# Linux and Mac Build Configuration for Travis language: cpp os: - linux - osx # Use Ubuntu 14.04 LTS (Trusty) as the Linux testing environment. sudo: false dist: trusty env: - GLSLANG_BUILD_TYPE=Release - GLSLANG_BUILD_TYPE=Debug compiler: - clang - gcc matrix: fast_finish: true # Show final status immediately if a test fails. exclude: # Skip GCC builds on Mac OS X. - os: osx compiler: gcc include: # Additional build using Android NDK. - env: BUILD_NDK=ON cache: apt: true branches: only: - master addons: apt: packages: - clang-3.6 - ninja-build install: # Install ninja on Mac OS X. - if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then brew update && brew install ninja; fi # Make sure that clang-3.6 is selected on Linux. - if [[ "$TRAVIS_OS_NAME" == "linux" && "$CC" == "clang" ]]; then export CC=clang-3.6 CXX=clang++-3.6; fi # Download Android NDK and Android CMake toolchain file. - if [[ "$BUILD_NDK" == "ON" ]]; then git clone --depth=1 https://github.com/urho3d/android-ndk.git $HOME/android-ndk; export ANDROID_NDK=$HOME/android-ndk; git clone --depth=1 https://github.com/taka-no-me/android-cmake.git $HOME/android-cmake; export TOOLCHAIN_PATH=$HOME/android-cmake/android.toolchain.cmake; fi before_script: - git clone https://github.com/google/googletest.git External/googletest script: - mkdir build && cd build # For Android, do release building using NDK without testing. # For Linux and macOS, do debug/release building with testing. - if [[ "$BUILD_NDK" == "ON" ]]; then cmake -DCMAKE_TOOLCHAIN_FILE=${TOOLCHAIN_PATH} -DANDROID_NATIVE_API_LEVEL=android-12 -DCMAKE_BUILD_TYPE=Release -DANDROID_ABI="armeabi-v7a with NEON" -DBUILD_TESTING=OFF -GNinja ..; ninja; else cmake -DCMAKE_BUILD_TYPE=${GLSLANG_BUILD_TYPE} -DCMAKE_INSTALL_PREFIX=`pwd`/install -GNinja ..; ninja install; ctest --output-on-failure && cd ../Test && ./runtests; fi