Test AudioContext activeSourceCount and AudioBufferSourceNode playbackState. On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE". PASS Rendering time is 2 seconds. PASS UNSCHEDULED_STATE Source has been created PASS SCHEDULED_STATE 3 second source scheduled to start at time 3 PASS PLAYING_STATE 2 second source starting at time 1 PASS FINISHED_STATE 1.25 second source starting at time 0 PASS SCHEDULED_STATE 1 second grain scheduled to start at time 3 PASS PLAYING_STATE 2 second grain starting at time 0.5 PASS FINISHED_STATE 1 second grain starting at time 0.5 PASS SCHEDULED_STATE a looping 0.5 second source scheduled at time 3 PASS PLAYING_STATE a looping 0.5 second source starting at time 1.25 PASS 3 are currently playing as expected. PASS activeSourceCount and playbackState tests succeeded. PASS successfullyParsed is true TEST COMPLETE