############################################################################ # # Copyright 2010-2012 BMW Car IT GmbH # Copyright (C) 2011 DENSO CORPORATION and Robert Bosch Car Multimedia Gmbh # # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. # ############################################################################ cmake_minimum_required (VERSION 2.6) project (LayerManager) set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_CURRENT_SOURCE_DIR}/cmake/modules/") include(${CMAKE_MODULE_PATH}/CMakeVersions.txt) # set default build type, if not defined by user if (NOT CMAKE_BUILD_TYPE) set(CMAKE_BUILD_TYPE Release CACHE STRING "Choose build type: Debug, Release, RelWithDebInfo, MinSizeRel." FORCE) message(STATUS "Build type not defined. Using default build type 'Release'.") endif (NOT CMAKE_BUILD_TYPE) # Platforms / A set of indiviual options at once option (WITH_X11_GLES "Build for X11 with GLES 2.0" ON ) option (WITH_GLESv2_LIB "Build development library for GLES2 Based Renderers" OFF) option (WITH_EGL_EXAMPLE "Build EGL_EXAMPLE / X11" ON ) option (WITH_WL_EXAMPLE "Build EGL_EXAMPLE / Wayland" OFF) option (WITH_DESKTOP "Build for Desktop / GLX" OFF) option (WITH_GLX_LIB "Build development library for GLX Based Renderers" OFF) option (WITH_GLX_EXAMPLE "Build GLX_EXAMPLE " OFF) option (WITH_FORCE_COPY "Force Software Copy of Pixmaps" OFF) option (WITH_XTHREADS "Build with usage of X11 Threading" ON ) option (WITH_CLIENTEXAMPLES "Build client examples " ON ) option (WITH_TESTS "Build Available Tests " OFF) option (WITH_DLT "Build with DLT support " OFF) option (WITH_WAYLAND_FBDEV "Build Wayland with FBDEV backend" OFF) option (WITH_WAYLAND_X11 "Build Wayland with X11 backend" OFF) option (WITH_WAYLAND_DRM "Build Wayland with drm backend" OFF) # check and resolve option dependencies # make sure, only one walynad based renderer was selected if (WITH_DESKTOP) set (WITH_GLX_LIB ON CACHE BOOL "Build development library for GLX Based Renderers" FORCE) endif(WITH_DESKTOP) if (WITH_X11_GLES) set (WITH_GLESv2_LIB ON CACHE BOOL "Build development library for GLES2 Based Renderers" FORCE) endif(WITH_X11_GLES) set(NumberOfWaylandRenderers 0) if (WITH_WAYLAND_X11) set (WITH_GLESv2_LIB ON CACHE BOOL "Build development library for GLES2 Based Renderers" FORCE) set (WITH_WAYLAND ON) MATH(EXPR NumberOfWaylandRenderers "${NumberOfWaylandRenderers} + 1") endif(WITH_WAYLAND_X11) if (WITH_WAYLAND_FBDEV) set (WITH_GLESv2_LIB ON CACHE BOOL "Build development library for GLES2 Based Renderers" FORCE) set (WITH_WAYLAND ON) MATH(EXPR NumberOfWaylandRenderers "${NumberOfWaylandRenderers} + 1") endif(WITH_WAYLAND_FBDEV) if (WITH_WAYLAND_DRM) set (WITH_GLESv2_LIB ON CACHE BOOL "Build development library for GLES2 Based Renderers" FORCE) set (WITH_WAYLAND ON) MATH(EXPR NumberOfWaylandRenderers "${NumberOfWaylandRenderers} + 1") endif(WITH_WAYLAND_DRM) if(NumberOfWaylandRenderers GREATER 1) MESSAGE(FATAL_ERROR "More than one Wayland based renderer was selected. This is not supported.") endif(NumberOfWaylandRenderers GREATER 1) set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra") add_subdirectory(cmake/optionalFeatures) add_subdirectory(config) include_directories ("${PROJECT_SOURCE_DIR}/config") include_directories ("${PROJECT_SOURCE_DIR}/3rdParty/") # ilm_types are used internally to LM, so we can include them by default include_directories ("${PROJECT_SOURCE_DIR}/LayerManagerClient/ilmClient/include") add_subdirectory (3rdParty) add_subdirectory (LayerManagerPlugins/Communicators/GenericCommunicator) add_subdirectory (LayerManagerPlugins/IpcModules) add_subdirectory (LayerManagerClient/ilmClient) add_subdirectory (LayerManagerCommands) add_subdirectory (LayerManagerService) add_subdirectory (LayerManagerUtils) add_subdirectory (LayerManagerPlugins/Renderers/Graphic) if (WITH_DESKTOP) add_subdirectory (LayerManagerPlugins/Renderers/Platform/GLXRenderer) endif(WITH_DESKTOP) if (WITH_WAYLAND) if (WITH_WAYLAND_VIVANTE_GAL) add_subdirectory (LayerManagerPlugins/Renderers/Platform/WaylandVivanteRenderer) else (WITH_WAYLAND_VIVANTE_GAL) add_subdirectory (LayerManagerPlugins/Renderers/Platform/WaylandGLESRenderer) endif (WITH_WAYLAND_VIVANTE_GAL) endif(WITH_WAYLAND) if (WITH_X11_GLES) add_subdirectory (LayerManagerPlugins/Renderers/Platform/X11GLESRenderer) endif(WITH_X11_GLES) if (WITH_EGL_EXAMPLE) add_subdirectory (LayerManagerExamples/EGLX11ApplicationExample) add_subdirectory (LayerManagerExamples/EGLX11MockNavigation) endif(WITH_EGL_EXAMPLE) if (WITH_GLX_EXAMPLE) add_subdirectory (LayerManagerExamples/GLXApplicationExample) endif(WITH_GLX_EXAMPLE) if (WITH_CLIENTEXAMPLES) add_subdirectory (LayerManagerExamples/LayerManagerClientExample) add_subdirectory (LayerManagerExamples/LayerManagerToolBox) add_subdirectory (LayerManagerExamples/LayerManagerControl) add_subdirectory (LayerManagerExamples/LayerSceneDescriptionExample) endif(WITH_CLIENTEXAMPLES) if (WITH_WL_EXAMPLE) add_subdirectory (LayerManagerExamples/EGLWLApplicationExample) add_subdirectory (LayerManagerExamples/EGLWLMockNavigation) endif(WITH_WL_EXAMPLE) # enable ctest if building with tests # run 'make test' after build to run all tests # be aware that some tests require a running layermanager if (WITH_TESTS) enable_testing() endif(WITH_TESTS)