Introduction ------------ Libwebsockets can be built using two different build systems autoconf or CMake. autoconf only works on Unix systems, or mingw/cygwin on Windows. CMake works differently and can generate platform specific project files for most popular IDEs and build systems. ################################### Autoconf ################################### Building the library and test apps ---------------------------------- You need to regenerate the autotools and libtoolize stuff for your system $ ./autogen.sh Then, ------Fedora x86_64 ./configure --prefix=/usr --libdir=/usr/lib64 --enable-openssl ------Apple Christopher Baker reported that this is needed ./configure CC="gcc -arch i386 -arch x86_64" CXX="g++ -arch i386 -arch x86_64" CPP="gcc -E" CXXCPP="g++ -E" --enable-nofork ------mingw I did the following to get working build, ping test is disabled when building this way 1) install mingw64_w32 compiler packages from Fedora 2) additionally install mingw64-zlib package 3) ./configure --prefix=/usr --enable-mingw --host=x86_64-w64-mingw32 4) make ------MIPS cross-build using OpenWRT ./configure --prefix=/usr --without-extensions --host mips-openwrt-linux I did not try building the extensions since they need cross-zlib, but it should also be workable. ------Other uClibc you may need --enable-builtin-getifaddrs if your toolchain doesn't have it - openWRT uclibc has it so you don't need this option. ------ARM cross-build ./configure --prefix=/usr --host=arm-linux-gnueabi --without-client --without-extensions you can build cross with client and extensions perfectly well, but apart from the size shrink this has the nice characteristic that no non-toolchain libraries are needed to build it. otherwise if /usr/local/... and /usr/local/lib are OK then... $ ./configure $ make clean $ make && sudo make install $ libwebsockets-test-server should be enough to get a test server listening on port 7861. Configure script options ------------------------ There are several other possible configure options --enable-openssl Builds in the SSL support --with-cyassl Use cyassl instead of OpenSSL... you will need CyaSSL to have been configured with --enable-opensslExtra \ when it was built. --enable-libcrypto by default libwebsockets uses its own built-in md5 and sha-1 implementation for simplicity. However the libcrypto ones may be faster, and in a distro context it may be highly desirable to use a common library implementation for ease of security upgrades. Give this configure option to disable the built-in ones and force use of the libcrypto (part of openssl) ones. --with-client-cert-dir=dir tells the client ssl support where to look for trust certificates to validate the remote certificate against. --enable-noping Don't try to build the ping test app It needs some unixy environment that may choke in other build contexts, this lets you cleanly stop it being built --enable-builtin-getifaddrs if your libc lacks getifaddrs, you can build an implementation into the library. By default your libc one is used. --without-testapps Just build the library not the test apps --without-client Don't build the client part of the library nor the test apps that need the client part. Useful to minimize library footprint for embedded server-only case --without-server Don't build the server part of the library nor the test apps that need the server part. Useful to minimize library footprint for embedded client-only case --without-daemonize Don't build daemonize.c / lws_daemonize --disable-debug Remove all debug logging below lwsl_notice in severity from the code -- it's not just defeated from logging but removed from compilation --without-extensions Remove all code and data around protocol extensions. This reduces the code footprint considerably but you will lose extension features like compression. However that may be irrelevant for embedded use and the code / data size / speed improvements may be critical. --with-latency Builds the latency-tracking code into the library... this slows your library down a bit but is very useful to find the cause of unexpected latencies occurring inside the library. See README.test-apps for more info Externally configurable important constants ------------------------------------------- You can control these from configure by just setting them as commandline args throgh CFLAGS, eg ./configure CFLAGS="-DLWS_MAX_ZLIB_CONN_BUFFER=8192" They all have reasonable defaults usable for all use-cases except resource- constrained, so you only need to take care about them if you want to tune them to the amount of memory available. - LWS_MAX_HEADER_LEN default 1024: allocated area to copy http headers that libwebsockets knows about into. You only need to think about increasing this if your application might have monster length URLs for example, or some other header that lws cares about will be abnormally large (headers it does not know about are skipped). - LWS_MAX_PROTOCOLS default 5: largest amount of different protocols the server can serve - LWS_MAX_EXTENSIONS_ACTIVE default 3: largest amount of extensions we can choose to have active on one connection - SPEC_LATEST_SUPPORTED default 13: only change if you want to remove support for later protocol versions... unlikely - AWAITING_TIMEOUT default 5: after this many seconds without a response, the server will hang up on the client - SYSTEM_RANDOM_FILEPATH default "/dev/urandom": if your random device differs you can set it here - LWS_MAX_ZLIB_CONN_BUFFER maximum size a compression buffer is allowed to grow to before closing the connection. Some limit is needed or any connecton can exhaust all server memory by sending it 4G buffers full of zeros which the server is expect to expand atomically. Default is 64KBytes. - LWS_SOMAXCONN maximum number of pending connect requests the listening socket can cope with. Default is SOMAXCONN. If you need to use synthetic tests that just spam hundreds of connect requests at once without dropping any, you can try messing with these as well as ulimit (see later) (courtesy Edwin van der Oetelaar) echo "2048 64512" > /proc/sys/net/ipv4/ip_local_port_range echo "1" > /proc/sys/net/ipv4/tcp_tw_recycle echo "1" > /proc/sys/net/ipv4/tcp_tw_reuse echo "10" > /proc/sys/net/ipv4/tcp_fin_timeout echo "65536" > /proc/sys/net/core/somaxconn echo "65536" > /proc/sys/net/ipv4/tcp_max_syn_backlog echo "262144" > /proc/sys/net/netfilter/nf_conntrack_max Memory efficiency ----------------- Embedded server-only configuration without extensions (ie, no compression on websocket connections), but with full v13 websocket features and http server, built on ARM Cortex-A9: Update at 8dac94d (2013-02-18) ./configure --without-client --without-extensions --disable-debug --without-daemonize Context Creation, 1024 fd limit[2]: 16720 (includes 12 bytes per fd) Per-connection [3]: 72 bytes, +1328 during headers .text .rodata .data .bss 11512 2784 288 4 This shows the impact of the major configuration with/without options at 13ba5bbc633ea962d46d using Ubuntu ARM on a PandaBoard ES. These are accounting for static allocations from the library elf, there are additional dynamic allocations via malloc. These are a bit old now but give the right idea for relative "expense" of features. Static allocations, ARM9 .text .rodata .data .bss All (no without) 35024 9940 336 4104 without client 25684 7144 336 4104 without client, exts 21652 6288 288 4104 without client, exts, debug[1] 19756 3768 288 4104 without server 30304 8160 336 4104 without server, exts 25382 7204 288 4104 without server, exts, debug[1] 23712 4256 288 4104 [1] --disable-debug only removes messages below lwsl_notice. Since that is the default logging level the impact is not noticable, error, warn and notice logs are all still there. [2] 1024 fd per process is the default limit (set by ulimit) in at least Fedora and Ubuntu. You can make significant savings tailoring this to actual expected peak fds, ie, at a limit of 20, context creation allocation reduces to 4432 + 240 = 4672) [3] known header content is freed after connection establishment #################################### CMake #################################### CMake is a multi-platform build tool that can generate build files for many different target platforms. See more info at http://www.cmake.org CMake also allows/recommends you to do "out of source"-builds, that is, the build files are separated from your sources, so there is no need to create elaborate clean scripts to get a clean source tree, instead you simply remove your build directory. Libwebsockets has been tested to build successfully on the following platforms with SSL support (both OpenSSL/CyaSSL): - Windows - Linux (x86 and ARM) - OSX - NetBSD Building the library and test apps ---------------------------------- The project settings used by CMake to generate the platform specific build files is called CMakeLists.txt. CMake then uses one of its "Generators" to output a Visual Studio project or Make file for instance. To see a list of the available generators for your platform, simply run the "cmake" command. Note that by default OpenSSL will be linked, if you don't want SSL support see below on how to toggle compile options. Building on Unix: ----------------- 1. Install CMake 2.6 or greater: http://cmake.org/cmake/resources/software.html (Most Unix distributions comes with a packaged version also) 2. Install OpenSSL. 3. Generate the build files (default is Make files): cd /path/to/src mkdir build cd build cmake .. (NOTE: The build/ directory can have any name and be located anywhere on your filesystem, and that the argument ".." given to cmake is simply the source directory of libwebsockets containing the CMakeLists.txt project file. All examples in this file assumes you use "..") NOTE2 A common option you may want to give is to set the install path, same as --prefix= with autotools. It defaults to /usr/local. You can do this by, eg cmake .. -DCMAKE_INSTALL_PREFIX:PATH=/usr NOTE3 On machines that want libraries in lib64, you can also add the following to the cmake line -DLIB_SUFFIX=64 4. Finally you can build using the generated Makefile: make Building on Windows (Visual Studio) ----------------------------------- 1. Install CMake 2.6 or greater: http://cmake.org/cmake/resources/software.html 2. Install OpenSSL binaries. http://www.openssl.org/related/binaries.html (Preferably in the default location to make it easier for CMake to find them) 3. Generate the Visual studio project by opening the Visual Studio cmd prompt: cd md build cd build cmake -G "Visual Studio 10" .. (NOTE: There is also a cmake-gui available on Windows if you prefer that) 4. Now you should have a generated Visual Studio Solution in your /build directory, which can be used to build. Setting compile options ----------------------- To set compile time flags you can either use one of the CMake gui applications or do it via command line. Command line ------------ To list avaialable options (ommit the H if you don't want the help text): cmake -LH .. Then to set an option and build (for example turn off SSL support): cmake -DWITH_SSL=0 .. or cmake -DWITH_SSL:BOOL=OFF .. Unix GUI -------- If you have a curses enabled build you simply type: (not all packages include this, my debian install does not for example). ccmake Windows GUI ----------- On windows CMake comes with a gui application: Start -> Programs -> CMake -> CMake (cmake-gui) CyaSSL replacement for OpenSSL ------------------------------ CyaSSL is a lightweight SSL library targeted at embedded system: http://www.yassl.com/yaSSL/Products-cyassl.html It contains a OpenSSL compatability layer which makes it possible to pretty much link to it instead of OpenSSL, giving a much smaller footprint. NOTE: At the time of writing this the current release of CyaSSL contains a crash bug due to some APIs libwebsocket uses. To be able to use this you will need to use the current HEAD in their official repository: https://github.com/cyassl/cyassl NOTE: cyassl needs to be compiled using the --enable-opensslExtra flag for this to work. Compiling libwebsockets with CyaSSL ----------------------------------- cmake -DUSE_CYASSL=1 -DCYASSL_INCLUDE_DIRS=/path/to/cyassl -DCYASSL_LIB=/path/to/cyassl/cyassl.a .. NOTE: On windows use the .lib file extension for CYASSL_LIB instead. Cross compiling --------------- To enable cross compiling libwebsockets using CMake you need to create a "Toolchain file" that you supply to CMake when generating your build files. CMake will then use the cross compilers and build paths specified in this file to look for dependencies and such. Below is an example of how one of these files might look like: # # CMake Toolchain file for crosscompiling on ARM. # # This can be used when running cmake in the following way: # cd build/ # cmake .. -DCMAKE_TOOLCHAIN_FILE=/path/to/this/file/TC_arm-linux-gcc.cmake # set(CROSS_PATH /path/to/cross_environment/uClibc) # Target operating system name. set(CMAKE_SYSTEM_NAME Linux) # Name of C compiler. set(CMAKE_C_COMPILER "${CROSS_PATH}/bin/arm-linux-uclibc-gcc") set(CMAKE_CXX_COMPILER "${CROSS_PATH}/bin/arm-linux-uclibc-g++") # Where to look for the target environment. (More paths can be added here) set(CMAKE_FIND_ROOT_PATH "${CROSS_PATH}") # Adjust the default behavior of the FIND_XXX() commands: # search programs in the host environment only. set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER) # Search headers and libraries in the target environment only. set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY) Additional information on cross compilation with CMake: http://www.vtk.org/Wiki/CMake_Cross_Compiling