project "4_raycast" kind "WindowedApp" targetdir "../../../bin" includedirs {"../../../include"} links { "physicseffects2_lowlevel", "physicseffects2_baselevel", "physicseffects2_util", "opengl32" } flags {"WinMain"} files { "main.cpp", "physics_func.cpp", "../common/ctrl_func.win32.cpp", "../common/perf_func.win32.cpp", "../common/render_func.win32.cpp" }