SVG 1.1 dynamic animation tests This checks the effect on multiple animations on one target On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE". PASS rect1.x.animVal.value is 0 PASS rect1.x.baseVal.value is 0 PASS rect2.x.animVal.value is 0 PASS rect2.x.baseVal.value is 0 PASS rect3.x.animVal.value is 0 PASS rect3.x.baseVal.value is 0 PASS rect1.x.animVal.value is 50 PASS rect1.x.baseVal.value is 0 PASS rect2.x.animVal.value is 50 PASS rect2.x.baseVal.value is 0 PASS rect3.x.animVal.value is 50 PASS rect3.x.baseVal.value is 0 PASS rect1.x.animVal.value is 100 PASS rect1.x.baseVal.value is 0 PASS rect2.x.animVal.value is 100 PASS rect2.x.baseVal.value is 0 PASS rect3.x.animVal.value is 100 PASS rect3.x.baseVal.value is 0 PASS rect1.x.animVal.value is 100 PASS rect1.x.baseVal.value is 0 PASS rect2.x.animVal.value is 0 PASS rect2.x.baseVal.value is 0 PASS rect3.x.animVal.value is 100 PASS rect3.x.baseVal.value is 0 PASS rect1.x.animVal.value is 100 PASS rect1.x.baseVal.value is 0 PASS rect2.x.animVal.value is 0 PASS rect2.x.baseVal.value is 0 PASS rect3.x.animVal.value is 100 PASS rect3.x.baseVal.value is 0 PASS rect1.x.animVal.value is 100 PASS rect1.x.baseVal.value is 0 PASS rect2.x.animVal.value is 0 PASS rect2.x.baseVal.value is 0 PASS rect3.x.animVal.value is 100 PASS rect3.x.baseVal.value is 0 PASS rect1.x.animVal.value is 150 PASS rect1.x.baseVal.value is 0 PASS rect2.x.animVal.value is 150 PASS rect2.x.baseVal.value is 0 PASS rect3.x.animVal.value is 150 PASS rect3.x.baseVal.value is 0 PASS rect1.x.animVal.value is 200 PASS rect1.x.baseVal.value is 0 PASS rect2.x.animVal.value is 200 PASS rect2.x.baseVal.value is 0 PASS rect3.x.animVal.value is 200 PASS rect3.x.baseVal.value is 0 PASS rect1.x.animVal.value is 250 PASS rect1.x.baseVal.value is 0 PASS rect2.x.animVal.value is 250 PASS rect2.x.baseVal.value is 0 PASS rect3.x.animVal.value is 250 PASS rect3.x.baseVal.value is 0 PASS rect1.x.animVal.value is 250 PASS rect1.x.baseVal.value is 0 PASS rect2.x.animVal.value is 250 PASS rect2.x.baseVal.value is 0 PASS rect3.x.animVal.value is 100 PASS rect3.x.baseVal.value is 0 PASS rect1.x.animVal.value is 250 PASS rect1.x.baseVal.value is 0 PASS rect2.x.animVal.value is 250 PASS rect2.x.baseVal.value is 0 PASS rect3.x.animVal.value is 100 PASS rect3.x.baseVal.value is 0 PASS successfullyParsed is true TEST COMPLETE