#version 460 #extension GL_EXT_ray_query : enable layout(push_constant, std140) uniform params { uvec2 tlas; }; void main() { rayQueryEXT rayQuery; rayQueryInitializeEXT(rayQuery, accelerationStructureEXT(tlas), 0, 0, vec3(0.0), 0.0, vec3(1.0), 1.0); rayQueryTerminateEXT(rayQuery); }