Test the behavior of CanvasRenderingContext2D.fillText() when called with different numbers of arguments. On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE". PASS ctx.fillText() threw exception TypeError: Not enough arguments. PASS ctx.fillText('moo') threw exception TypeError: Not enough arguments. PASS ctx.fillText('moo',0) threw exception TypeError: Not enough arguments. PASS ctx.fillText('moo',0,0) is undefined PASS ctx.fillText('moo',0,0,0) is undefined PASS ctx.fillText('moo',0,0,0,0) is undefined PASS successfullyParsed is true TEST COMPLETE