1 /*---------------------------------------------------------------------\
3 | |__ / \ / / . \ . \ |
8 \---------------------------------------------------------------------*/
9 /** \file zypp/PoolItem.cc
13 #include "zypp/base/Logger.h"
14 #include "zypp/base/DefaultIntegral.h"
16 #include "zypp/PoolItem.h"
17 #include "zypp/ResPool.h"
18 #include "zypp/Package.h"
19 #include "zypp/VendorAttr.h"
23 ///////////////////////////////////////////////////////////////////
25 { /////////////////////////////////////////////////////////////////
27 ///////////////////////////////////////////////////////////////////
29 // CLASS NAME : PoolItem::Impl
31 /** PoolItem implementation.
34 * \li \c >0 this uses \c _buddy status
35 * \li \c <0 this status used by \c -_buddy
42 Impl( ResObject::constPtr res_r,
43 const ResStatus & status_r )
45 , _resolvable( res_r )
48 ResStatus & status() const
49 { return _buddy > 0 ? PoolItem(buddy()).status() : _status; }
51 sat::Solvable buddy() const
54 return sat::Solvable::noSolvable;
56 return sat::Solvable( -_buddy );
57 return sat::Solvable( _buddy );
60 void setBuddy( const sat::Solvable & solv_r );
62 ResObject::constPtr resolvable() const
63 { return _resolvable; }
65 ResStatus & statusReset() const
67 _status.setLock( false, zypp::ResStatus::USER );
68 _status.resetTransact( zypp::ResStatus::USER );
73 bool isUndetermined() const
75 return status().isUndetermined();
78 bool isRelevant() const
80 return !status().isNonRelevant();
83 bool isSatisfied() const
85 return status().isSatisfied();
90 return status().isBroken();
95 return status().isToBeInstalled() || ( isBroken() && ! status().isLocked() );
98 bool isUnwanted() const
100 return isBroken() && status().isLocked();
103 std::string patchStatusAsString() const
105 if ( isUndetermined() ) return "undetermined";
106 if ( isRelevant() ) return "relevant";
107 if ( isSatisfied() ) return "satisfied";
108 if ( isBroken() ) return "broken";
109 if ( isNeeded() ) return "needed";
110 if ( isUnwanted() ) return "unwanted";
115 mutable ResStatus _status;
116 ResObject::constPtr _resolvable;
117 DefaultIntegral<sat::detail::IdType,sat::detail::noId> _buddy;
119 /** \name Poor man's save/restore state.
120 * \todo There may be better save/restore state strategies.
124 void saveState() const
125 { _savedStatus = status(); }
126 void restoreState() const
127 { status() = _savedStatus; }
128 bool sameState() const
130 if ( status() == _savedStatus )
132 // some bits changed...
133 if ( status().getTransactValue() != _savedStatus.getTransactValue()
134 && ( ! status().isBySolver() // ignore solver state changes
135 // removing a user lock also goes to bySolver
136 || _savedStatus.getTransactValue() == ResStatus::LOCKED ) )
138 if ( status().isLicenceConfirmed() != _savedStatus.isLicenceConfirmed() )
143 mutable ResStatus _savedStatus;
147 /** Offer default Impl. */
148 static shared_ptr<Impl> nullimpl()
150 static shared_ptr<Impl> _nullimpl( new Impl );
154 ///////////////////////////////////////////////////////////////////
156 /** \relates PoolItem::Impl Stream output */
157 inline std::ostream & operator<<( std::ostream & str, const PoolItem::Impl & obj )
160 if (obj.resolvable())
161 str << *obj.resolvable();
167 inline void PoolItem::Impl::setBuddy( const sat::Solvable & solv_r )
169 PoolItem myBuddy( solv_r );
172 if ( myBuddy._pimpl->_buddy )
174 ERR << *this << " would be buddy2 in " << myBuddy << endl;
177 myBuddy._pimpl->_buddy = -resolvable()->satSolvable().id();
178 _buddy = myBuddy.satSolvable().id();
179 DBG << *this << " has buddy " << myBuddy << endl;
183 ///////////////////////////////////////////////////////////////////
185 ///////////////////////////////////////////////////////////////////
188 : _pimpl( Impl::nullimpl() )
191 PoolItem::PoolItem( const sat::Solvable & solvable_r )
192 : _pimpl( ResPool::instance().find( solvable_r )._pimpl )
195 PoolItem::PoolItem( const ResObject::constPtr & resolvable_r )
196 : _pimpl( ResPool::instance().find( resolvable_r )._pimpl )
199 PoolItem::PoolItem( Impl * implptr_r )
200 : _pimpl( implptr_r )
203 PoolItem PoolItem::makePoolItem( const sat::Solvable & solvable_r )
205 return PoolItem( new Impl( makeResObject( solvable_r ), solvable_r.isSystem() ) );
208 PoolItem::~PoolItem()
211 ResPool PoolItem::pool() const
212 { return ResPool::instance(); }
215 ResStatus & PoolItem::status() const { return _pimpl->status(); }
216 ResStatus & PoolItem::statusReset() const { return _pimpl->statusReset(); }
217 sat::Solvable PoolItem::buddy() const { return _pimpl->buddy(); }
218 void PoolItem::setBuddy( const sat::Solvable & solv_r ) { _pimpl->setBuddy( solv_r ); }
219 bool PoolItem::isUndetermined() const { return _pimpl->isUndetermined(); }
220 bool PoolItem::isRelevant() const { return _pimpl->isRelevant(); }
221 bool PoolItem::isSatisfied() const { return _pimpl->isSatisfied(); }
222 bool PoolItem::isBroken() const { return _pimpl->isBroken(); }
223 bool PoolItem::isNeeded() const { return _pimpl->isNeeded(); }
224 bool PoolItem::isUnwanted() const { return _pimpl->isUnwanted(); }
225 std::string PoolItem::patchStatusAsString() const { return _pimpl->patchStatusAsString(); }
227 void PoolItem::saveState() const { _pimpl->saveState(); }
228 void PoolItem::restoreState() const { _pimpl->restoreState(); }
229 bool PoolItem::sameState() const { return _pimpl->sameState(); }
230 ResObject::constPtr PoolItem::resolvable() const { return _pimpl->resolvable(); }
233 std::ostream & operator<<( std::ostream & str, const PoolItem & obj )
234 { return str << *obj._pimpl; }
237 ///////////////////////////////////////////////////////////////////