void main(out float4 pos : SV_Position, out float clip[2] : SV_ClipDistance, // array of scalar float out float cull[2] : SV_CullDistance) // array of scalar float { pos = 1.0f.xxxx; clip[0] = 0.5f; clip[1] = 0.6f; cull[0] = 0.525f; cull[1] = 0.625f; }