2 * Copyright (C) 1995-2002 Jean-loup Gailly
3 * For conditions of distribution and use, see copyright notice in zlib.h
8 * Internal compression state.
11 /* WARNING: this file should *not* be used by applications. It is
12 part of the implementation of the compression library and is
13 subject to change. Applications should only use zlib.h.
21 /* ===========================================================================
22 * Internal compression state.
25 #define LENGTH_CODES 29
26 /*!< number of length codes, not counting the special END_BLOCK code */
29 /*!< number of literal bytes 0..255 */
31 #define L_CODES (LITERALS+1+LENGTH_CODES)
32 /*!< number of Literal or Length codes, including the END_BLOCK code */
35 /*!< number of distance codes */
38 /*!< number of codes used to transfer the bit lengths */
40 #define HEAP_SIZE (2*L_CODES+1)
41 /*!< maximum heap size */
44 /*!< All codes must not exceed MAX_BITS bits */
47 #define BUSY_STATE 113
48 #define FINISH_STATE 666
52 /** Data structure describing a single value and its code string. */
53 typedef struct ct_data_s {
55 ush freq; /*!< frequency count */
56 ush code; /*!< bit string */
59 ush dad; /*!< father node in Huffman tree */
60 ush len; /*!< length of bit string */
69 typedef struct static_tree_desc_s static_tree_desc;
71 typedef struct tree_desc_s {
72 ct_data *dyn_tree; /*!< the dynamic tree */
73 int max_code; /*!< largest code with non zero frequency */
74 static_tree_desc *stat_desc; /*!< the corresponding static tree */
79 typedef unsigned IPos;
81 /* A Pos is an index in the character window. We use short instead of int to
82 * save space in the various tables. IPos is used only for parameter passing.
85 typedef struct internal_state {
86 z_streamp strm; /*!< pointer back to this zlib stream */
87 int status; /*!< as the name implies */
88 Bytef *pending_buf; /*!< output still pending */
89 ulg pending_buf_size; /*!< size of pending_buf */
90 Bytef *pending_out; /*!< next pending byte to output to the stream */
91 int pending; /*!< nb of bytes in the pending buffer */
92 int noheader; /*!< suppress zlib header and adler32 */
93 Byte data_type; /*!< UNKNOWN, BINARY or ASCII */
94 Byte method; /*!< STORED (for zip only) or DEFLATED */
95 int last_flush; /*!< value of flush param for previous deflate call */
97 /* used by deflate.c: */
99 uInt w_size; /*!< LZ77 window size (32K by default) */
100 uInt w_bits; /*!< log2(w_size) (8..16) */
101 uInt w_mask; /*!< w_size - 1 */
104 /*!< Sliding window. Input bytes are read into the second half of the window,
105 * and move to the first half later to keep a dictionary of at least wSize
106 * bytes. With this organization, matches are limited to a distance of
107 * wSize-MAX_MATCH bytes, but this ensures that IO is always
108 * performed with a length multiple of the block size. Also, it limits
109 * the window size to 64K, which is quite useful on MSDOS.
110 * To do: use the user input buffer as sliding window.
114 /*!< Actual size of window: 2*wSize, except when the user input buffer
115 * is directly used as sliding window.
119 /*!< Link to older string with same hash index. To limit the size of this
120 * array to 64K, this link is maintained only for the last 32K strings.
121 * An index in this array is thus a window index modulo 32K.
124 Posf *head; /*!< Heads of the hash chains or NIL. */
126 uInt ins_h; /*!< hash index of string to be inserted */
127 uInt hash_size; /*!< number of elements in hash table */
128 uInt hash_bits; /*!< log2(hash_size) */
129 uInt hash_mask; /*!< hash_size-1 */
132 /*!< Number of bits by which ins_h must be shifted at each input
133 * step. It must be such that after MIN_MATCH steps, the oldest
134 * byte no longer takes part in the hash key, that is:
135 * hash_shift * MIN_MATCH >= hash_bits
139 /*!< Window position at the beginning of the current output block. Gets
140 * negative when the window is moved backwards.
143 uInt match_length; /*!< length of best match */
144 IPos prev_match; /*!< previous match */
145 int match_available; /*!< set if previous match exists */
146 uInt strstart; /*!< start of string to insert */
147 uInt match_start; /*!< start of matching string */
148 uInt lookahead; /*!< number of valid bytes ahead in window */
151 /*!< Length of the best match at previous step. Matches not greater than this
152 * are discarded. This is used in the lazy match evaluation.
155 uInt max_chain_length;
156 /*!< To speed up deflation, hash chains are never searched beyond this
157 * length. A higher limit improves compression ratio but degrades the
162 /*!< Attempt to find a better match only when the current match is strictly
163 * smaller than this value. This mechanism is used only for compression
166 # define max_insert_length max_lazy_match
167 /*!< Insert new strings in the hash table only if the match length is not
168 * greater than this length. This saves time but degrades compression.
169 * max_insert_length is used only for compression levels <= 3.
172 int level; /*!< compression level (1..9) */
173 int strategy; /*!< favor or force Huffman coding*/
176 /*!< Use a faster search when the previous match is longer than this */
178 int nice_match; /*!< Stop searching when current match exceeds this */
180 /* used by trees.c: */
181 /* Didn't use ct_data typedef below to supress compiler warning */
182 struct ct_data_s dyn_ltree[HEAP_SIZE]; /*!< literal and length tree */
183 struct ct_data_s dyn_dtree[2*D_CODES+1]; /*!< distance tree */
184 struct ct_data_s bl_tree[2*BL_CODES+1]; /*!< Huffman tree for bit lengths */
186 struct tree_desc_s l_desc; /*!< desc. for literal tree */
187 struct tree_desc_s d_desc; /*!< desc. for distance tree */
188 struct tree_desc_s bl_desc; /*!< desc. for bit length tree */
190 ush bl_count[MAX_BITS+1];
191 /*!< number of codes at each bit length for an optimal tree */
193 int heap[2*L_CODES+1]; /*!< heap used to build the Huffman trees */
194 int heap_len; /*!< number of elements in the heap */
195 int heap_max; /*!< element of largest frequency */
196 /*!< The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
197 * The same heap array is used to build all trees.
200 uch depth[2*L_CODES+1];
201 /*!< Depth of each subtree used as tie breaker for trees of equal frequency
204 uchf *l_buf; /*!< buffer for literals or lengths */
207 /*!< Size of match buffer for literals/lengths. There are 4 reasons for
208 * limiting lit_bufsize to 64K:
209 * - frequencies can be kept in 16 bit counters
210 * - if compression is not successful for the first block, all input
211 * data is still in the window so we can still emit a stored block even
212 * when input comes from standard input. (This can also be done for
213 * all blocks if lit_bufsize is not greater than 32K.)
214 * - if compression is not successful for a file smaller than 64K, we can
215 * even emit a stored file instead of a stored block (saving 5 bytes).
216 * This is applicable only for zip (not gzip or zlib).
217 * - creating new Huffman trees less frequently may not provide fast
218 * adaptation to changes in the input data statistics. (Take for
219 * example a binary file with poorly compressible code followed by
220 * a highly compressible string table.) Smaller buffer sizes give
221 * fast adaptation but have of course the overhead of transmitting
222 * trees more frequently.
223 * - I can't count above 4
226 uInt last_lit; /*!< running index in l_buf */
229 /*!< Buffer for distances. To simplify the code, d_buf and l_buf have
230 * the same number of elements. To use different lengths, an extra flag
231 * array would be necessary.
234 ulg opt_len; /*!< bit length of current block with optimal trees */
235 ulg static_len; /*!< bit length of current block with static trees */
236 uInt matches; /*!< number of string matches in current block */
237 int last_eob_len; /*!< bit length of EOB code for last block */
240 ulg compressed_len; /*!< total bit length of compressed file mod 2^32 */
241 ulg bits_sent; /*!< bit length of compressed data sent mod 2^32 */
245 /*!< Output buffer. bits are inserted starting at the bottom (least
249 /*!< Number of valid bits in bi_buf. All bits above the last valid bit
256 * Output a byte on the stream.
257 * IN assertion: there is enough room in pending_buf.
259 #define put_byte(s, c) {s->pending_buf[s->pending++] = (c);}
262 #define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1)
263 /* Minimum amount of lookahead, except at the end of the input file.
264 * See deflate.c for comments about the MIN_MATCH+1.
267 #define MAX_DIST(s) ((s)->w_size-MIN_LOOKAHEAD)
268 /*!< In order to simplify the code, particularly on 16 bit machines, match
269 * distances are limited to MAX_DIST instead of WSIZE.
273 void _tr_init OF((deflate_state *s))
275 int _tr_tally OF((deflate_state *s, unsigned dist, unsigned lc))
277 void _tr_flush_block OF((deflate_state *s, charf *buf, ulg stored_len,
280 void _tr_align OF((deflate_state *s))
282 void _tr_stored_block OF((deflate_state *s, charf *buf, ulg stored_len,
286 #define d_code(dist) \
287 ((dist) < 256 ? _dist_code[dist] : _dist_code[256+((dist)>>7)])
288 /*!< Mapping from a distance to a distance code. dist is the distance - 1 and
289 * must not have side effects. _dist_code[256] and _dist_code[257] are never
294 /* Inline versions of _tr_tally for speed: */
296 #if defined(GEN_TREES_H) || !defined(STDC)
298 extern uch _length_code[];
300 extern uch _dist_code[];
303 extern const uch _length_code[];
305 extern const uch _dist_code[];
308 # define _tr_tally_lit(s, c, flush) \
310 s->d_buf[s->last_lit] = 0; \
311 s->l_buf[s->last_lit++] = cc; \
312 s->dyn_ltree[cc].Freq++; \
313 flush = (s->last_lit == s->lit_bufsize-1); \
315 # define _tr_tally_dist(s, distance, length, flush) \
316 { uch len = (length); \
317 ush dist = (distance); \
318 s->d_buf[s->last_lit] = dist; \
319 s->l_buf[s->last_lit++] = len; \
321 s->dyn_ltree[_length_code[len]+LITERALS+1].Freq++; \
322 s->dyn_dtree[d_code(dist)].Freq++; \
323 flush = (s->last_lit == s->lit_bufsize-1); \
326 # define _tr_tally_lit(s, c, flush) flush = _tr_tally(s, 0, c)
327 # define _tr_tally_dist(s, distance, length, flush) \
328 flush = _tr_tally(s, distance, length)