hlsl.hull.1.tesc Shader version: 450 vertices = 4 0:? Sequence 0:26 Function Definition: @main(struct-VS_OUT-vf31[4];u1; (temp structure{temp 3-component vector of float cpoint}) 0:26 Function Parameters: 0:26 'ip' (in 4-element array of structure{temp 3-component vector of float cpoint}) 0:26 'm_cpid' (in uint) 0:? Sequence 0:28 move second child to first child (temp 3-component vector of float) 0:28 cpoint: direct index for structure (temp 3-component vector of float) 0:28 'output' (temp structure{temp 3-component vector of float cpoint}) 0:28 Constant: 0:28 0 (const int) 0:28 cpoint: direct index for structure (temp 3-component vector of float) 0:28 direct index (temp structure{temp 3-component vector of float cpoint}) 0:28 'ip' (in 4-element array of structure{temp 3-component vector of float cpoint}) 0:28 Constant: 0:28 0 (const int) 0:28 Constant: 0:28 0 (const int) 0:29 Branch: Return with expression 0:29 'output' (temp structure{temp 3-component vector of float cpoint}) 0:26 Function Definition: main( (temp void) 0:26 Function Parameters: 0:? Sequence 0:26 move second child to first child (temp 4-element array of structure{temp 3-component vector of float cpoint}) 0:? 'ip' (temp 4-element array of structure{temp 3-component vector of float cpoint}) 0:? 'ip' (layout(location=0 ) in 4-element array of structure{temp 3-component vector of float cpoint}) 0:26 move second child to first child (temp uint) 0:? 'm_cpid' (temp uint) 0:? 'm_cpid' (in uint InvocationID) 0:26 move second child to first child (temp structure{temp 3-component vector of float cpoint}) 0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 3-component vector of float cpoint}) 0:26 Function Call: @main(struct-VS_OUT-vf31[4];u1; (temp structure{temp 3-component vector of float cpoint}) 0:? 'ip' (temp 4-element array of structure{temp 3-component vector of float cpoint}) 0:? 'm_cpid' (temp uint) 0:? Barrier (temp void) 0:? Test condition and select (temp void) 0:? Condition 0:? Compare Equal (temp bool) 0:? 'm_cpid' (in uint InvocationID) 0:? Constant: 0:? 0 (const int) 0:? true case 0:? Sequence 0:? move second child to first child (temp structure{temp 2-element array of float edges}) 0:? '@patchConstantResult' (temp structure{temp 2-element array of float edges}) 0:? Function Call: PCF(u1; (temp structure{temp 2-element array of float edges}) 0:? 'pid' (in uint PrimitiveID) 0:? Sequence 0:? move second child to first child (temp float) 0:? direct index (out float TessLevelOuter) 0:? '@patchConstantOutput_edges' (out 2-element array of float TessLevelOuter) 0:? Constant: 0:? 0 (const int) 0:? direct index (temp float) 0:? edges: direct index for structure (temp 2-element array of float) 0:? '@patchConstantResult' (temp structure{temp 2-element array of float edges}) 0:? Constant: 0:? 0 (const int) 0:? Constant: 0:? 0 (const int) 0:? move second child to first child (temp float) 0:? direct index (out float TessLevelOuter) 0:? '@patchConstantOutput_edges' (out 2-element array of float TessLevelOuter) 0:? Constant: 0:? 1 (const int) 0:? direct index (temp float) 0:? edges: direct index for structure (temp 2-element array of float) 0:? '@patchConstantResult' (temp structure{temp 2-element array of float edges}) 0:? Constant: 0:? 0 (const int) 0:? Constant: 0:? 1 (const int) 0:33 Function Definition: PCF(u1; (temp structure{temp 2-element array of float edges}) 0:33 Function Parameters: 0:33 'pid' (in uint) 0:? Sequence 0:36 move second child to first child (temp float) 0:36 direct index (temp float) 0:36 edges: direct index for structure (temp 2-element array of float) 0:36 'output' (temp structure{temp 2-element array of float edges}) 0:36 Constant: 0:36 0 (const int) 0:36 Constant: 0:36 0 (const int) 0:36 Constant: 0:36 2.000000 0:37 move second child to first child (temp float) 0:37 direct index (temp float) 0:37 edges: direct index for structure (temp 2-element array of float) 0:37 'output' (temp structure{temp 2-element array of float edges}) 0:37 Constant: 0:37 0 (const int) 0:37 Constant: 0:37 1 (const int) 0:37 Constant: 0:37 8.000000 0:38 Branch: Return with expression 0:38 'output' (temp structure{temp 2-element array of float edges}) 0:? Linker Objects 0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 3-component vector of float cpoint}) 0:? 'ip' (layout(location=0 ) in 4-element array of structure{temp 3-component vector of float cpoint}) 0:? 'm_cpid' (in uint InvocationID) 0:? 'pid' (in uint PrimitiveID) 0:? '@patchConstantOutput_edges' (out 2-element array of float TessLevelOuter) Linked tessellation control stage: Shader version: 450 vertices = 4 0:? Sequence 0:26 Function Definition: @main(struct-VS_OUT-vf31[4];u1; (temp structure{temp 3-component vector of float cpoint}) 0:26 Function Parameters: 0:26 'ip' (in 4-element array of structure{temp 3-component vector of float cpoint}) 0:26 'm_cpid' (in uint) 0:? Sequence 0:28 move second child to first child (temp 3-component vector of float) 0:28 cpoint: direct index for structure (temp 3-component vector of float) 0:28 'output' (temp structure{temp 3-component vector of float cpoint}) 0:28 Constant: 0:28 0 (const int) 0:28 cpoint: direct index for structure (temp 3-component vector of float) 0:28 direct index (temp structure{temp 3-component vector of float cpoint}) 0:28 'ip' (in 4-element array of structure{temp 3-component vector of float cpoint}) 0:28 Constant: 0:28 0 (const int) 0:28 Constant: 0:28 0 (const int) 0:29 Branch: Return with expression 0:29 'output' (temp structure{temp 3-component vector of float cpoint}) 0:26 Function Definition: main( (temp void) 0:26 Function Parameters: 0:? Sequence 0:26 move second child to first child (temp 4-element array of structure{temp 3-component vector of float cpoint}) 0:? 'ip' (temp 4-element array of structure{temp 3-component vector of float cpoint}) 0:? 'ip' (layout(location=0 ) in 4-element array of structure{temp 3-component vector of float cpoint}) 0:26 move second child to first child (temp uint) 0:? 'm_cpid' (temp uint) 0:? 'm_cpid' (in uint InvocationID) 0:26 move second child to first child (temp structure{temp 3-component vector of float cpoint}) 0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 3-component vector of float cpoint}) 0:26 Function Call: @main(struct-VS_OUT-vf31[4];u1; (temp structure{temp 3-component vector of float cpoint}) 0:? 'ip' (temp 4-element array of structure{temp 3-component vector of float cpoint}) 0:? 'm_cpid' (temp uint) 0:? Barrier (temp void) 0:? Test condition and select (temp void) 0:? Condition 0:? Compare Equal (temp bool) 0:? 'm_cpid' (in uint InvocationID) 0:? Constant: 0:? 0 (const int) 0:? true case 0:? Sequence 0:? move second child to first child (temp structure{temp 2-element array of float edges}) 0:? '@patchConstantResult' (temp structure{temp 2-element array of float edges}) 0:? Function Call: PCF(u1; (temp structure{temp 2-element array of float edges}) 0:? 'pid' (in uint PrimitiveID) 0:? Sequence 0:? move second child to first child (temp float) 0:? direct index (out float TessLevelOuter) 0:? '@patchConstantOutput_edges' (out 2-element array of float TessLevelOuter) 0:? Constant: 0:? 0 (const int) 0:? direct index (temp float) 0:? edges: direct index for structure (temp 2-element array of float) 0:? '@patchConstantResult' (temp structure{temp 2-element array of float edges}) 0:? Constant: 0:? 0 (const int) 0:? Constant: 0:? 0 (const int) 0:? move second child to first child (temp float) 0:? direct index (out float TessLevelOuter) 0:? '@patchConstantOutput_edges' (out 2-element array of float TessLevelOuter) 0:? Constant: 0:? 1 (const int) 0:? direct index (temp float) 0:? edges: direct index for structure (temp 2-element array of float) 0:? '@patchConstantResult' (temp structure{temp 2-element array of float edges}) 0:? Constant: 0:? 0 (const int) 0:? Constant: 0:? 1 (const int) 0:33 Function Definition: PCF(u1; (temp structure{temp 2-element array of float edges}) 0:33 Function Parameters: 0:33 'pid' (in uint) 0:? Sequence 0:36 move second child to first child (temp float) 0:36 direct index (temp float) 0:36 edges: direct index for structure (temp 2-element array of float) 0:36 'output' (temp structure{temp 2-element array of float edges}) 0:36 Constant: 0:36 0 (const int) 0:36 Constant: 0:36 0 (const int) 0:36 Constant: 0:36 2.000000 0:37 move second child to first child (temp float) 0:37 direct index (temp float) 0:37 edges: direct index for structure (temp 2-element array of float) 0:37 'output' (temp structure{temp 2-element array of float edges}) 0:37 Constant: 0:37 0 (const int) 0:37 Constant: 0:37 1 (const int) 0:37 Constant: 0:37 8.000000 0:38 Branch: Return with expression 0:38 'output' (temp structure{temp 2-element array of float edges}) 0:? Linker Objects 0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 3-component vector of float cpoint}) 0:? 'ip' (layout(location=0 ) in 4-element array of structure{temp 3-component vector of float cpoint}) 0:? 'm_cpid' (in uint InvocationID) 0:? 'pid' (in uint PrimitiveID) 0:? '@patchConstantOutput_edges' (out 2-element array of float TessLevelOuter) // Module Version 10000 // Generated by (magic number): 80001 // Id's are bound by 85 Capability Tessellation 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint TessellationControl 4 "main" 40 44 47 62 67 ExecutionMode 4 OutputVertices 4 Name 4 "main" Name 8 "VS_OUT" MemberName 8(VS_OUT) 0 "cpoint" Name 14 "HS_OUT" MemberName 14(HS_OUT) 0 "cpoint" Name 18 "@main(struct-VS_OUT-vf31[4];u1;" Name 16 "ip" Name 17 "m_cpid" Name 22 "HS_CONSTANT_OUT" MemberName 22(HS_CONSTANT_OUT) 0 "edges" Name 25 "PCF(u1;" Name 24 "pid" Name 28 "output" Name 38 "ip" Name 40 "ip" Name 42 "m_cpid" Name 44 "m_cpid" Name 47 "@entryPointOutput" Name 48 "param" Name 50 "param" Name 61 "@patchConstantResult" Name 62 "pid" Name 63 "param" Name 67 "@patchConstantOutput_edges" Name 77 "output" Decorate 40(ip) Location 0 Decorate 44(m_cpid) BuiltIn InvocationId Decorate 47(@entryPointOutput) Location 0 Decorate 62(pid) BuiltIn PrimitiveId Decorate 67(@patchConstantOutput_edges) BuiltIn TessLevelOuter 2: TypeVoid 3: TypeFunction 2 6: TypeFloat 32 7: TypeVector 6(float) 3 8(VS_OUT): TypeStruct 7(fvec3) 9: TypeInt 32 0 10: 9(int) Constant 4 11: TypeArray 8(VS_OUT) 10 12: TypePointer Function 11 13: TypePointer Function 9(int) 14(HS_OUT): TypeStruct 7(fvec3) 15: TypeFunction 14(HS_OUT) 12(ptr) 13(ptr) 20: 9(int) Constant 2 21: TypeArray 6(float) 20 22(HS_CONSTANT_OUT): TypeStruct 21 23: TypeFunction 22(HS_CONSTANT_OUT) 13(ptr) 27: TypePointer Function 14(HS_OUT) 29: TypeInt 32 1 30: 29(int) Constant 0 31: TypePointer Function 7(fvec3) 39: TypePointer Input 11 40(ip): 39(ptr) Variable Input 43: TypePointer Input 9(int) 44(m_cpid): 43(ptr) Variable Input 46: TypePointer Output 14(HS_OUT) 47(@entryPointOutput): 46(ptr) Variable Output 53: 9(int) Constant 1 54: 9(int) Constant 0 56: TypeBool 60: TypePointer Function 22(HS_CONSTANT_OUT) 62(pid): 43(ptr) Variable Input 66: TypePointer Output 21 67(@patchConstantOutput_edges): 66(ptr) Variable Output 68: TypePointer Function 6(float) 71: TypePointer Output 6(float) 73: 29(int) Constant 1 78: 6(float) Constant 1073741824 80: 6(float) Constant 1090519040 4(main): 2 Function None 3 5: Label 38(ip): 12(ptr) Variable Function 42(m_cpid): 13(ptr) Variable Function 48(param): 12(ptr) Variable Function 50(param): 13(ptr) Variable Function 61(@patchConstantResult): 60(ptr) Variable Function 63(param): 13(ptr) Variable Function 41: 11 Load 40(ip) Store 38(ip) 41 45: 9(int) Load 44(m_cpid) Store 42(m_cpid) 45 49: 11 Load 38(ip) Store 48(param) 49 51: 9(int) Load 42(m_cpid) Store 50(param) 51 52: 14(HS_OUT) FunctionCall 18(@main(struct-VS_OUT-vf31[4];u1;) 48(param) 50(param) Store 47(@entryPointOutput) 52 ControlBarrier 20 53 54 55: 9(int) Load 44(m_cpid) 57: 56(bool) IEqual 55 30 SelectionMerge 59 None BranchConditional 57 58 59 58: Label 64: 9(int) Load 62(pid) Store 63(param) 64 65:22(HS_CONSTANT_OUT) FunctionCall 25(PCF(u1;) 63(param) Store 61(@patchConstantResult) 65 69: 68(ptr) AccessChain 61(@patchConstantResult) 30 30 70: 6(float) Load 69 72: 71(ptr) AccessChain 67(@patchConstantOutput_edges) 30 Store 72 70 74: 68(ptr) AccessChain 61(@patchConstantResult) 30 73 75: 6(float) Load 74 76: 71(ptr) AccessChain 67(@patchConstantOutput_edges) 73 Store 76 75 Branch 59 59: Label Return FunctionEnd 18(@main(struct-VS_OUT-vf31[4];u1;): 14(HS_OUT) Function None 15 16(ip): 12(ptr) FunctionParameter 17(m_cpid): 13(ptr) FunctionParameter 19: Label 28(output): 27(ptr) Variable Function 32: 31(ptr) AccessChain 16(ip) 30 30 33: 7(fvec3) Load 32 34: 31(ptr) AccessChain 28(output) 30 Store 34 33 35: 14(HS_OUT) Load 28(output) ReturnValue 35 FunctionEnd 25(PCF(u1;):22(HS_CONSTANT_OUT) Function None 23 24(pid): 13(ptr) FunctionParameter 26: Label 77(output): 60(ptr) Variable Function 79: 68(ptr) AccessChain 77(output) 30 30 Store 79 78 81: 68(ptr) AccessChain 77(output) 30 73 Store 81 80 82:22(HS_CONSTANT_OUT) Load 77(output) ReturnValue 82 FunctionEnd