM*NUM_WORKGROUP_EACH_DIM + globalId.x; uint partnerBufferCoord = partnerGlobalId.y * DIM*NUM_WORKGROUP_EACH_DIM + partnerGlobalId.x; ivec2 imageCoord = globalId; ivec2 partnerImageCoord = partnerGlobalId; ivec2 globalId00 = ivec2(DIM) * ivec2(gl_WorkGroupID.xy); ivec2 partnerGlobalId00 = ivec2(DIM) * (ivec2(NUM_WORKGROUP_EACH_DIM-1) - ivec2(gl_WorkGroupID.xy)); uint bufferCoord00 = globalId00.y * DIM*NUM_WORKGROUP_EACH_DIM + globalId00.x; uint partnerBufferCoord00 = partnerGlobalId00.y * DIM*NUM_WORKGROUP_EACH_DIM + partnerGlobalId00.x; ivec2 imageCoord00 = globalId00; ivec2 partnerImageCoord00 = partnerGlobalId00; payload.x[bufferCoord] = bufferCoord + (payload.x[partnerBufferCoord]>>31); controlBarrier(gl_ScopeWorkgroup, gl_ScopeWorkgroup, gl_StorageSemanticsBuffer | gl_StorageSemanticsShared, gl_SemanticsAcquireRelease | gl_SemanticsMakeAvailable); if (all(equal(gl_LocalInvocationID.xy, ivec2(0,0)))) { atomicStore(guard.x[bufferCoord], uint(1u), gl_ScopeDevice, gl_StorageSemanticsBuffer, gl_SemanticsRelease | gl_SemanticsMakeAvailable); skip = atomicLoad(guard.x[partnerBufferCoord00], gl_ScopeDevice, gl_StorageSemanticsBuffer, gl_SemanticsAcquire | gl_SemanticsMakeVisible) == 0; sharedSkip = skip; } controlBarrier(gl_ScopeWorkgroup, gl_ScopeWorkgroup, gl_StorageSemanticsBuffer | gl_StorageSemanticsShared, gl_SemanticsAcquireRelease | gl_SemanticsMakeVisible); skip = sharedSkip; uint r = payload.x[partnerBufferCoord]; if (!skip && r != uint(partnerBufferCoord)) { fail.x[bufferCoord] = 1; } }