#version 420 core const mat2x2 a = mat2( vec2( 1.0, 0.0 ), vec2( 0.0, 1.0 ) ); mat2x2 b = { vec2( 1.0, 0.0 ), vec2( 0.0, 1.0 ) }; const mat2x2 c = { { 1.0, 0.0, }, { 0.0, 1.0 } }; float a2[2] = { 3.4, 4.2, 5.0 }; // illegal vec2 b2 = { 1.0, 2.0, 3.0 }; // illegal mat3x3 c2 = { vec3(0.0), vec3(1.0), vec3(2.0), vec3(3.0) }; // illegal mat2x2 d = { 1.0, 0.0, 0.0, 1.0 }; // illegal, can't flatten nesting struct { float a; int b; } e = { 1.2, 2, }; struct { float a; int b; } e2 = { 1, 3 }; // legal, first initializer is converted struct { float a; int b; } e3 = { 1.2, 2, 3 }; // illegal int a3 = true; // illegal vec4 b3[2] = { vec4(0.0), 1.0 }; // illegal vec4 b4[2] = vec4[2](vec4(0.0), mat2x2(1.0)); // illegal mat4x2 c3 = { vec3(0.0), vec3(1.0) }; // illegal struct S1 { vec4 a; vec4 b; }; struct { float s; float t; } d2[] = { S1(vec4(0.0), vec4(1.1)) }; // illegal float b5[] = { 3.4, 4.2, 5.0, 5.2, 1.1 }; struct S3 { float f; mat2x3 m23; }; struct S4 { uvec2 uv2; S3 s[2]; }; struct Single1 { int f; }; Single1 single1 = { 10 }; struct Single2 { uvec2 v; }; Single2 single2 = { { 1, 2 } }; struct Single3 { Single1 s1; }; Single3 single3 = { { 3 } }; struct Single4 { Single2 s1; }; Single4 single4 = { { { 4u, 5u } } }; const S4 constructed = S4(uvec2(1, 2), S3[2](S3(3.0, mat2x3(4.0)), S3(5.0, mat2x3(6.0)))); const S4 curlybad1 = { {1, 2}, { {3, {4.0, 0, 0.0}, {0.0, 4.0, 0.0 } }, // ERROR, the mat2x3 isn't isolated {5.0, {6, 0.0, 0.0}, {0.0, 6.0, 0.0 } } } }; const S4 curlyInit = { {1, 2}, { {3, { {4.0, 0, 0.0}, {0.0, 4.0, 0.0 } } }, {5.0, { {6, 0.0, 0.0}, {0.0, 6.0, 0.0 } } } } }; float vc1, vc2, vc3; vec3 av3 = vec3(vc1, vc2, vc3); vec3 bv3 = { vc1, vc2, vc3 }; void main() { memoryBarrier(); if (constructed == curlybad1) ; if (constructed == curlyInit) ; }