spv.shiftOps.frag // Module Version 10000 // Generated by (magic number): 80009 // Id's are bound by 38 Capability Shader 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Fragment 4 "main" 9 11 15 25 27 30 ExecutionMode 4 OriginUpperLeft Source GLSL 450 Name 4 "main" Name 9 "icolor" Name 11 "i3" Name 15 "u1" Name 25 "ucolor" Name 27 "u3" Name 30 "i1" Decorate 11(i3) Flat Decorate 15(u1) Flat Decorate 27(u3) Flat Decorate 30(i1) Flat 2: TypeVoid 3: TypeFunction 2 6: TypeInt 32 1 7: TypeVector 6(int) 3 8: TypePointer Output 7(ivec3) 9(icolor): 8(ptr) Variable Output 10: TypePointer Input 7(ivec3) 11(i3): 10(ptr) Variable Input 13: TypeInt 32 0 14: TypePointer Input 13(int) 15(u1): 14(ptr) Variable Input 17: TypeVector 13(int) 3 20: 13(int) Constant 4 24: TypePointer Output 17(ivec3) 25(ucolor): 24(ptr) Variable Output 26: TypePointer Input 17(ivec3) 27(u3): 26(ptr) Variable Input 29: TypePointer Input 6(int) 30(i1): 29(ptr) Variable Input 34: 6(int) Constant 5 4(main): 2 Function None 3 5: Label 12: 7(ivec3) Load 11(i3) 16: 13(int) Load 15(u1) 18: 17(ivec3) CompositeConstruct 16 16 16 19: 7(ivec3) ShiftLeftLogical 12 18 Store 9(icolor) 19 21: 7(ivec3) Load 9(icolor) 22: 17(ivec3) CompositeConstruct 20 20 20 23: 7(ivec3) ShiftLeftLogical 21 22 Store 9(icolor) 23 28: 17(ivec3) Load 27(u3) 31: 6(int) Load 30(i1) 32: 7(ivec3) CompositeConstruct 31 31 31 33: 17(ivec3) ShiftRightLogical 28 32 Store 25(ucolor) 33 35: 17(ivec3) Load 25(ucolor) 36: 7(ivec3) CompositeConstruct 34 34 34 37: 17(ivec3) ShiftRightLogical 35 36 Store 25(ucolor) 37 Return FunctionEnd