1 /*---------------------------------------------------------------------\
3 | |__ / \ / / . \ . \ |
8 \---------------------------------------------------------------------*/
9 /** \file zypp/PoolItem.cc
13 #include "zypp/base/Logger.h"
14 #include "zypp/base/DefaultIntegral.h"
16 #include "zypp/PoolItem.h"
17 #include "zypp/ResPool.h"
18 #include "zypp/Package.h"
19 #include "zypp/VendorAttr.h"
23 ///////////////////////////////////////////////////////////////////
25 { /////////////////////////////////////////////////////////////////
27 ///////////////////////////////////////////////////////////////////
29 // CLASS NAME : PoolItem::Impl
31 /** PoolItem implementation.
34 * \li \c >0 this uses \c _buddy status
35 * \li \c <0 this status used by \c -_buddy
42 Impl( ResObject::constPtr res_r,
43 const ResStatus & status_r )
45 , _resolvable( res_r )
48 ResStatus & status() const
49 { return _buddy > 0 ? PoolItem(buddy()).status() : _status; }
51 sat::Solvable buddy() const
54 return sat::Solvable::noSolvable;
56 return sat::Solvable( -_buddy );
57 return sat::Solvable( _buddy );
60 void setBuddy( sat::Solvable solv_r );
62 ResObject::constPtr resolvable() const
63 { return _resolvable; }
65 ResStatus & statusReset() const
67 _status.setLock( false, zypp::ResStatus::USER );
68 _status.resetTransact( zypp::ResStatus::USER );
73 bool isUndetermined() const
75 return status().isUndetermined();
78 bool isRelevant() const
80 return !status().isNonRelevant();
83 bool isSatisfied() const
85 return status().isSatisfied();
90 return status().isBroken();
94 mutable ResStatus _status;
95 ResObject::constPtr _resolvable;
96 DefaultIntegral<sat::detail::IdType,sat::detail::noId> _buddy;
98 /** \name Poor man's save/restore state.
99 * \todo There may be better save/restore state strategies.
103 void saveState() const
104 { _savedStatus = status(); }
105 void restoreState() const
106 { status() = _savedStatus; }
107 bool sameState() const
109 if ( status() == _savedStatus )
111 // some bits changed...
112 if ( status().getTransactValue() != _savedStatus.getTransactValue()
113 && ( ! status().isBySolver() // ignore solver state changes
114 // removing a user lock also goes to bySolver
115 || _savedStatus.getTransactValue() == ResStatus::LOCKED ) )
117 if ( status().isLicenceConfirmed() != _savedStatus.isLicenceConfirmed() )
122 mutable ResStatus _savedStatus;
126 /** Offer default Impl. */
127 static shared_ptr<Impl> nullimpl()
129 static shared_ptr<Impl> _nullimpl( new Impl );
133 ///////////////////////////////////////////////////////////////////
135 /** \relates PoolItem::Impl Stream output */
136 inline std::ostream & operator<<( std::ostream & str, const PoolItem::Impl & obj )
139 if (obj.resolvable())
140 str << *obj.resolvable();
146 inline void PoolItem::Impl::setBuddy( sat::Solvable solv_r )
148 PoolItem myBuddy( solv_r );
151 myBuddy._pimpl->_buddy = -resolvable()->satSolvable().id();
152 _buddy = myBuddy.satSolvable().id();
153 DBG << *this << " has buddy " << myBuddy << endl;
157 ///////////////////////////////////////////////////////////////////
159 // CLASS NAME : PoolItem
161 ///////////////////////////////////////////////////////////////////
163 ///////////////////////////////////////////////////////////////////
165 // METHOD NAME : PoolItem::PoolItem
166 // METHOD TYPE : Ctor
169 : _pimpl( Impl::nullimpl() )
172 ///////////////////////////////////////////////////////////////////
174 // METHOD NAME : PoolItem::PoolItem
175 // METHOD TYPE : Ctor
177 PoolItem::PoolItem( const sat::Solvable & solvable_r )
178 : _pimpl( ResPool::instance().find( solvable_r )._pimpl )
181 ///////////////////////////////////////////////////////////////////
183 // METHOD NAME : PoolItem::PoolItem
184 // METHOD TYPE : Ctor
186 PoolItem::PoolItem( const ResObject::constPtr & resolvable_r )
187 : _pimpl( ResPool::instance().find( resolvable_r )._pimpl )
190 ///////////////////////////////////////////////////////////////////
192 // METHOD NAME : PoolItem::PoolItem
193 // METHOD TYPE : Ctor
195 PoolItem::PoolItem( Impl * implptr_r )
196 : _pimpl( implptr_r )
199 ///////////////////////////////////////////////////////////////////
201 // METHOD NAME : PoolItem::makePoolItem
202 // METHOD TYPE : PoolItem
204 PoolItem PoolItem::makePoolItem( const sat::Solvable & solvable_r )
206 return PoolItem( new Impl( makeResObject( solvable_r ), solvable_r.isSystem() ) );
209 ///////////////////////////////////////////////////////////////////
211 // METHOD NAME : PoolItem::~PoolItem
212 // METHOD TYPE : Dtor
214 PoolItem::~PoolItem()
217 ///////////////////////////////////////////////////////////////////
219 // METHOD NAME : PoolItem::pool
220 // METHOD TYPE : ResPool
222 ResPool PoolItem::pool() const
223 { return ResPool::instance(); }
225 ///////////////////////////////////////////////////////////////////
229 ///////////////////////////////////////////////////////////////////
231 ResStatus & PoolItem::status() const
232 { return _pimpl->status(); }
234 ResStatus & PoolItem::statusReset() const
235 { return _pimpl->statusReset(); }
237 sat::Solvable PoolItem::buddy() const
238 { return _pimpl->buddy(); }
240 void PoolItem::setBuddy( sat::Solvable solv_r )
241 { _pimpl->setBuddy( solv_r ); }
243 bool PoolItem::isUndetermined() const
244 { return _pimpl->isUndetermined(); }
246 bool PoolItem::isRelevant() const
247 { return _pimpl->isRelevant(); }
249 bool PoolItem::isSatisfied() const
250 { return _pimpl->isSatisfied(); }
252 bool PoolItem::isBroken() const
253 { return _pimpl->isBroken(); }
255 void PoolItem::saveState() const
256 { _pimpl->saveState(); }
258 void PoolItem::restoreState() const
259 { _pimpl->restoreState(); }
261 bool PoolItem::sameState() const
262 { return _pimpl->sameState(); }
264 ResObject::constPtr PoolItem::resolvable() const
265 { return _pimpl->resolvable(); }
267 /******************************************************************
269 ** FUNCTION NAME : operator<<
270 ** FUNCTION TYPE : std::ostream &
272 std::ostream & operator<<( std::ostream & str, const PoolItem & obj )
274 return str << *obj._pimpl;
277 /////////////////////////////////////////////////////////////////
279 ///////////////////////////////////////////////////////////////////