struct VI { float4 m[2] : mysemA; float4 coord : SV_POSITION; linear float4 b : mysemB; }; VI main(float4 d : mysem, VI vi, float4 e : mysem) { VI local; local.b = vi.m[1] + vi.m[0] + (float4)vi.coord.x + d + e; local.coord = (float4)1; local.m[0] = (float4)2; local.m[1] = (float4)3; return local; }